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Many /matchmaking improvements
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parent
9ceb8c1c3d
commit
13b91d0a39
3 changed files with 103 additions and 78 deletions
24
db.py
24
db.py
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@ -1234,14 +1234,16 @@ class Match(Base):
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def active_players_count(self):
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count = 0
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for player in self.players:
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if player.status == MatchmakingStatus.READY or player.status == MatchmakingStatus.WAIT_FOR_ME:
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if player.status == MatchmakingStatus.READY \
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or player.status == MatchmakingStatus.WAIT_FOR_ME \
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or player.status == MatchmakingStatus.SOMEONE_ELSE:
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count += 1
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return count
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def generate_text(self, session):
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player_list = session.query(MatchPartecipation).filter_by(match=self).all()
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title = f"<b>{self.match_title}</b>"
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description = self.match_desc if self.match_desc else ""
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description = f"{self.match_desc}\n" if self.match_desc else ""
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if self.min_players:
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minimum = f" <i>(minimo {self.min_players})</i>"
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else:
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@ -1264,14 +1266,14 @@ class Match(Base):
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continue
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plist += f"{icon} {player.user.royal.username}\n"
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if ignore_count:
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ignored = f"❌ <i>{ignore_count} persone non ne hanno voglia.</i>\n"
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ignored = f"❌ <i>{ignore_count} persone non sono interessate.</i>\n"
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else:
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ignored = ""
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if self.max_players:
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players = f"[{self.active_players_count()}/{self.max_players}]"
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else:
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players = f"[{self.active_players_count()}]"
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close = f"[matchmaking concluso]\n" if self.closed else ""
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close = f"[matchmaking terminato]\n" if self.closed else ""
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message = f"{title} {players}\n" \
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f"{description}\n" \
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f"{plist}\n" \
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@ -1282,6 +1284,20 @@ class Match(Base):
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def __repr__(self):
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return f"<Match {self.match_title}>"
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def format_dict(self) -> typing.Dict[str, str]:
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return {
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"id": self.id,
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"timestamp": self.timestamp.isoformat(),
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"creator_id": self.creator_id,
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"creator_name": self.creator.mention(),
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"match_title": self.match_title,
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"match_desc": self.match_desc,
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"min_players": self.min_players,
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"max_players": self.max_players,
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"active_players": self.active_players_count(),
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"players": len(self.active_players_count())
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}
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class MatchmakingStatus(enum.IntEnum):
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WAIT_FOR_ME = 1
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50
strings.py
Normal file
50
strings.py
Normal file
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@ -0,0 +1,50 @@
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from db import MatchmakingStatus
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class SafeDict(dict):
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def __missing__(self, key):
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return '<code>' + key + '</code>'
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def safely_format_string(string, **kwargs):
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return string.format_map(SafeDict(**kwargs))
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class ROYALNET:
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class ERRORS:
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TELEGRAM_NOT_LINKED = "⚠ Il tuo account Telegram non è registrato a Royalnet! Registrati con `/register@royalgamesbot <nomeutenteryg>`."
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# Matchmaking service strings
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class MATCHMAKING:
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TICKER_TEXT = {
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"match_ready": "🔵 Hai detto che sei pronto per giocare!",
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"match_wait_for_me": "🕒 Hai chiesto agli altri di aspettarti.",
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"match_maybe": "❔ Hai detto che forse ci sarai.",
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"match_someone_else": "💬 Hai detto che vuoi aspettare che venga qualcun altro.",
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"match_ignore": "❌ Non hai intenzione di partecipare.",
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"match_close": "🚩 Hai notificato tutti che la partita sta iniziando.",
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"match_cancel": "🗑 Hai annullato la partita."
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}
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GAME_START = {
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MatchmakingStatus.READY: "🔵 Che <b>{match_title}</b> abbia inizio!",
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MatchmakingStatus.WAIT_FOR_ME: "🕒 Sbrigati! <b>{match_title}</b> sta per iniziare!",
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MatchmakingStatus.SOMEONE_ELSE: "❔ <b>{match_title}</b> sta iniziando. Se vuoi partecipare, fai in fretta!",
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MatchmakingStatus.MAYBE: "💬 <b>{match_title}</b> sta per iniziare, e ci sono {active_players} giocatori."
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}
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BUTTONS = {
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"match_ready": "🔵 Sono pronto per iniziare!",
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"match_wait_for_me": "🕒 Ci sarò, aspettatemi!",
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"match_maybe": "❔ Forse vengo, se non ci sono fate senza di me.",
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"match_someone_else": "💬 Solo se viene anche qualcun altro...",
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"match_ignore": "❌ Non ci sarò.",
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"match_close": "🚩 ADMIN: Avvia la partita",
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"match_cancel": "🗑 ADMIN: Annulla la partita"
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}
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class ERRORS:
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INVALID_SYNTAX = "⚠ Sintassi del comando errata.\n Sintassi: `/mm [minplayers-][maxplayers] per <gamename> \\n [descrizione]`"
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NOT_ADMIN = "⚠ Non sei il creatore di questo match!"
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MATCH_CLOSED = "⚠ Il matchmaking per questa partita è terminato!"
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107
telegrambot.py
107
telegrambot.py
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@ -9,6 +9,7 @@ import stagismo
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from telegram import Bot, Update, InlineKeyboardMarkup, InlineKeyboardButton
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# noinspection PyPackageRequirements
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from telegram.ext import Updater, CommandHandler, CallbackQueryHandler
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from telegram.error import TimedOut
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import dice
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import sys
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import os
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@ -19,6 +20,8 @@ import configparser
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import markovify
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import raven
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import coloredlogs
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import strings
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s = strings.safely_format_string
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# Markov model
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try:
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@ -50,6 +53,8 @@ def catch_and_report(func: "function"):
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# noinspection PyBroadException
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try:
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return func(bot, update)
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except TimedOut:
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logger.warning(f"Telegram timed out in {update}")
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except Exception:
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logger.error(f"Critical error: {sys.exc_info()}")
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# noinspection PyBroadException
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@ -293,16 +298,13 @@ def cmd_mm(bot: Bot, update: Update):
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try:
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user = session.query(db.Telegram).filter_by(telegram_id=update.message.from_user.id).one_or_none()
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if user is None:
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bot.send_message(update.message.chat.id,
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"⚠ Il tuo account Telegram non è registrato a Royalnet!"
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" Registrati con `/register@royalgamesbot <nomeutenteryg>`.", parse_mode="Markdown")
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bot.send_message(update.message.chat.id, strings.ROYALNET.ERRORS.TELEGRAM_NOT_LINKED, parse_mode="Markdown")
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return
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match = re.match(r"/(?:mm|matchmaking)(?:@royalgamesbot)?(?: (?:([0-9]+)-)?([0-9]+))? (?:per )?([A-Za-z0-9!\-_\. ]+)(?:.*\n(.+))?",
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update.message.text)
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if match is None:
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bot.send_message(update.message.chat.id,
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"⚠ Sintassi del comando errata.\n"
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"Sintassi: `/matchmaking@royalgamesbot [minplayers]-[maxplayers] per <gamename> \\n [descrizione]`")
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"")
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return
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min_players, max_players, match_name, match_desc = match.group(1, 2, 3, 4)
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db_match = db.Match(timestamp=datetime.datetime.now(),
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@ -313,20 +315,9 @@ def cmd_mm(bot: Bot, update: Update):
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creator=user)
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session.add(db_match)
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session.flush()
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inline_keyboard = InlineKeyboardMarkup([[InlineKeyboardButton("🔵 Possiamo iniziare!",
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callback_data="match_ready")],
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[InlineKeyboardButton("🕒 Ci sarò, aspettatemi!",
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callback_data="match_wait_for_me")],
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[InlineKeyboardButton("❔ Forse vengo, se non ci sono fate senza di me.",
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callback_data="match_maybe")],
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[InlineKeyboardButton("💬 Solo se viene anche qualcun altro...",
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callback_data="match_someone_else")],
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[InlineKeyboardButton("❌ Non ci sarò.",
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callback_data="match_ignore")],
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[InlineKeyboardButton("🗑 [annulla la partita]",
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callback_data="match_delete")],
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[InlineKeyboardButton("🚩 [avvia la partita]",
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callback_data="match_close")]])
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inline_keyboard = InlineKeyboardMarkup([([InlineKeyboardButton(strings.MATCHMAKING.BUTTONS[key],
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callback_data=key)])
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for key in strings.MATCHMAKING.BUTTONS])
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message = bot.send_message(config["Telegram"]["announcement_group"], db_match.generate_text(session=session),
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parse_mode="HTML",
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reply_markup=inline_keyboard)
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@ -393,55 +384,32 @@ def on_callback_query(bot: Bot, update: Update):
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try:
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user = session.query(db.Telegram).filter_by(telegram_id=update.callback_query.from_user.id).one_or_none()
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if user is None:
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bot.answer_callback_query(update.callback_query.id, show_alert=True,
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text="⚠ Il tuo account Telegram non è registrato a Royalnet!"
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" Registrati con `/register@royalgamesbot <nomeutenteryg>`.",
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bot.answer_callback_query(update.callback_query.id,
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show_alert=True,
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text=strings.ROYALNET.ERRORS.TELEGRAM_NOT_LINKED,
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parse_mode="Markdown")
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return
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match = session.query(db.Match).filter_by(message_id=update.callback_query.message.message_id).one()
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if update.callback_query.data == "match_ready":
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status = db.MatchmakingStatus.READY
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text = "🔵 Hai detto che sei pronto per giocare!"
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elif update.callback_query.data == "match_wait_for_me":
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status = db.MatchmakingStatus.WAIT_FOR_ME
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text = "🕒 Hai chiesto agli altri di aspettarti."
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elif update.callback_query.data == "match_ignore":
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status = db.MatchmakingStatus.IGNORED
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text = "❌ Non ti interessa questa partita."
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elif update.callback_query.data == "match_maybe":
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status = db.MatchmakingStatus.MAYBE
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text = "❔ Hai detto che forse ci sarai."
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elif update.callback_query.data == "match_someone_else":
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status = db.MatchmakingStatus.SOMEONE_ELSE
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text = "💬 Hai detto che vuoi aspettare che venga qualcun altro."
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elif update.callback_query.data == "match_close" or update.callback_query.data == "match_delete":
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status = None
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if match.creator == user:
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match.closed = True
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text = "🚩 Matchmaking chiuso!"
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if update.callback_query.data == "match_close":
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for player in match.players:
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if player.status == db.MatchmakingStatus.READY or player.status == db.MatchmakingStatus.WAIT_FOR_ME:
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try:
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bot.send_message(player.user.telegram_id,
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f"🚩 Sei pronto? <b>{match.match_title}</b> sta iniziando!",
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parse_mode="HTML")
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except Exception as e:
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logger.warning(f"Failed to notify {player.user.username}: {e}")
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else:
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bot.answer_callback_query(update.callback_query.id, show_alert=True,
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text="⚠ Non sei il creatore di questo match!")
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status = None
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if match.creator != user:
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bot.answer_callback_query(update.callback_query.id,
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show_alert=True,
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text=strings.MATCHMAKING.ERRORS.NOT_ADMIN)
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return
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match.closed = True
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for player in match.players:
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if player.status >= 1:
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bot.send_message(player.user.telegram_id,
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s(strings.MATCHMAKING.GAME_START[player.status],
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**match.format_dict()))
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else:
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raise NotImplementedError()
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if status:
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if match.closed:
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bot.answer_callback_query(update.callback_query.id, show_alert=True,
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text="⚠ Il matchmaking è terminato!")
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return
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if match.max_players and match.active_players_count() >= match.max_players:
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bot.answer_callback_query(update.callback_query.id, show_alert=True,
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text="⚠ La partita è piena.")
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bot.answer_callback_query(update.callback_query.id,
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show_alert=True,
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text=strings.MATCHMAKING.ERRORS.MATCH_CLOSED)
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return
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player = session.query(db.MatchPartecipation).filter_by(match=match, user=user).one_or_none()
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if player is None:
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@ -450,22 +418,13 @@ def on_callback_query(bot: Bot, update: Update):
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else:
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player.status = status.value
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session.commit()
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bot.answer_callback_query(update.callback_query.id, text=text, cache_time=1)
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bot.answer_callback_query(update.callback_query.id,
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text=s(strings.MATCHMAKING.TICKER_TEXT[update.callback_query.data]),
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cache_time=1)
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if not match.closed:
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inline_keyboard = InlineKeyboardMarkup([[InlineKeyboardButton("🔵 Possiamo iniziare!",
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callback_data="match_ready")],
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[InlineKeyboardButton("🕒 Ci sarò, aspettatemi!",
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callback_data="match_wait_for_me")],
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[InlineKeyboardButton("❔ Forse vengo, se non ci sono fate senza di me.",
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callback_data="match_maybe")],
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[InlineKeyboardButton("💬 Solo se viene anche qualcun altro...",
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callback_data="match_someone_else")],
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[InlineKeyboardButton("❌ Non ci sarò.",
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callback_data="match_ignore")],
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[InlineKeyboardButton("🗑 [annulla la partita]",
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callback_data="match_delete")],
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[InlineKeyboardButton("🚩 [avvia la partita]",
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callback_data="match_close")]])
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inline_keyboard = InlineKeyboardMarkup([([InlineKeyboardButton(strings.MATCHMAKING.BUTTONS[key],
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callback_data=key)])
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for key in strings.MATCHMAKING.BUTTONS])
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else:
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inline_keyboard = None
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bot.edit_message_text(message_id=update.callback_query.message.message_id,
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