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Complete trionfi backend

This commit is contained in:
Steffo 2020-09-24 03:20:35 +02:00
parent e91645572d
commit 1cdfaf0cc1
9 changed files with 270 additions and 47 deletions

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@ -37,6 +37,7 @@ from .steampowered import SteampoweredCommand
from .treasure import TreasureCommand
from .trivia import TriviaCommand
from .osu import OsuCommand
from .trionfireali import TrionfirealiCommand
# Enter the commands of your Pack here!
available_commands = [
@ -78,6 +79,7 @@ available_commands = [
TreasureCommand,
TriviaCommand,
OsuCommand,
TrionfirealiCommand,
]
# Don't change this, it should automatically generate __all__

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@ -165,7 +165,7 @@ class LinkerCommand(rc.Command, metaclass=abc.ABCMeta):
session = self.alchemy.Session()
objects = await self.get_updatables(session)
for obj in objects:
for index, obj in enumerate(objects):
log.debug(f"Updating: {obj} ({self.name})")
async def change(attribute: str, value: Any):
@ -182,9 +182,10 @@ class LinkerCommand(rc.Command, metaclass=abc.ABCMeta):
except Exception as e:
ru.sentry_exc(e)
delay = self.delay()
log.debug(f"Waiting for: {delay} seconds (delay)")
await aio.sleep(delay)
if index < len(objects) - 1:
delay = self.delay()
log.debug(f"Waiting for: {delay} seconds (delay)")
await aio.sleep(delay)
log.debug(f"Committing updates: {self.name}")
await ru.asyncify(session.commit)

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@ -0,0 +1,169 @@
from typing import *
import asyncio
import logging
import aiohttp
from royalnet.backpack import tables as rbt
import royalnet.commands as rc
import royalnet.utils as ru
from sqlalchemy import or_, and_
from .abstract.linker import LinkerCommand
from ..tables import Steam, Brawlhalla, BrawlhallaDuo
from ..types import BrawlhallaRank, BrawlhallaMetal, BrawlhallaTier, Updatable
log = logging.getLogger(__name__)
class BrawlhallaCommand(LinkerCommand):
name: str = "brawlhalla"
aliases = ["bh", "bruhalla", "bruhlalla"]
description: str = "Visualizza le tue statistiche di Brawlhalla."
syntax: str = ""
def token(self):
return self.config['brawlhalla']['token']
async def get_updatables_of_user(self, session, user: rbt.User) -> List[Brawlhalla]:
return user.steam
async def get_updatables(self, session) -> List[Brawlhalla]:
return await ru.asyncify(session.query(self.alchemy.get(Steam)).all)
async def create(self,
session,
user: rbt.User,
args: rc.CommandArgs,
data: Optional[rc.CommandData] = None) -> Optional[Brawlhalla]:
raise rc.InvalidInputError("Brawlhalla accounts are automatically linked from Steam.")
async def update(self, session, obj, change: Callable[[str, Any], Awaitable[None]]):
BrawlhallaT = self.alchemy.get(Brawlhalla)
DuoT = self.alchemy.get(BrawlhallaDuo)
log.info(f"Updating: {obj}")
async with aiohttp.ClientSession() as hcs:
bh: Brawlhalla = obj.brawlhalla
if bh is None:
log.debug(f"Checking if player has an account...")
async with hcs.get(f"https://api.brawlhalla.com/search?steamid={obj.steamid.as_64}&api_key={self.token()}") as response:
if response.status != 200:
raise rc.ExternalError(f"Brawlhalla API /search returned {response.status}!")
j = await response.json()
if j == {} or j == []:
log.debug("No account found.")
return
bh = BrawlhallaT(
steam=obj,
brawlhalla_id=j["brawlhalla_id"],
name=j["name"]
)
session.add(bh)
session.flush()
async with hcs.get(f"https://api.brawlhalla.com/player/{bh.brawlhalla_id}/ranked?api_key={self.token()}") as response:
if response.status != 200:
raise rc.ExternalError(f"Brawlhalla API /ranked returned {response.status}!")
j = await response.json()
if j == {} or j == []:
log.debug("No ranked info found.")
else:
await self._change(session=session, obj=bh, attribute="rating_1v1", new=j["rating"])
metal_name, tier_name = j["tier"].split(" ", 1)
metal = BrawlhallaMetal[metal_name.upper()]
tier = BrawlhallaTier(int(tier_name))
rank = BrawlhallaRank(metal=metal, tier=tier)
await self._change(session=session, obj=bh, attribute="rank_1v1", new=rank)
for jduo in j.get("2v2", []):
bhduo: Optional[BrawlhallaDuo] = await ru.asyncify(
session.query(DuoT)
.filter(
or_(
and_(
DuoT.id_one == jduo["brawlhalla_id_one"],
DuoT.id_two == jduo["brawlhalla_id_two"]
),
and_(
DuoT.id_one == jduo["brawlhalla_id_two"],
DuoT.id_two == jduo["brawlhalla_id_one"]
)
)
)
.one_or_none
)
if bhduo is None:
if bh.brawlhalla_id == jduo["brawlhalla_id_one"]:
otherbh: Optional[Brawlhalla] = await ru.asyncify(
session.query(BrawlhallaT).get, jduo["brawlhalla_id_two"]
)
else:
otherbh: Optional[Brawlhalla] = await ru.asyncify(
session.query(BrawlhallaT).get, jduo["brawlhalla_id_one"]
)
if otherbh is None:
continue
bhduo = DuoT(
one=bh,
two=otherbh,
)
session.add(bhduo)
await self._change(session=session, obj=bhduo, attribute="rating_2v2", new=jduo["rating"])
metal_name, tier_name = jduo["tier"].split(" ", 1)
metal = BrawlhallaMetal[metal_name.upper()]
tier = BrawlhallaTier(int(tier_name))
rank = BrawlhallaRank(metal=metal, tier=tier)
await self._change(session=session, obj=bhduo, attribute="rank_2v2", new=rank)
async def on_increase(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: Any) -> None:
if attribute == "rank_1v1":
await self.notify(f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla! Congratulazioni!")
elif attribute == "rank_2v2":
await self.notify(f"📈 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] sono saliti a [b]{new}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla! Congratulazioni!")
async def on_unchanged(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: Any) -> None:
pass
async def on_decrease(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: Any) -> None:
if attribute == "rank_1v1":
await self.notify(f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla.")
elif attribute == "rank_2v2":
await self.notify(f"📉 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] sono scesi a [b]{new}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla.")
async def on_first(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: None, new: Any) -> None:
if attribute == "rank_1v1":
await self.notify(f"🌟 [b]{obj.steam.user}[/b] si è classificato a [b]{new}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla!")
elif attribute == "rank_2v2":
await self.notify(f"🌟 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] si sono classificati a [b]{new}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla!")
async def on_reset(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: None) -> None:
if attribute == "rank_1v1":
await self.notify(f"⬜️ [b]{obj.steam.user}[/b] non ha più un rank su Brawlhalla.")
elif attribute == "rank_2v2":
await self.notify(f"⬜️ [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] non hanno più un rank su Brawlhalla.")
def describe(self, obj: Steam) -> str:
bh = obj.brawlhalla
string = [f" [b]{bh.name}[/b]", ""]
if bh.rank_1v1:
string.append("👤 [b]1v1[/b]")
string.append(f"[b]{bh.rank_1v1}[/b] ({bh.rating_1v1} MMR)")
string.append("")
if len(bh.duos) != 0:
string.append(f"👥 [b]2v2[/b]")
for duo in sorted(bh.duos, key=lambda d: -d.rating_2v2):
other = duo.other(bh)
string.append(f"Con [b]{other.steam.user}[/b]: [b]{duo.rank_2v2}[/b] ({duo.rating_2v2} MMR)")
if len(bh.duos) != 0:
string.append("")
return "\n".join(string)

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@ -1,20 +1,17 @@
from typing import *
import logging
import steam.webapi
import royalnet.commands as rc
import royalnet.utils as ru
import requests
from royalnet.backpack import tables as rbt
from .abstract.linker import LinkerCommand
import asyncio
import datetime
from ..tables import Steam, Dota
from ..types import DotaRank
from ..halloween2020 import *
log = logging.getLogger(__name__)
class TrionfirealiCommand(LinkerCommand):
name: str = "trionfireali"
@ -22,36 +19,41 @@ class TrionfirealiCommand(LinkerCommand):
syntax: str = ""
def describe(self, obj: Steam) -> str:
def describe(self, obj: TrionfiStatus) -> str:
raise NotImplementedError()
async def get_updatables_of_user(self, session, user: rbt.User) -> List[Dota]:
raise NotImplementedError()
async def get_updatables_of_user(self, session, user: rbt.User) -> List[TrionfiStatus]:
return [user.halloween2020] if user.halloween2020 else []
async def get_updatables(self, session) -> List[Dota]:
raise NotImplementedError()
async def get_updatables(self, session) -> List[TrionfiStatus]:
return await ru.asyncify(session.query(self.alchemy.get(TrionfiStatus)).all)
async def create(self,
session,
user: rbt.User,
args: rc.CommandArgs,
data: Optional[rc.CommandData] = None) -> Optional[Dota]:
raise rc.InvalidInputError("Trionfi Reali accounts are automatically linked from Steam.")
data: Optional[rc.CommandData] = None) -> Optional[TrionfiStatus]:
raise rc.InvalidInputError("N⊕n è qui che inizia il mister⊕.")
async def update(self, session, obj: Steam, change: Callable[[str, Any], Awaitable[None]]):
raise NotImplementedError()
async def update(self, session, obj: TrionfiStatus, change: Callable[[str, Any], Awaitable[None]]):
for trionfo in trionfilist:
check_result = await trionfo.check.check(obj, key=self.config["steampowered"]["token"])
log.debug(f"{trionfo.check}: {check_result}")
if check_result is True:
obj.__setattr__(trionfo.variable, datetime.datetime.now())
await asyncio.sleep(1)
async def on_increase(self, session, obj: Dota, attribute: str, old: Any, new: Any) -> None:
async def on_increase(self, session, obj: TrionfiStatus, attribute: str, old: Any, new: Any) -> None:
pass
async def on_unchanged(self, session, obj: Dota, attribute: str, old: Any, new: Any) -> None:
async def on_unchanged(self, session, obj: TrionfiStatus, attribute: str, old: Any, new: Any) -> None:
pass
async def on_decrease(self, session, obj: Dota, attribute: str, old: Any, new: Any) -> None:
async def on_decrease(self, session, obj: TrionfiStatus, attribute: str, old: Any, new: Any) -> None:
pass
async def on_first(self, session, obj: Dota, attribute: str, old: None, new: Any) -> None:
async def on_first(self, session, obj: TrionfiStatus, attribute: str, old: None, new: Any) -> None:
pass
async def on_reset(self, session, obj: Dota, attribute: str, old: Any, new: None) -> None:
async def on_reset(self, session, obj: TrionfiStatus, attribute: str, old: Any, new: None) -> None:
pass

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@ -0,0 +1,13 @@
from .check import *
from .trionfilist import *
from .trionfoinfo import *
from .trionfistatus import *
__all__ = [
"Check",
"CheckPlayedSteamGame",
"CheckAchievementSteamGame",
"TrionfiStatus",
"TrionfoInfo",
"trionfilist"
]

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@ -1,13 +1,19 @@
from typing import *
import abc
import aiohttp
import logging
import royalnet.commands as rc
if TYPE_CHECKING:
from .trionfistatus import TrionfiStatus
log = logging.getLogger(__name__)
__all__ = [
"Check",
"NullCheck",
"CheckPlayedSteamGame",
"CheckAchievementSteamGame",
]
@ -15,7 +21,7 @@ __all__ = [
class Check(metaclass=abc.ABCMeta):
@abc.abstractmethod
async def check(self, status: "TrionfiStatus") -> bool:
async def check(self, status: "TrionfiStatus", key: str) -> bool:
raise NotImplementedError()
def __or__(self, other: "Check"):
@ -25,25 +31,39 @@ class Check(metaclass=abc.ABCMeta):
return CheckAnd(self, other)
class NullCheck(Check):
def __repr__(self):
return f"{self.__class__.__name__}()"
async def check(self, status: "TrionfiStatus", key: str) -> bool:
return False
class CheckPlayedSteamGame(Check):
def __init__(self, appid: int, *args, **kwargs):
super().__init__(*args, **kwargs)
self.appid: int = appid
async def check(self, status: "TrionfiStatus") -> bool:
def __repr__(self):
return f"{self.__class__.__name__}({self.appid=})"
async def check(self, status: "TrionfiStatus", key: str) -> bool:
log.debug(f"{self}")
async with aiohttp.ClientSession() as ah_session:
# noinspection PyProtectedMember
async with ah_session.get("https://api.steampowered.com/IPlayerService/GetOwnedGames/v1/",
params={
"steamid": status._steamid,
"include_appinfo": True,
"include_played_free_games": True,
"include_free_sub": True,
"include_appinfo": "true",
"include_played_free_games": "true",
"include_free_sub": "true",
"appids_filter": self.appid,
"key": key,
}) as response:
try:
j = await response.json()
except Exception:
except Exception as e:
log.error(f"{e}")
return False
games = j["response"]["games"]
@ -61,19 +81,26 @@ class CheckAchievementSteamGame(Check):
self.appid: int = appid
self.achivement_name: str = achievement_name
async def check(self, status: "TrionfiStatus") -> bool:
def __repr__(self):
return f"{self.__class__.__name__}({self.appid=}, {self.achivement_name=})"
async def check(self, status: "TrionfiStatus", key: str) -> bool:
log.debug(f"{self}")
async with aiohttp.ClientSession() as ah_session:
# noinspection PyProtectedMember
async with ah_session.get("http://api.steampowered.com/ISteamUserStats/GetPlayerAchievements/v1/",
params={
"steamid": status._steamid,
"appid": self.appid,
"key": key,
}) as response:
try:
j = await response.json()
except Exception:
except Exception as e:
log.error(f"{e}")
return False
if not j["playerstats"]["success"]:
log.warning(f"{j}")
return False
achievements = j["playerstats"]["achievements"]
@ -90,8 +117,12 @@ class CheckOr(Check):
self.first: Check = first
self.second: Check = second
async def check(self, status: "TrionfiStatus") -> bool:
return (await self.first.check(status)) or (await self.second.check(status))
def __repr__(self):
return f"{self.first} or {self.second}"
async def check(self, status: "TrionfiStatus", key: str) -> bool:
log.debug(f"{self}")
return (await self.first.check(status, key)) or (await self.second.check(status, key))
class CheckAnd(Check):
@ -100,5 +131,9 @@ class CheckAnd(Check):
self.first: Check = first
self.second: Check = second
async def check(self, status: "TrionfiStatus") -> bool:
return (await self.first.check(status)) and (await self.second.check(status))
def __repr__(self):
return f"{self.first} and {self.second}"
async def check(self, status: "TrionfiStatus", key: str) -> bool:
log.debug(f"{self}")
return (await self.first.check(status, key)) and (await self.second.check(status, key))

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@ -1,7 +1,8 @@
from typing import *
from .trionfoinfo import TrionfoInfo
from .check import *
trionfilist = (
trionfilist: List[TrionfoInfo] = [
TrionfoInfo(
variable="zero",
title="o",
@ -9,7 +10,7 @@ trionfilist = (
name="Il Folle",
puzzle="UN VIAGGIO TI ATTENDE",
objective="Partecipa ai Trionfi Reali.",
check=None,
check=NullCheck(),
),
TrionfoInfo(
variable="i",
@ -18,7 +19,7 @@ trionfilist = (
name="Il Mago",
puzzle="L'ULTIMO GIORNO",
objective="Trova una /spell che possa fare almeno 250 danni.",
check=None,
check=NullCheck(),
),
TrionfoInfo(
variable="ii",
@ -75,7 +76,7 @@ trionfilist = (
puzzle="SOPRA UN CARRO",
objective="Gioca 5 incontri a [url=https://store.steampowered.com/app/326460/ShellShock_Live]ShellShock Live["
"/url].",
check=CheckPlayedSteamGame(326460, "play5")
check=CheckAchievementSteamGame(326460, "play5")
),
TrionfoInfo(
variable="viii",
@ -103,7 +104,7 @@ trionfilist = (
name="La Fortuna",
puzzle="LA CASA DEI GIOCHI",
objective="Chiedi a Royal Bot di predire il tuo futuro.",
check=None,
check=NullCheck(),
),
TrionfoInfo(
variable="xi",
@ -209,6 +210,6 @@ trionfilist = (
name="Il Mondo",
puzzle="""44°35'45.0"N 11°02'58.9"E""",
objective="Vinci la partita a Trionfi Reali.",
check=None,
check=NullCheck(),
),
)
]

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@ -13,14 +13,14 @@ class TrionfoInfo:
name: str,
objective: str,
puzzle: str,
check: Optional["Check"]):
check: "Check"):
self.variable: str = variable
self.title: str = title
self.roman: str = roman
self.name: str = name
self.objective: str = objective
self.puzzle: str = puzzle
self.check: Optional["Check"] = check
self.check: "Check" = check
def json_anonymous(self) -> ru.JSON:
return {

View file

@ -19,7 +19,7 @@ from .mmresponse import MMResponse
from .cvstats import Cvstats
from .treasure import Treasure
from .osu import Osu
from ..halloween2020.trionfistatus import Halloween2020
from ..halloween2020.trionfistatus import TrionfiStatus
# Enter the tables of your Pack here!
available_tables = [
@ -43,7 +43,7 @@ available_tables = [
Cvstats,
Treasure,
Osu,
Halloween2020,
TrionfiStatus,
]
# Don't change this, it should automatically generate __all__