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Moved more things around
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parent
43d5bec4b7
commit
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1 changed files with 9 additions and 10 deletions
19
main.py
19
main.py
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@ -2,6 +2,8 @@ import asyncio
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import discord
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import discord
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import json
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import json
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import overwatch
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import overwatch
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loop = asyncio.get_event_loop()
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d_client = discord.Client()
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d_client = discord.Client()
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# Get player database from the db.json file
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# Get player database from the db.json file
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@ -9,22 +11,17 @@ file = open("db.json")
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db = json.load(file)
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db = json.load(file)
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file.close()
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file.close()
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# When the discord client is ready, print something
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@d_client.event
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async def on_ready():
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print("Connessione riuscita!")
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print(d_client.user.name)
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print(d_client.user.id)
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# Get the discord bot token from "discordtoken.txt"
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# Get the discord bot token from "discordtoken.txt"
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f = open("discordtoken.txt", "r")
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f = open("discordtoken.txt", "r")
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token = f.read()
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token = f.read()
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f.close()
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f.close()
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# Start discord bot client but ignore events
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# Start discord bot client but ignore events
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d_client.start(token)
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async def discord_connect():
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await d_client.login(token)
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print("Discord login was successful!")
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d_client.connect() # Something's not right here...
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print("Discord connection was successful!")
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# List overwatch players
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# List overwatch players
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ow_players = list()
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ow_players = list()
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@ -32,3 +29,5 @@ for player in db:
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if db[player]["overwatch"] is not None:
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if db[player]["overwatch"] is not None:
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ow_players.append(db[player]["overwatch"])
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ow_players.append(db[player]["overwatch"])
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# Connect to Discord
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loop.run_until_complete(discord_connect())
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