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royalnet/db.py

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from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import sessionmaker, relationship
from sqlalchemy import Column, BigInteger, Integer, String, Numeric, DateTime, ForeignKey, Float, create_engine
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import requests
from errors import RequestError
import re
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# Init the config reader
import configparser
config = configparser.ConfigParser()
config.read("config.ini")
# Init the sqlalchemy engine
engine = create_engine(config["Database"]["database_uri"])
Base = declarative_base(bind=engine)
Session = sessionmaker(bind=engine)
# Create a new default session
session = Session()
class Royal(Base):
__tablename__ = "royals"
id = Column(Integer, primary_key=True)
username = Column(String, unique=True, nullable=False)
def __repr__(self):
return f"<Royal {self.username}>"
class Telegram(Base):
__tablename__ = "telegram"
royal_id = Column(Integer, ForeignKey("royals.id"))
royal = relationship("Royal")
telegram_id = Column(BigInteger, primary_key=True)
first_name = Column(String, nullable=False)
last_name = Column(String)
username = Column(String)
def __repr__(self):
return f"<Telegram {self.id}>"
def __str__(self):
if self.username is not None:
return f"@{self.username}"
elif self.last_name is not None:
return f"{self.first_name} {self.last_name}"
else:
return self.first_name
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class Steam(Base):
__tablename__ = "steam"
royal_id = Column(Integer, ForeignKey("royals.id"))
royal = relationship("Royal")
steam_id = Column(String, primary_key=True)
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persona_name = Column(String)
avatar_hex = Column(String)
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def __repr__(self):
return f"<Steam {self.steam_id}>"
def __str__(self):
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if self.persona_name is not None:
return self.persona_name
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else:
return self.steam_id
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def update(self):
r = requests.get(f"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={config['Steam']['api_key']}&steamids={self.steam_id}")
if r.status_code != 200:
raise RequestError(f"Steam returned {r.status_code}")
j = r.json()
self.persona_name = j["response"]["players"][0]["personaname"]
self.avatar_hex = re.search("https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/../(.+).jpg", j["response"]["players"][0]["avatar"]).group(1)
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class RocketLeague(Base):
__tablename__ = "rocketleague"
steam_id = Column(String, ForeignKey("steam.steam_id"), primary_key=True)
steam = relationship("Steam")
season = Column(Integer)
single_rank = Column(Integer)
single_div = Column(Integer)
single_mmr = Column(Integer)
doubles_rank = Column(Integer)
doubles_div = Column(Integer)
doubles_mmr = Column(Integer)
standard_rank = Column(Integer)
standard_div = Column(Integer)
standard_mmr = Column(Integer)
solo_std_rank = Column(Integer)
solo_std_div = Column(Integer)
solo_std_mmr = Column(Integer)
wins = Column(Integer)
def __repr__(self):
return f"<RocketLeague {self.steam_id}>"
@staticmethod
def check_and_create(steam_id):
rl = session.query(RocketLeague).filter(RocketLeague.steam_id == steam_id).first()
if rl is not None:
return None
r = requests.get(f"https://api.rocketleaguestats.com/v1/player?apikey={config['Rocket League']['rlstats_api_key']}&unique_id={steam_id}&platform_id=1")
if r.status_code != 200:
return None
new_record = RocketLeague(steam_id=steam_id)
new_record.update()
return new_record
def update(self):
r = requests.get(f"https://api.rocketleaguestats.com/v1/player?apikey={config['Rocket League']['rlstats_api_key']}&unique_id={self.steam_id}&platform_id=1")
if r.status_code != 200:
raise RequestError(f"Rocket League Stats returned {r.status_code}")
j = r.json()
# Get current season
current_season = 0
for season in j["rankedSeasons"]:
if int(season) > current_season:
current_season = int(season)
self.season = current_season
if current_season == 0:
return
current_season = str(current_season)
# Get ranked data
# Single 1v1
self.single_mmr = j["rankedSeasons"][current_season]["10"]["rankPoints"]
if j["rankedSeasons"][current_season]["10"]["matchesPlayed"] >= 10:
self.single_rank = j["rankedSeasons"][current_season]["10"]["tier"]
self.single_div = j["rankedSeasons"][current_season]["10"]["division"]
else:
self.single_rank = None
self.single_div = None
# Doubles 2v2
self.doubles_mmr = j["rankedSeasons"][current_season]["11"]["rankPoints"]
if j["rankedSeasons"][current_season]["11"]["matchesPlayed"] >= 10:
self.doubles_rank = j["rankedSeasons"][current_season]["11"]["tier"]
self.doubles_div = j["rankedSeasons"][current_season]["11"]["division"]
else:
self.doubles_rank = None
self.doubles_div = None
# Standard 3v3
self.standard_mmr = j["rankedSeasons"][current_season]["13"]["rankPoints"]
if j["rankedSeasons"][current_season]["13"]["matchesPlayed"] >= 10:
self.standard_rank = j["rankedSeasons"][current_season]["13"]["tier"]
self.standard_div = j["rankedSeasons"][current_season]["13"]["division"]
else:
self.standard_rank = None
self.standard_div = None
# Solo Standard 3v3
self.solo_std_mmr = j["rankedSeasons"][current_season]["12"]["rankPoints"]
if j["rankedSeasons"][current_season]["12"]["matchesPlayed"] >= 10:
self.solo_std_rank = j["rankedSeasons"][current_season]["12"]["tier"]
self.solo_std_div = j["rankedSeasons"][current_season]["12"]["division"]
else:
self.solo_std_rank = None
self.solo_std_div = None
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# If run as script, create all the tables in the db
if __name__ == "__main__":
Base.metadata.create_all(bind=engine)