mirror of
https://github.com/RYGhub/royalnet.git
synced 2024-11-30 15:04:18 +00:00
66 lines
2.2 KiB
Python
66 lines
2.2 KiB
Python
|
from typing import *
|
||
|
import random
|
||
|
import royalnet
|
||
|
import royalnet.commands as rc
|
||
|
import royalnet.utils as ru
|
||
|
from ..types import Faction
|
||
|
from ..tables import DndBattleUnit, DndCharacter
|
||
|
from ..utils import get_active_battle, get_active_character
|
||
|
|
||
|
|
||
|
class DndjoinbattleCommand(rc.Command):
|
||
|
name: str = "dndjoinbattle"
|
||
|
|
||
|
description: str = "Add your currently active character to the currently active battle."
|
||
|
|
||
|
aliases = ["joinbattle", "djoinbattle"]
|
||
|
|
||
|
syntax: str = "{faction} {initiative_mod}"
|
||
|
|
||
|
async def run(self, args: rc.CommandArgs, data: rc.CommandData) -> None:
|
||
|
faction = Faction[args[0].upper()]
|
||
|
initiative_mod = int(args.optional(1, default="0"))
|
||
|
|
||
|
DndBattleUnitT = self.alchemy.get(DndBattleUnit)
|
||
|
|
||
|
active_battle = await get_active_battle(data)
|
||
|
if active_battle is None:
|
||
|
raise rc.CommandError("No battle is active in this chat.")
|
||
|
|
||
|
active_character = await get_active_character(data)
|
||
|
if active_character is None:
|
||
|
raise rc.CommandError("You don't have an active character.")
|
||
|
|
||
|
char: DndCharacter = active_character.character
|
||
|
|
||
|
units_with_same_name = await ru.asyncify(data.session.query(DndBattleUnitT).filter_by(
|
||
|
name=char.name,
|
||
|
battle=active_battle.battle
|
||
|
).all)
|
||
|
|
||
|
if len(units_with_same_name) != 0:
|
||
|
raise rc.InvalidInputError("A unit with the same name already exists.")
|
||
|
|
||
|
roll = random.randrange(1, 21)
|
||
|
modifier = char.initiative + initiative_mod
|
||
|
modifier_str = f"{modifier:+d}" if modifier != 0 else ""
|
||
|
initiative = roll + modifier
|
||
|
|
||
|
dbu = DndBattleUnitT(
|
||
|
linked_character=char,
|
||
|
initiative=initiative,
|
||
|
faction=faction,
|
||
|
name=char.name,
|
||
|
health_string=f"{char.current_hp}/{char.max_hp}",
|
||
|
armor_class=char.armor_class,
|
||
|
battle=active_battle.battle
|
||
|
)
|
||
|
|
||
|
data.session.add(dbu)
|
||
|
await data.session_commit()
|
||
|
|
||
|
await data.reply(f"{dbu}\n"
|
||
|
f"joins the battle!\n"
|
||
|
f"\n"
|
||
|
f"🎲 1d20{modifier_str} = {roll}{modifier_str} = {initiative}")
|