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royalnet/royalpack/commands/cvstats.py

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from typing import *
import logging
import asyncio
import datetime
import royalnet.commands as rc
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import royalnet.utils as ru
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from ..tables import Cvstats
log = logging.getLogger(__name__)
class CvstatsCommand(rc.Command):
name: str = "cvstats"
description: str = ""
syntax: str = ""
def __init__(self, interface: rc.CommandInterface):
super().__init__(interface)
if self.interface.name == "discord":
self.loop.create_task(self._updater(1800))
def _is_ryg_member(self, member: dict):
for role in member["roles"]:
if role["id"] == self.interface.config["Cv"]["displayed_role_id"]:
return True
return False
async def _update(self, db_session):
log.info(f"Gathering Cvstats...")
while True:
try:
response: Dict[str, Any] = await self.interface.call_herald_event("discord", "discord_cv")
except rc.ConfigurationError:
await asyncio.sleep(10)
continue
else:
break
users_total = 0
members_total = 0
users_online = 0
members_online = 0
users_connected = 0
members_connected = 0
users_playing = 0
members_playing = 0
# noinspection PyUnboundLocalVariable
for m in response["guild"]["members"]:
users_total += 1
if self._is_ryg_member(m):
members_total += 1
if m["status"]["main"] != "offline" and m["status"]["main"] != "idle":
users_online += 1
if self._is_ryg_member(m):
members_online += 1
if m["voice"] is not None and not m["voice"]["afk"]:
users_connected += 1
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if self._is_ryg_member(m):
members_connected += 1
for mact in m["activities"]:
if mact.get("type") == 0:
users_playing += 1
if self._is_ryg_member(m):
members_playing += 1
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assert users_online >= members_online
assert users_online >= users_connected
assert users_online >= users_playing
assert members_online >= members_connected
assert members_online >= members_playing
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log.debug(f"Total users: {users_total}")
log.debug(f"Total members: {members_total}")
log.debug(f"Online users: {users_online}")
log.debug(f"Online members: {members_online}")
log.debug(f"Connected users: {users_connected}")
log.debug(f"Connected members: {members_connected}")
log.debug(f"Playing users: {users_playing}")
log.debug(f"Playing members: {members_playing}")
CvstatsT = self.alchemy.get(Cvstats)
cvstats = CvstatsT(
timestamp=datetime.datetime.now(),
users_total=users_total,
members_total=members_total,
users_online=users_online,
members_online=members_online,
users_connected=users_connected,
members_connected=members_connected,
users_playing=users_playing,
members_playing=members_playing
)
log.debug("Saving to database...")
db_session.add(cvstats)
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await ru.asyncify(db_session.commit)
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log.debug("Done!")
async def _updater(self, period: int):
log.info(f"Started updater with {period}s period")
while True:
log.info(f"Updating...")
session = self.alchemy.Session()
await self._update(session)
session.close()
log.info(f"Sleeping for {period}s")
await asyncio.sleep(period)
async def run(self, args: rc.CommandArgs, data: rc.CommandData) -> None:
CvstatsT = self.alchemy.get(Cvstats)
cvstats = data.session.query(CvstatsT).order_by(CvstatsT.timestamp.desc()).first()
message = [
f" [b]Statistiche[/b]",
f"Ultimo aggiornamento: [b]{cvstats.timestamp.strftime('%Y-%m-%d %H:%M')}[/b]",
f"Utenti totali: [b]{cvstats.users_total}[/b]",
f"Membri totali: [b]{cvstats.members_total}[/b]",
f"Utenti online: [b]{cvstats.users_online}[/b]",
f"Membri online: [b]{cvstats.members_online}[/b]",
f"Utenti connessi: [b]{cvstats.users_connected}[/b]",
f"Membri connessi: [b]{cvstats.members_connected}[/b]",
f"Utenti in gioco: [b]{cvstats.users_playing}[/b]",
f"Membri in gioco: [b]{cvstats.members_playing}[/b]"
]
await data.reply("\n".join(message))