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Fixed db_saves
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1
main.py
1
main.py
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@ -67,6 +67,7 @@ async def overwatch_status_change(timeout):
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loop.create_task(send_event(eventmsg=s.overwatch_level_up, player=player, level=level))
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loop.create_task(send_event(eventmsg=s.overwatch_level_up, player=player, level=level))
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# Update database
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# Update database
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db[player]["overwatch"]["level"] = level
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db[player]["overwatch"]["level"] = level
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save_db()
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# Check for rank changes
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# Check for rank changes
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rank = r["data"]["competitive"]["rank"]
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rank = r["data"]["competitive"]["rank"]
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if rank is not None:
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if rank is not None:
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