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royal-mifia/roles/Derek.py
2017-07-18 00:50:31 +02:00

33 lines
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1,007 B
Python

from .Role import Role
import strings as s
class Derek(Role):
"""Derek muore. Quando gli pare."""
icon = s.derek_icon
team = "Good"
name = s.derek_name
powerdesc = s.derek_power_description
def __init__(self, player):
super().__init__(player)
# Per qualche motivo assurdo ho deciso di tenere l'oggetto Player qui
self.deathwish = False
self.chaos = False
def __repr__(self) -> str:
return "<Role: Derek>"
def power(self, bot, game, arg):
# Attiva / disattiva la morte alla fine del round
self.deathwish = not self.deathwish
if self.deathwish:
self.player.message(bot, s.derek_deathwish_unset)
else:
self.player.message(bot, s.derek_deathwish_set)
def onendday(self, bot, game):
if self.deathwish:
game.message(bot, s.derek_deathwish_successful.format(name=self.player.tusername))
self.player.kill(bot, game)
self.chaos = True