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Don't count idle users in the connected and playing counts

This commit is contained in:
Steffo 2020-04-29 19:38:24 +02:00
parent db7fabd954
commit 1c7f444592

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@ -59,16 +59,16 @@ class CvstatsCommand(rc.Command):
if self._is_ryg_member(m): if self._is_ryg_member(m):
members_online += 1 members_online += 1
if m["voice"] is not None and not m["voice"]["afk"]: if m["voice"] is not None and not m["voice"]["afk"]:
users_connected += 1 users_connected += 1
if self._is_ryg_member(m):
members_connected += 1
for mact in m["activities"]:
if mact.get("type") == 0:
users_playing += 1
if self._is_ryg_member(m): if self._is_ryg_member(m):
members_playing += 1 members_connected += 1
for mact in m["activities"]:
if mact.get("type") == 0:
users_playing += 1
if self._is_ryg_member(m):
members_playing += 1
log.debug(f"Total users: {users_total}") log.debug(f"Total users: {users_total}")
log.debug(f"Total members: {members_total}") log.debug(f"Total members: {members_total}")