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royalnet/main.py

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import asyncio
import discord
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import json
import overwatch
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import strings as s
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loop = asyncio.get_event_loop()
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d_client = discord.Client()
# Get player database from the db.json file
file = open("db.json")
db = json.load(file)
file.close()
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# Get the discord bot token from "discordtoken.txt"
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file = open("discordtoken.txt", "r")
token = file.read()
file.close()
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# Every 300 seconds, update player status and check for levelups
async def overwatch_level_up(timeout):
while True:
# Update data for every player in list
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for player in db:
if db[player]["overwatch"] is not None:
r = await overwatch.get_player_data(**db[player]["overwatch"])
if r["data"]["level"] > db[player]["overwatch"]["level"]:
# Convert user ID into a mention
user = "<@" + player + ">"
# Prepare the message to send
msg = s.overwatch_level_up.format(player=user, level=r["data"]["level"])
# Send the message to the discord channel
loop.create_task(d_client.send_message(d_client.get_channel("213655027842154508"), msg))
db[player]["overwatch"]["level"] = r["data"]["level"]
# Update database
f = open("db.json", "w")
json.dump(db, f)
f.close()
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# Wait for the timeout
await asyncio.sleep(timeout)
loop.create_task(overwatch_level_up(30))
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d_client.run(token)