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royalnet/rpgpack/commands/dndedit.py

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2019-11-11 09:34:05 +00:00
import re
from royalnet.commands import *
from .dndnew import DndnewCommand
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from ..tables import DndCharacter
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class DndeditCommand(DndnewCommand):
name: str = "dndedit"
description: str = "Edit the active DnD character."
aliases = ["de", "dnde", "edit", "dedit"]
async def run(self, args: CommandArgs, data: CommandData) -> None:
character_sheet = args.joined()
if character_sheet == "":
await data.reply(self._syntax())
return
author = await data.get_author(error_if_none=True)
if author.dnd_active_character is None:
raise CommandError("You don't have an active character.")
char: DndCharacter = author.dnd_active_character.character
arguments = self._parse(character_sheet)
for key in arguments:
char.__setattr__(key, arguments[key])
await data.session_commit()
await data.reply(f"✅ Edit successful!")