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È un'opera d'arte. Funziona tutto.
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parent
5c7401af47
commit
1b2abfefdf
4 changed files with 25 additions and 5 deletions
12
db.py
12
db.py
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@ -701,6 +701,18 @@ class Discord(Base, Mini):
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return "https://discordapp.com/assets/6debd47ed13483642cf09e832ed0bc1b.png"
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return "https://discordapp.com/assets/6debd47ed13483642cf09e832ed0bc1b.png"
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return f"https://cdn.discordapp.com/avatars/{self.discord_id}/{self.avatar_hex}.png?size={size}"
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return f"https://cdn.discordapp.com/avatars/{self.discord_id}/{self.avatar_hex}.png?size={size}"
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@classmethod
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def mini_get_all(cls, session: Session):
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return [dict(row) for row in session.execute(query_discord_music.all_query)]
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@classmethod
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def mini_get_single(cls, session: Session, **kwargs):
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return session.execute(query_discord_music.one_query, {"royal": kwargs["royal"].id}).fetchone()
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@classmethod
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def mini_get_single_from_royal(cls, session: Session, royal: "Royal"):
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return cls.mini_get_single(session, royal=royal)
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class Overwatch(Base, Mini):
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class Overwatch(Base, Mini):
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__tablename__ = "overwatch"
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__tablename__ = "overwatch"
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@ -16,7 +16,7 @@
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<div class="game">
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<div class="game">
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<div class="game-panels">
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<div class="game-panels">
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{% for record in mini_data %}
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{% for record in mini_data %}
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{% include "minis/" + record._mini_name + ".html" %}
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{% include "minis/" + mini_type._mini_name + ".html" %}
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{% endfor %}
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{% endfor %}
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</div>
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</div>
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</div>
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</div>
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@ -35,8 +35,10 @@
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</div>
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</div>
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{% endif %}
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{% endif %}
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<div class="game-panels">
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<div class="game-panels">
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{% for record in mini_data %}
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{% for mini in mini_data %}
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{% include "minis/" + record._mini_name + ".html" %}
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{% with record = mini["data"] %}
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{% include "minis/" + mini["name"] + ".html" %}
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{% endwith %}
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{% endfor %}
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{% endfor %}
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</div>
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</div>
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</div>
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</div>
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10
webserver.py
10
webserver.py
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@ -118,9 +118,15 @@ def page_profile(name: str):
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data = game.mini_get_single_from_royal(fl_g.session, user)
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data = game.mini_get_single_from_royal(fl_g.session, user)
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# TODO: investigate on why instrumentedlists are returned
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# TODO: investigate on why instrumentedlists are returned
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if isinstance(data, InstrumentedList):
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if isinstance(data, InstrumentedList):
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mini_data.append(data[0])
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mini_data.append({
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"name": game._mini_name,
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"data": data[0]
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})
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continue
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continue
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mini_data.append(data)
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mini_data.append({
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"name": game._mini_name,
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"data": data
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})
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if css is not None:
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if css is not None:
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converted_bio = Markup(markdown2.markdown(css.bio.replace("<", "<"),
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converted_bio = Markup(markdown2.markdown(css.bio.replace("<", "<"),
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extras=["spoiler", "tables", "smarty-pants", "fenced-code-blocks"]))
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extras=["spoiler", "tables", "smarty-pants", "fenced-code-blocks"]))
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