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royalnet/overwatch.py

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import asyncio
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import requests
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import strings as s
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loop = asyncio.get_event_loop()
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class NotFoundException(Exception):
pass
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# Get player data
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async def get_player_data(platform: str, region: str, battletag: str, **kwargs):
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print("[Overwatch] Getting player info for: {platform} {region} {battletag}".format(platform=platform,
region=region,
battletag=battletag))
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# Unofficial API requires - for discriminator numbers
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battletag = battletag.replace("#", "-")
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# GET the json unofficial API response
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r = await loop.run_in_executor(None, requests.get,
'https://api.lootbox.eu/{platform}/{region}/{battletag}/profile'.format(**locals()))
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# Ensure the request is successful
if r.status_code == 200:
# Parse json and check for the status code inside the response
pj = r.json()
if "statusCode" in pj:
if pj["statusCode"] == 404:
raise NotFoundException("Player not found.")
else:
raise Exception("Unhandled API response.")
else:
# Success!
return pj
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else:
raise Exception("Unhandled API response.")
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# Convert rank to a medal
def rank_to_medal(rank):
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if int(rank) == 0:
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return s.overwatch_medal_list[0]
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if int(rank) < 1500:
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return s.overwatch_medal_list[1]
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elif int(rank) < 2000:
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return s.overwatch_medal_list[2]
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elif int(rank) < 2500:
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return s.overwatch_medal_list[3]
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elif int(rank) < 3000:
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return s.overwatch_medal_list[4]
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elif int(rank) < 3500:
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return s.overwatch_medal_list[5]
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elif int(rank) < 4000:
return s.overwatch_medal_list[6]