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Rate limits handling part2
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2 changed files with 8 additions and 0 deletions
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@ -10,6 +10,9 @@ class NoRankedGamesCompletedException(Exception):
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pass
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pass
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class RateLimitException(Exception):
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pass
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loop = asyncio.get_event_loop()
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loop = asyncio.get_event_loop()
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# Load League of Legends API key from the leaguetoken.txt file
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# Load League of Legends API key from the leaguetoken.txt file
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@ -33,5 +36,7 @@ async def get_player_rank(region: str, summonerid: int, **kwargs):
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return r.json()[str(summonerid)][0]
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return r.json()[str(summonerid)][0]
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elif r.status_code == 404:
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elif r.status_code == 404:
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raise NoRankedGamesCompletedException("This player hasn't completed any ranked games.")
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raise NoRankedGamesCompletedException("This player hasn't completed any ranked games.")
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elif r.status_code == 429:
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raise RateLimitException("You've been ratelimited by Riot. Check your developer dashboard.")
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else:
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else:
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raise Exception("Unhandled API response.")
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raise Exception("Unhandled API response.")
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3
main.py
3
main.py
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@ -69,6 +69,9 @@ async def league_rank_change(timeout):
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except league.NoRankedGamesCompletedException:
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except league.NoRankedGamesCompletedException:
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# If the player has no ranked games completed, skip him
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# If the player has no ranked games completed, skip him
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continue
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continue
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except league.RateLimitException:
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# If you've been ratelimited, skip the player and notify the console.
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print("[League] Request rejected for rate limit.")
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else:
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else:
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# Convert tier into a number
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# Convert tier into a number
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tier_number = league.ranklist.index(r["tier"])
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tier_number = league.ranklist.index(r["tier"])
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