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royalnet/royalnet/commands/playmode.py

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import typing
import asyncio
from ..utils import Command, Call, NetworkHandler
from ..network import Request, ResponseSuccess
from ..error import NoneFoundError, TooManyFoundError
from ..audio import Playlist, Pool
if typing.TYPE_CHECKING:
from ..bots import DiscordBot
loop = asyncio.get_event_loop()
class PlaymodeNH(NetworkHandler):
message_type = "music_playmode"
@classmethod
async def discord(cls, bot: "DiscordBot", data: dict):
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"""Handle a playmode Royalnet request. That is, change current PlayMode."""
# Find the matching guild
if data["guild_name"]:
guild = bot.client.find_guild(data["guild_name"])
else:
if len(bot.music_data) == 0:
raise NoneFoundError("No voice clients active")
if len(bot.music_data) > 1:
raise TooManyFoundError("Multiple guilds found")
guild = list(bot.music_data)[0]
# Delete the previous PlayMode, if it exists
if bot.music_data[guild] is not None:
bot.music_data[guild].delete()
# Create the new PlayMode
if data["mode_name"] == "playlist":
bot.music_data[guild] = Playlist()
elif data["mode_name"] == "pool":
bot.music_data[guild] = Pool()
else:
raise ValueError("No such PlayMode")
return ResponseSuccess()
class PlaymodeCommand(Command):
command_name = "playmode"
command_description = "Cambia modalità di riproduzione per la chat vocale."
command_syntax = "[ [guild] ] (mode)"
network_handlers = [PlaymodeNH]
@classmethod
async def common(cls, call: Call):
guild_name, mode_name = call.args.match(r"(?:\[(.+)])?\s*(\S+)\s*")
await call.net_request(Request("music_playmode", {"mode_name": mode_name, "guild_name": guild_name}), "discord")
await call.reply(f"✅ Modalità di riproduzione [c]{mode_name}[/c].")