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Create abstract linkercommand
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parent
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commit
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11 changed files with 500 additions and 454 deletions
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@ -2,7 +2,7 @@
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[tool.poetry]
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name = "royalpack"
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version = "5.11.1"
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version = "5.12.0"
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description = "A Royalnet command pack for the Royal Games community"
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authors = ["Stefano Pigozzi <ste.pigozzi@gmail.com>"]
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license = "AGPL-3.0+"
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@ -1,10 +1,198 @@
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from typing import *
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import royalnet
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import royalnet.commands as rc
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import royalnet.utils as ru
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import royalnet.serf.telegram as rst
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import royalnet.backpack.tables as rbt
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import abc
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import logging
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import asyncio as aio
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from ...types import Updatable
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log = logging.getLogger(__name__)
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class LinkerCommand(rc.Command, metaclass=abc.ABCMeta):
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def __init__(self, interface: rc.CommandInterface):
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super().__init__(interface)
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self.updater_task = None
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if self.enabled():
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# Run updaters only on Telegram
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if self.interface.name == "telegram":
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self.updater_task = self.loop.create_task(self.run_updater())
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async def run(self, args: rc.CommandArgs, data: rc.CommandData) -> None:
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author = await data.get_author(error_if_none=True)
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if len(args) == 0:
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message = []
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for obj in await self.get_updatables_of_user(session=data.session, user=author):
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async def change(attribute: str, value: Any):
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"""A shortcut for self.__change."""
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await self._change(session=data.session,
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obj=obj,
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attribute=attribute,
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new=value)
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await self.update(session=data.session, obj=obj, change=change)
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message.append(self.describe(obj))
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if len(message) == 0:
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raise rc.UserError("Nessun account connesso.")
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await data.session_commit()
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await data.reply("\n".join(message))
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else:
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message = ["🔗 Account collegato!\n"]
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created = await self.create(session=data.session, user=author, args=args)
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message.append(self.describe(created))
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await data.session_commit()
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await data.reply("\n".join(message))
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def describe(self, obj: Updatable) -> str:
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"""The text that should be appended to the report message for a given Updatable."""
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return str(obj)
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@abc.abstractmethod
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async def get_updatables_of_user(self, session, user: rbt.User) -> List[Updatable]:
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"""Get the updatables of a specific user."""
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...
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@abc.abstractmethod
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async def get_updatables(self, session) -> List[Updatable]:
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"""Return a list of all objects that should be updated at this updater cycle."""
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...
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@abc.abstractmethod
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async def create(self, session, user: rbt.User, args) -> Updatable:
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"""Create a new updatable object for a user."""
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...
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@abc.abstractmethod
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async def update(self, session, obj, change: Callable[[str, Any], Awaitable[None]]):
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"""Update a single updatable object. Use the change method to change values on the object!"""
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...
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@abc.abstractmethod
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async def on_increase(self, session, obj: Updatable, attribute: str, old: Any, new: Any) -> None:
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"""Called when the attribute has increased from the old value."""
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...
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@abc.abstractmethod
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async def on_unchanged(self, session, obj: Updatable, attribute: str, old: Any, new: Any) -> None:
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"""Called when the attribute stayed the same as the old value."""
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...
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@abc.abstractmethod
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async def on_decrease(self, session, obj: Updatable, attribute: str, old: Any, new: Any) -> None:
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"""Called when the attribute has decreased from the old value."""
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...
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@abc.abstractmethod
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async def on_first(self, session, obj: Updatable, attribute: str, old: None, new: Any) -> None:
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"""Called when the attribute changed from None."""
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...
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@abc.abstractmethod
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async def on_reset(self, session, obj: Updatable, attribute: str, old: Any, new: None) -> None:
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"""Called when the attribute changed to None."""
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...
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async def _change(self,
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session,
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obj,
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attribute: str,
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new) -> None:
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"""Set the value of an attribute of an object to a value, and call the corresponding method."""
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old = obj.__getattribute__(attribute)
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if new == old:
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await self.on_unchanged(session=session,
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obj=obj,
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attribute=attribute,
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old=old,
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new=new)
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else:
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if old is None:
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await self.on_first(session=session,
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obj=obj,
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attribute=attribute,
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old=old,
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new=new)
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elif new is None:
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await self.on_reset(session=session,
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obj=obj,
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attribute=attribute,
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old=old,
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new=new)
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elif new > old:
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await self.on_increase(session=session,
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obj=obj,
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attribute=attribute,
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old=old,
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new=new)
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else:
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await self.on_decrease(session=session,
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obj=obj,
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attribute=attribute,
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old=old,
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new=new)
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obj.__setattr__(attribute, new)
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def enabled(self) -> bool:
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"""Whether the updater is enabled or not."""
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return self.config[self.name]["updater"]["enabled"]
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def period(self) -> int:
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"""The time between two updater cycles."""
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return self.config[self.name]["updater"]["period"]
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def delay(self) -> int:
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"""The time between two object updates."""
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return self.config[self.name]["updater"]["rate"]
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def target(self) -> int:
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"""The id of the Telegram chat where notifications should be sent."""
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return self.config[self.name]["updater"]["target"]
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async def run_updater(self):
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log.info(f"Starting updater: {self.name}")
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while True:
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log.debug(f"Updater cycle: {self.name}")
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session = self.alchemy.Session()
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objects = await self.get_updatables(session)
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for obj in objects:
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log.debug(f"Updating: {obj} ({self.name})")
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async def change(attribute: str, value: Any):
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"""A shortcut for self.__change."""
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await self._change(session=session,
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obj=obj,
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attribute=attribute,
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new=value)
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try:
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await self.update(session=session,
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obj=obj,
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change=change)
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except Exception as e:
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ru.sentry_exc(e)
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delay = self.delay()
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log.debug(f"Waiting for: {delay} seconds (delay)")
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await aio.sleep(delay)
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log.debug(f"Committing updates: {self.name}")
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await ru.asyncify(session.commit)
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session.close()
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period = self.period()
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log.debug(f"Waiting for: {period} seconds (period)")
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await aio.sleep(period)
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async def notify(self, message):
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await self.serf.api_call(self.serf.client.send_message,
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chat_id=self.target(),
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text=rst.escape(message),
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parse_mode="HTML",
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disable_webpage_preview=True)
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@ -3,41 +3,145 @@ from typing import *
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import asyncio
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import logging
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import aiohttp
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from royalnet.backpack import tables as rbt
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from royalnet.commands import *
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from royalnet.utils import *
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from royalnet.serf.telegram.escape import escape as tg_escape
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from sqlalchemy import or_, and_
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from .abstract.linker import LinkerCommand
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from ..tables import Steam, Brawlhalla, BrawlhallaDuo
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from ..types import BrawlhallaRank, BrawlhallaMetal, BrawlhallaTier
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from ..types import BrawlhallaRank, BrawlhallaMetal, BrawlhallaTier, Updatable
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log = logging.getLogger(__name__)
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class BrawlhallaCommand(Command):
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class BrawlhallaCommand(LinkerCommand):
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name: str = "brawlhalla"
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aliases = ["bh", "bruhalla", "bruhlalla"]
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description: str = "Visualizza le tue statistiche di Dota!"
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description: str = "Visualizza le tue statistiche di Brawlhalla."
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syntax: str = ""
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def __init__(self, interface: CommandInterface):
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super().__init__(interface)
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if self.interface.name == "telegram" and self.config["Brawlhalla"]["updater"]["enabled"]:
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self.loop.create_task(self._updater(int(self.config["Brawlhalla"]["updater"]["delay"])))
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async def get_updatables_of_user(self, session, user: rbt.User) -> List[Brawlhalla]:
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return user.steam
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async def _send(self, message):
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client = self.serf.client
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await self.serf.api_call(client.send_message,
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chat_id=self.config["Telegram"]["main_group_id"],
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text=tg_escape(message),
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parse_mode="HTML",
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disable_webpage_preview=True)
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async def get_updatables(self, session) -> List[Brawlhalla]:
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return await asyncify(session.query(self.alchemy.get(Steam)).all)
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async def create(self, session, user: rbt.User, args) -> Updatable:
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raise InvalidInputError("Brawlhalla accounts are automatically linked from Steam.")
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async def update(self, session, obj, change: Callable[[str, Any], Awaitable[None]]):
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BrawlhallaT = self.alchemy.get(Brawlhalla)
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DuoT = self.alchemy.get(BrawlhallaDuo)
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log.info(f"Updating: {obj}")
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async with aiohttp.ClientSession() as hcs:
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bh: Brawlhalla = obj.brawlhalla
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if bh is None:
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log.debug(f"Checking if player has an account...")
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async with hcs.get(f"https://api.brawlhalla.com/search?steamid={obj.steamid.as_64}&api_key={self.config['Brawlhalla']['api_key']}") as response:
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if response.status != 200:
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raise ExternalError(f"Brawlhalla API /search returned {response.status}!")
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j = await response.json()
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if j == {} or j == []:
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log.debug("No account found.")
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return
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bh = BrawlhallaT(
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steam=obj,
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brawlhalla_id=j["brawlhalla_id"],
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name=j["name"]
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)
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session.add(bh)
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session.flush()
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async with hcs.get(f"https://api.brawlhalla.com/player/{bh.brawlhalla_id}/ranked?api_key={self.config['Brawlhalla']['api_key']}") as response:
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if response.status != 200:
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raise ExternalError(f"Brawlhalla API /ranked returned {response.status}!")
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j = await response.json()
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if j == {} or j == []:
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log.debug("No ranked info found.")
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else:
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await self._change(session=session, obj=bh, attribute="rating_1v1", new=j["rating"])
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metal_name, tier_name = j["tier"].split(" ", 1)
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metal = BrawlhallaMetal[metal_name.upper()]
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tier = BrawlhallaTier(int(tier_name))
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rank = BrawlhallaRank(metal=metal, tier=tier)
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await self._change(session=session, obj=bh, attribute="rank_1v1", new=rank)
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for jduo in j.get("2v2", []):
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bhduo: Optional[BrawlhallaDuo] = await asyncify(
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session.query(DuoT)
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.filter(
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or_(
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and_(
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DuoT.id_one == jduo["brawlhalla_id_one"],
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DuoT.id_two == jduo["brawlhalla_id_two"]
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),
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and_(
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DuoT.id_one == jduo["brawlhalla_id_two"],
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DuoT.id_two == jduo["brawlhalla_id_one"]
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)
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)
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)
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.one_or_none
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)
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if bhduo is None:
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if bh.brawlhalla_id == jduo["brawlhalla_id_one"]:
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otherbh: Optional[Brawlhalla] = await asyncify(
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session.query(BrawlhallaT).get, jduo["brawlhalla_id_two"]
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)
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else:
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otherbh: Optional[Brawlhalla] = await asyncify(
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session.query(BrawlhallaT).get, jduo["brawlhalla_id_one"]
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)
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if otherbh is None:
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continue
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bhduo = DuoT(
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one=bh,
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two=otherbh,
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)
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session.add(bhduo)
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await self._change(session=session, obj=bhduo, attribute="rating_2v2", new=jduo["rating"])
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metal_name, tier_name = jduo["tier"].split(" ", 1)
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metal = BrawlhallaMetal[metal_name.upper()]
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tier = BrawlhallaTier(int(tier_name))
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rank = BrawlhallaRank(metal=metal, tier=tier)
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await self._change(session=session, obj=bhduo, attribute="rank_2v2", new=rank)
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async def on_increase(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: Any) -> None:
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if attribute == "rank_1v1":
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await self.notify(f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla! Congratulazioni!")
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elif attribute == "rank_2v2":
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await self.notify(f"📈 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] sono saliti a [b]{new}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla! Congratulazioni!")
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async def on_unchanged(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: Any) -> None:
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pass
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async def on_decrease(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: Any) -> None:
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if attribute == "rank_1v1":
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await self.notify(f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla.")
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elif attribute == "rank_2v2":
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await self.notify(f"📉 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] sono scesi a [b]{new}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla.")
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async def on_first(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: None, new: Any) -> None:
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if attribute == "rank_1v1":
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await self.notify(f"🌟 [b]{obj.steam.user}[/b] si è classificato a [b]{new}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla!")
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elif attribute == "rank_2v2":
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await self.notify(f"🌟 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] si sono classificati a [b]{new}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla!")
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async def on_reset(self, session, obj: Union[Brawlhalla, BrawlhallaDuo], attribute: str, old: Any, new: None) -> None:
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if attribute == "rank_1v1":
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await self.notify(f"⬜️ [b]{obj.steam.user}[/b] non ha più un rank su Brawlhalla.")
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elif attribute == "rank_2v2":
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await self.notify(f"⬜️ [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] non hanno più un rank su Brawlhalla.")
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def describe(self, obj: Steam) -> str:
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bh = obj.brawlhalla
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@staticmethod
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def _display(bh: Brawlhalla) -> str:
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string = [f"ℹ️ [b]{bh.name}[/b]", ""]
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if bh.rank_1v1:
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@ -56,150 +160,3 @@ class BrawlhallaCommand(Command):
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string.append("")
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return "\n".join(string)
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async def _notify(self,
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obj: Union[Brawlhalla, BrawlhallaDuo],
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attribute_name: str,
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old_value: Any,
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new_value: Any):
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if attribute_name == "rank_1v1":
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old_rank: Optional[BrawlhallaRank] = old_value
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new_rank: Optional[BrawlhallaRank] = new_value
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if new_rank > old_rank:
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message = f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new_value}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla! Congratulazioni!"
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else:
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message = f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new_value}[/b] ({obj.rating_1v1} MMR) in 1v1 su Brawlhalla."
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await self._send(message)
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elif attribute_name == "rank_2v2":
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old_rank: Optional[BrawlhallaRank] = old_value
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new_rank: Optional[BrawlhallaRank] = new_value
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if new_rank > old_rank:
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message = f"📈 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] sono saliti a [b]{new_value}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla! Congratulazioni!"
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else:
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message = f"📉 [b]{obj.one.steam.user}[/b] e [b]{obj.two.steam.user}[/b] sono scesi a [b]{new_value}[/b] ({obj.rating_2v2} MMR) in 2v2 su Brawlhalla."
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await self._send(message)
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@staticmethod
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async def _change(obj: Union[Brawlhalla, BrawlhallaDuo],
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attribute_name: str,
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new_value: Any,
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callback: Callable[[Union[Brawlhalla, BrawlhallaDuo], str, Any, Any], Awaitable[None]]):
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||||
old_value = obj.__getattribute__(attribute_name)
|
||||
if old_value != new_value:
|
||||
await callback(obj, attribute_name, old_value, new_value)
|
||||
obj.__setattr__(attribute_name, new_value)
|
||||
|
||||
async def _update(self, steam: Steam, db_session):
|
||||
BrawlhallaT = self.alchemy.get(Brawlhalla)
|
||||
DuoT = self.alchemy.get(BrawlhallaDuo)
|
||||
log.info(f"Updating: {steam}")
|
||||
async with aiohttp.ClientSession() as session:
|
||||
bh: Brawlhalla = steam.brawlhalla
|
||||
if bh is None:
|
||||
log.debug(f"Checking if player has an account...")
|
||||
async with session.get(f"https://api.brawlhalla.com/search?steamid={steam.steamid.as_64}&api_key={self.config['Brawlhalla']['api_key']}") as response:
|
||||
if response.status != 200:
|
||||
raise ExternalError(f"Brawlhalla API /search returned {response.status}!")
|
||||
j = await response.json()
|
||||
if j == {} or j == []:
|
||||
log.debug("No account found.")
|
||||
return
|
||||
bh = BrawlhallaT(
|
||||
steam=steam,
|
||||
brawlhalla_id=j["brawlhalla_id"],
|
||||
name=j["name"]
|
||||
)
|
||||
db_session.add(bh)
|
||||
message = f"↔️ Account {bh} connesso a {bh.steam.user}!"
|
||||
await self._send(message)
|
||||
async with session.get(f"https://api.brawlhalla.com/player/{bh.brawlhalla_id}/ranked?api_key={self.config['Brawlhalla']['api_key']}") as response:
|
||||
if response.status != 200:
|
||||
raise ExternalError(f"Brawlhalla API /ranked returned {response.status}!")
|
||||
j = await response.json()
|
||||
if j == {} or j == []:
|
||||
log.debug("No ranked info found.")
|
||||
else:
|
||||
await self._change(bh, "rating_1v1", j["rating"], self._notify)
|
||||
metal_name, tier_name = j["tier"].split(" ", 1)
|
||||
metal = BrawlhallaMetal[metal_name.upper()]
|
||||
tier = BrawlhallaTier(int(tier_name))
|
||||
rank = BrawlhallaRank(metal=metal, tier=tier)
|
||||
await self._change(bh, "rank_1v1", rank, self._notify)
|
||||
|
||||
for jduo in j.get("2v2", []):
|
||||
bhduo: Optional[BrawlhallaDuo] = await asyncify(
|
||||
db_session.query(DuoT)
|
||||
.filter(
|
||||
or_(
|
||||
and_(
|
||||
DuoT.id_one == jduo["brawlhalla_id_one"],
|
||||
DuoT.id_two == jduo["brawlhalla_id_two"]
|
||||
),
|
||||
and_(
|
||||
DuoT.id_one == jduo["brawlhalla_id_two"],
|
||||
DuoT.id_two == jduo["brawlhalla_id_one"]
|
||||
)
|
||||
)
|
||||
)
|
||||
.one_or_none
|
||||
)
|
||||
if bhduo is None:
|
||||
if bh.brawlhalla_id == jduo["brawlhalla_id_one"]:
|
||||
otherbh: Optional[Brawlhalla] = await asyncify(
|
||||
db_session.query(BrawlhallaT).get, jduo["brawlhalla_id_two"]
|
||||
)
|
||||
else:
|
||||
otherbh: Optional[Brawlhalla] = await asyncify(
|
||||
db_session.query(BrawlhallaT).get, jduo["brawlhalla_id_one"]
|
||||
)
|
||||
if otherbh is None:
|
||||
continue
|
||||
bhduo = DuoT(
|
||||
one=bh,
|
||||
two=otherbh,
|
||||
)
|
||||
|
||||
db_session.add(bhduo)
|
||||
await self._change(bhduo, "rating_2v2", jduo["rating"], self._notify)
|
||||
metal_name, tier_name = jduo["tier"].split(" ", 1)
|
||||
metal = BrawlhallaMetal[metal_name.upper()]
|
||||
tier = BrawlhallaTier(int(tier_name))
|
||||
rank = BrawlhallaRank(metal=metal, tier=tier)
|
||||
await self._change(bhduo, "rank_2v2", rank, self._notify)
|
||||
|
||||
await asyncify(db_session.commit)
|
||||
|
||||
async def _updater(self, period: int):
|
||||
log.info(f"Started updater with {period}s period")
|
||||
while True:
|
||||
log.info(f"Updating...")
|
||||
session = self.alchemy.Session()
|
||||
log.info("")
|
||||
steams = session.query(self.alchemy.get(Steam)).all()
|
||||
for steam in steams:
|
||||
try:
|
||||
await self._update(steam, session)
|
||||
except Exception as e:
|
||||
sentry_exc(e)
|
||||
await asyncio.sleep(1)
|
||||
await asyncify(session.commit)
|
||||
session.close()
|
||||
log.info(f"Sleeping for {period}s")
|
||||
await asyncio.sleep(period)
|
||||
|
||||
async def run(self, args: CommandArgs, data: CommandData) -> None:
|
||||
author = await data.get_author(error_if_none=True)
|
||||
|
||||
found_something = False
|
||||
|
||||
message = ""
|
||||
for steam in author.steam:
|
||||
await self._update(steam, data.session)
|
||||
if steam.brawlhalla is None:
|
||||
continue
|
||||
found_something = True
|
||||
message += self._display(steam.brawlhalla)
|
||||
message += "\n"
|
||||
if not found_something:
|
||||
raise UserError("Nessun account di Brawlhalla trovato.")
|
||||
await data.reply(message)
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
from typing import *
|
||||
import asyncio
|
||||
import logging
|
||||
import sentry_sdk
|
||||
import aiohttp
|
||||
import royalnet.commands as rc
|
||||
import royalnet.utils as ru
|
||||
import royalnet.serf.telegram as rst
|
||||
from royalnet.backpack import tables as rbt
|
||||
from .abstract.linker import LinkerCommand
|
||||
|
||||
from ..tables import Steam, Dota
|
||||
from ..types import DotaRank
|
||||
|
@ -13,139 +12,91 @@ from ..types import DotaRank
|
|||
log = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class DotaCommand(rc.Command):
|
||||
class DotaCommand(LinkerCommand):
|
||||
name: str = "dota"
|
||||
|
||||
aliases = ["dota2", "doto", "doto2", "dotka", "dotka2"]
|
||||
|
||||
description: str = "Visualizza le tue statistiche di Dota!"
|
||||
description: str = "Visualizza le tue statistiche di Dota."
|
||||
|
||||
syntax: str = ""
|
||||
|
||||
def __init__(self, interface: rc.CommandInterface):
|
||||
super().__init__(interface)
|
||||
if self.interface.name == "telegram" and self.config["Dota"]["updater"]["enabled"]:
|
||||
self.loop.create_task(self._updater(int(self.config["Dota"]["updater"]["delay"])))
|
||||
|
||||
async def _send(self, message):
|
||||
client = self.serf.client
|
||||
await self.serf.api_call(client.send_message,
|
||||
chat_id=self.config["Telegram"]["main_group_id"],
|
||||
text=rst.escape(message),
|
||||
parse_mode="HTML",
|
||||
disable_webpage_preview=True)
|
||||
|
||||
@staticmethod
|
||||
def _display(dota: Dota) -> str:
|
||||
string = f"ℹ️ [b]{dota.steam.persona_name}[/b]\n"
|
||||
|
||||
if dota.rank:
|
||||
string += f"{dota.rank}\n"
|
||||
|
||||
def describe(self, obj: Steam) -> str:
|
||||
string = f"ℹ️ [b]{obj.persona_name}[/b]\n"
|
||||
if obj.dota.rank:
|
||||
string += f"{obj.dota.rank}\n"
|
||||
string += f"\n" \
|
||||
f"Wins: [b]{dota.wins}[/b]\n" \
|
||||
f"Losses: [b]{dota.losses}[/b]\n" \
|
||||
f"Wins: [b]{obj.dota.wins}[/b]\n" \
|
||||
f"Losses: [b]{obj.dota.losses}[/b]\n" \
|
||||
f"\n"
|
||||
|
||||
return string
|
||||
|
||||
async def _notify(self,
|
||||
obj: Dota,
|
||||
attribute_name: str,
|
||||
old_value: Any,
|
||||
new_value: Any):
|
||||
if attribute_name == "wins":
|
||||
if old_value is None:
|
||||
message = f"↔️ Account {obj} connesso a {obj.steam.user}!"
|
||||
await self._send(message)
|
||||
elif attribute_name == "rank":
|
||||
old_rank: Optional[DotaRank] = old_value
|
||||
new_rank: Optional[DotaRank] = new_value
|
||||
if new_rank > old_rank:
|
||||
message = f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new_value}[/b] su Dota 2! Congratulazioni!"
|
||||
elif new_rank < old_rank:
|
||||
message = f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new_value}[/b] su Dota 2."
|
||||
else:
|
||||
return
|
||||
await self._send(message)
|
||||
async def get_updatables_of_user(self, session, user: rbt.User) -> List[Dota]:
|
||||
return user.steam
|
||||
|
||||
@staticmethod
|
||||
async def _change(obj: Dota,
|
||||
attribute_name: str,
|
||||
new_value: Any,
|
||||
callback: Callable[[Dota, str, Any, Any], Awaitable[None]]):
|
||||
old_value = obj.__getattribute__(attribute_name)
|
||||
if old_value != new_value:
|
||||
await callback(obj, attribute_name, old_value, new_value)
|
||||
obj.__setattr__(attribute_name, new_value)
|
||||
async def get_updatables(self, session) -> List[Dota]:
|
||||
return await ru.asyncify(session.query(self.alchemy.get(Steam)).all)
|
||||
|
||||
async def _update(self, steam: Steam, db_session):
|
||||
log.info(f"Updating: {steam}")
|
||||
async def create(self, session, user: rbt.User, args):
|
||||
raise rc.InvalidInputError("Dota accounts are automatically linked from Steam.")
|
||||
|
||||
async def update(self, session, obj: Steam, change: Callable[[str, Any], Awaitable[None]]):
|
||||
log.debug(f"Getting player data from OpenDota...")
|
||||
async with aiohttp.ClientSession() as session:
|
||||
async with aiohttp.ClientSession() as hcs:
|
||||
# Get profile data
|
||||
async with session.get(f"https://api.opendota.com/api/players/{steam.steamid.as_32}/") as response:
|
||||
async with hcs.get(f"https://api.opendota.com/api/players/{obj.steamid.as_32}/") as response:
|
||||
if response.status != 200:
|
||||
raise rc.ExternalError(f"OpenDota / returned {response.status}!")
|
||||
p = await response.json()
|
||||
# No such user
|
||||
if "profile" not in p:
|
||||
log.debug(f"Not found: {steam}")
|
||||
log.debug(f"Not found: {obj}")
|
||||
return
|
||||
# Get win/loss data
|
||||
async with session.get(f"https://api.opendota.com/api/players/{steam.steamid.as_32}/wl") as response:
|
||||
async with hcs.get(f"https://api.opendota.com/api/players/{obj.steamid.as_32}/wl") as response:
|
||||
if response.status != 200:
|
||||
raise rc.ExternalError(f"OpenDota /wl returned {response.status}!")
|
||||
wl = await response.json()
|
||||
# No such user
|
||||
if wl["win"] == 0 and wl["lose"] == 0:
|
||||
log.debug(f"Not found: {steam}")
|
||||
log.debug(f"Not found: {obj}")
|
||||
return
|
||||
# Find the Dota record, if it exists
|
||||
dota: Dota = steam.dota
|
||||
dota: Dota = obj.dota
|
||||
if dota is None:
|
||||
dota = self.alchemy.get(Dota)(steam=steam)
|
||||
db_session.add(dota)
|
||||
db_session.flush()
|
||||
await self._change(dota, "wins", wl["win"], self._notify)
|
||||
await self._change(dota, "losses", wl["lose"], self._notify)
|
||||
# Autocreate the Dota record
|
||||
dota = self.alchemy.get(Dota)(steam=obj)
|
||||
session.add(dota)
|
||||
session.flush()
|
||||
|
||||
# Make a custom change function
|
||||
async def change(attribute: str, new: Any):
|
||||
await self._change(session=session, obj=dota, attribute=attribute, new=new)
|
||||
|
||||
await change("wins", wl["win"])
|
||||
await change("losses", wl["lose"])
|
||||
if p["rank_tier"]:
|
||||
await self._change(dota, "rank", DotaRank(rank_tier=p["rank_tier"]), self._notify)
|
||||
await change("rank", DotaRank(rank_tier=p["rank_tier"]))
|
||||
else:
|
||||
await self._change(dota, "rank", None, self._notify)
|
||||
await change("rank", None)
|
||||
|
||||
async def _updater(self, period: int):
|
||||
log.info(f"Started updater with {period}s period")
|
||||
while True:
|
||||
log.info(f"Updating...")
|
||||
session = self.alchemy.Session()
|
||||
log.info("")
|
||||
steams = session.query(self.alchemy.get(Steam)).all()
|
||||
for steam in steams:
|
||||
try:
|
||||
await self._update(steam, session)
|
||||
except Exception as e:
|
||||
sentry_sdk.capture_exception(e)
|
||||
log.error(f"Error while updating {steam.user.username}: {e}")
|
||||
await asyncio.sleep(1)
|
||||
await ru.asyncify(session.commit)
|
||||
session.close()
|
||||
log.info(f"Sleeping for {period}s")
|
||||
await asyncio.sleep(period)
|
||||
async def on_increase(self, session, obj: Dota, attribute: str, old: Any, new: Any) -> None:
|
||||
if attribute == "rank":
|
||||
await self.notify(f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new}[/b] su Dota 2! Congratulazioni!")
|
||||
|
||||
async def run(self, args: rc.CommandArgs, data: rc.CommandData) -> None:
|
||||
author = await data.get_author(error_if_none=True)
|
||||
async def on_unchanged(self, session, obj: Dota, attribute: str, old: Any, new: Any) -> None:
|
||||
pass
|
||||
|
||||
found_something = False
|
||||
async def on_decrease(self, session, obj: Dota, attribute: str, old: Any, new: Any) -> None:
|
||||
if attribute == "rank":
|
||||
await self.notify(f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new}[/b] su Dota 2.")
|
||||
|
||||
message = ""
|
||||
for steam in author.steam:
|
||||
await self._update(steam, data.session)
|
||||
if steam.dota is None:
|
||||
continue
|
||||
found_something = True
|
||||
message += self._display(steam.dota)
|
||||
message += "\n"
|
||||
if not found_something:
|
||||
raise rc.UserError("Nessun account di Dota 2 trovato.")
|
||||
await data.reply(message)
|
||||
async def on_first(self, session, obj: Dota, attribute: str, old: None, new: Any) -> None:
|
||||
if attribute == "wins":
|
||||
await self.notify(f"↔️ Account {obj} connesso a {obj.steam.user}!")
|
||||
elif attribute == "rank":
|
||||
await self.notify(f"🌟 [b]{obj.steam.user}[/b] si è classificato [b]{new}[/b] su Dota 2!")
|
||||
|
||||
async def on_reset(self, session, obj: Dota, attribute: str, old: Any, new: None) -> None:
|
||||
if attribute == "rank":
|
||||
await self.notify(f"⬜️ [b]{obj.steam.user}[/b] non ha più un rank su Dota 2.")
|
||||
|
|
|
@ -6,93 +6,79 @@ import sentry_sdk
|
|||
import royalnet.commands as rc
|
||||
import royalnet.utils as ru
|
||||
import royalnet.serf.telegram as rst
|
||||
from royalnet.backpack import tables as rbt
|
||||
|
||||
from .abstract.linker import LinkerCommand
|
||||
from ..tables import LeagueOfLegends, FiorygiTransaction
|
||||
from ..types import LeagueLeague
|
||||
from ..types import LeagueLeague, Updatable
|
||||
|
||||
log = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class LeagueoflegendsCommand(rc.Command):
|
||||
class LeagueoflegendsCommand(LinkerCommand):
|
||||
name: str = "leagueoflegends"
|
||||
|
||||
aliases = ["lol", "league"]
|
||||
|
||||
description: str = "Connetti un account di League of Legends a un account Royalnet, e visualizzane le statistiche."
|
||||
description: str = "Connetti un account di League of Legends a un account Royalnet, o visualizzane le statistiche."
|
||||
|
||||
syntax = "[nomeevocatore]"
|
||||
|
||||
queue_names = {
|
||||
"rank_soloq": "Solo/Duo",
|
||||
"rank_flexq": "Flex",
|
||||
"rank_twtrq": "3v3",
|
||||
"rank_tftq": "TFT"
|
||||
}
|
||||
|
||||
def __init__(self, interface: rc.CommandInterface):
|
||||
super().__init__(interface)
|
||||
self._riotwatcher: Optional[riotwatcher.RiotWatcher] = None
|
||||
if self.interface.name == "telegram" and self.config["Lol"]["updater"]["enabled"]:
|
||||
self._riotwatcher = riotwatcher.RiotWatcher(api_key=self.config["Lol"]["token"])
|
||||
self.loop.create_task(self._updater(int(self.config["Lol"]["updater"]["delay"])))
|
||||
if self.interface.name == "telegram" and self.enabled():
|
||||
self._riotwatcher = riotwatcher.RiotWatcher(api_key=self.token())
|
||||
|
||||
async def _send(self, message):
|
||||
client = self.serf.client
|
||||
await self.serf.api_call(client.send_message,
|
||||
chat_id=self.config["Telegram"]["main_group_id"],
|
||||
text=rst.escape(message),
|
||||
parse_mode="HTML",
|
||||
disable_webpage_preview=True)
|
||||
def token(self):
|
||||
return self.config["leagueoflegends"]["token"]
|
||||
|
||||
async def _notify(self,
|
||||
obj: LeagueOfLegends,
|
||||
attribute_name: str,
|
||||
old_value: Any,
|
||||
new_value: Any):
|
||||
if isinstance(old_value, LeagueLeague):
|
||||
# This is a rank change!
|
||||
# Don't send messages for every rank change, send messages just if the TIER or RANK changes!
|
||||
if old_value.tier == new_value.tier and old_value.rank == new_value.rank:
|
||||
return
|
||||
# Find the queue
|
||||
queue_names = {
|
||||
"rank_soloq": "Solo/Duo",
|
||||
"rank_flexq": "Flex",
|
||||
"rank_twtrq": "3v3",
|
||||
"rank_tftq": "TFT"
|
||||
}
|
||||
# Prepare the message
|
||||
if new_value > old_value:
|
||||
message = f"📈 [b]{obj.user}[/b] è salito a {new_value} su League of Legends " \
|
||||
f"({queue_names[attribute_name]})! Congratulazioni!"
|
||||
else:
|
||||
message = f"📉 [b]{obj.user}[/b] è sceso a {new_value} su League of Legends " \
|
||||
f"({queue_names[attribute_name]})."
|
||||
# Send the message
|
||||
await self._send(message)
|
||||
# Level up!
|
||||
elif attribute_name == "summoner_level":
|
||||
if new_value == 30 or (new_value >= 50 and (new_value % 25 == 0)):
|
||||
await self._send(f"🆙 [b]{obj.user}[/b] è salito al livello [b]{new_value}[/b] su League of Legends!")
|
||||
def region(self):
|
||||
return self.config["leagueoflegends"]["region"]
|
||||
|
||||
@staticmethod
|
||||
async def _change(obj: LeagueOfLegends,
|
||||
attribute_name: str,
|
||||
new_value: Any,
|
||||
callback: Callable[
|
||||
[LeagueOfLegends, str, Any, Any], Awaitable[None]]):
|
||||
old_value = obj.__getattribute__(attribute_name)
|
||||
if old_value != new_value:
|
||||
await callback(obj, attribute_name, old_value, new_value)
|
||||
obj.__setattr__(attribute_name, new_value)
|
||||
def describe(self, obj: LeagueOfLegends) -> str:
|
||||
string = f"ℹ️ [b]{obj.summoner_name}[/b]\n" \
|
||||
f"Lv. {obj.summoner_level}\n" \
|
||||
f"Mastery score: {obj.mastery_score}\n" \
|
||||
f"\n"
|
||||
if obj.rank_soloq:
|
||||
string += f"Solo: {obj.rank_soloq}\n"
|
||||
if obj.rank_flexq:
|
||||
string += f"Flex: {obj.rank_flexq}\n"
|
||||
if obj.rank_twtrq:
|
||||
string += f"3v3: {obj.rank_twtrq}\n"
|
||||
if obj.rank_tftq:
|
||||
string += f"TFT: {obj.rank_tftq}\n"
|
||||
return string
|
||||
|
||||
async def _update(self, lol: LeagueOfLegends):
|
||||
log.info(f"Updating: {lol}")
|
||||
log.debug(f"Getting summoner data: {lol}")
|
||||
summoner = await ru.asyncify(self._riotwatcher.summoner.by_id, region=self.config["Lol"]["region"],
|
||||
encrypted_summoner_id=lol.summoner_id)
|
||||
await self._change(lol, "profile_icon_id", summoner["profileIconId"], self._notify)
|
||||
await self._change(lol, "summoner_name", summoner["name"], self._notify)
|
||||
await self._change(lol, "puuid", summoner["puuid"], self._notify)
|
||||
await self._change(lol, "summoner_level", summoner["summonerLevel"], self._notify)
|
||||
await self._change(lol, "summoner_id", summoner["id"], self._notify)
|
||||
await self._change(lol, "account_id", summoner["accountId"], self._notify)
|
||||
log.debug(f"Getting leagues data: {lol}")
|
||||
leagues = await ru.asyncify(self._riotwatcher.league.by_summoner, region=self.config["Lol"]["region"],
|
||||
encrypted_summoner_id=lol.summoner_id)
|
||||
async def get_updatables_of_user(self, session, user: rbt.User) -> List[LeagueOfLegends]:
|
||||
return await ru.asyncify(session.query(self.alchemy.get(LeagueOfLegends)).filter_by(user=user).all)
|
||||
|
||||
async def get_updatables(self, session) -> List[LeagueOfLegends]:
|
||||
return await ru.asyncify(session.query(self.alchemy.get(LeagueOfLegends)).all)
|
||||
|
||||
async def create(self, session, user: rbt.User, args) -> LeagueOfLegends:
|
||||
name = args.joined()
|
||||
|
||||
# Connect a new League of Legends account to Royalnet
|
||||
log.debug(f"Searching for: {name}")
|
||||
summoner = self._riotwatcher.summoner.by_name(region=self.region(), summoner_name=name)
|
||||
# Ensure the account isn't already connected to something else
|
||||
leagueoflegends = await ru.asyncify(
|
||||
session.query(self.alchemy.get(LeagueOfLegends)).filter_by(summoner_id=summoner["id"]).one_or_none)
|
||||
if leagueoflegends:
|
||||
raise rc.CommandError(f"L'account {leagueoflegends} è già registrato su Royalnet.")
|
||||
# Get rank information
|
||||
log.debug(f"Getting leagues data: {name}")
|
||||
leagues = self._riotwatcher.league.by_summoner(region=self.region(),
|
||||
encrypted_summoner_id=summoner["id"])
|
||||
soloq = LeagueLeague()
|
||||
flexq = LeagueLeague()
|
||||
twtrq = LeagueLeague()
|
||||
|
@ -106,120 +92,80 @@ class LeagueoflegendsCommand(rc.Command):
|
|||
twtrq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_TFT":
|
||||
tftq = LeagueLeague.from_dict(league)
|
||||
await self._change(lol, "rank_soloq", soloq, self._notify)
|
||||
await self._change(lol, "rank_flexq", flexq, self._notify)
|
||||
await self._change(lol, "rank_twtrq", twtrq, self._notify)
|
||||
await self._change(lol, "rank_tftq", tftq, self._notify)
|
||||
log.debug(f"Getting mastery data: {lol}")
|
||||
# Get mastery score
|
||||
log.debug(f"Getting mastery data: {name}")
|
||||
mastery = self._riotwatcher.champion_mastery.scores_by_summoner(region=self.region(),
|
||||
encrypted_summoner_id=summoner["id"])
|
||||
# Create database row
|
||||
leagueoflegends = self.alchemy.get(LeagueOfLegends)(
|
||||
region=self.region(),
|
||||
user=user,
|
||||
profile_icon_id=summoner["profileIconId"],
|
||||
summoner_name=summoner["name"],
|
||||
puuid=summoner["puuid"],
|
||||
summoner_level=summoner["summonerLevel"],
|
||||
summoner_id=summoner["id"],
|
||||
account_id=summoner["accountId"],
|
||||
rank_soloq=soloq,
|
||||
rank_flexq=flexq,
|
||||
rank_twtrq=twtrq,
|
||||
rank_tftq=tftq,
|
||||
mastery_score=mastery
|
||||
)
|
||||
session.add(leagueoflegends)
|
||||
return leagueoflegends
|
||||
|
||||
async def update(self, session, obj: LeagueOfLegends, change: Callable[[str, Any], Awaitable[None]]):
|
||||
log.debug(f"Getting summoner data: {obj}")
|
||||
summoner = await ru.asyncify(self._riotwatcher.summoner.by_id, region=self.region(),
|
||||
encrypted_summoner_id=obj.summoner_id)
|
||||
await change("profile_icon_id", summoner["profileIconId"])
|
||||
await change("summoner_name", summoner["name"])
|
||||
await change("puuid", summoner["puuid"])
|
||||
await change("summoner_level", summoner["summonerLevel"])
|
||||
await change("summoner_id", summoner["id"])
|
||||
await change("account_id", summoner["accountId"])
|
||||
log.debug(f"Getting leagues data: {obj}")
|
||||
leagues = await ru.asyncify(self._riotwatcher.league.by_summoner, region=self.region(),
|
||||
encrypted_summoner_id=obj.summoner_id)
|
||||
soloq = LeagueLeague()
|
||||
flexq = LeagueLeague()
|
||||
twtrq = LeagueLeague()
|
||||
tftq = LeagueLeague()
|
||||
for league in leagues:
|
||||
if league["queueType"] == "RANKED_SOLO_5x5":
|
||||
soloq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_FLEX_SR":
|
||||
flexq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_FLEX_TT":
|
||||
twtrq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_TFT":
|
||||
tftq = LeagueLeague.from_dict(league)
|
||||
await change("rank_soloq", soloq)
|
||||
await change("rank_flexq", flexq)
|
||||
await change("rank_twtrq", twtrq)
|
||||
await change("rank_tftq", tftq)
|
||||
log.debug(f"Getting mastery data: {obj}")
|
||||
mastery = await ru.asyncify(self._riotwatcher.champion_mastery.scores_by_summoner,
|
||||
region=self.config["Lol"]["region"],
|
||||
encrypted_summoner_id=lol.summoner_id)
|
||||
await self._change(lol, "mastery_score", mastery, self._notify)
|
||||
region=self.region(),
|
||||
encrypted_summoner_id=obj.summoner_id)
|
||||
await change("mastery_score", mastery)
|
||||
|
||||
async def _updater(self, period: int):
|
||||
log.info(f"Started updater with {period}s period")
|
||||
while True:
|
||||
log.info(f"Updating...")
|
||||
session = self.alchemy.Session()
|
||||
log.info("")
|
||||
lols = session.query(self.alchemy.get(LeagueOfLegends)).all()
|
||||
for lol in lols:
|
||||
try:
|
||||
await self._update(lol)
|
||||
except Exception as e:
|
||||
sentry_sdk.capture_exception(e)
|
||||
log.error(f"Error while updating {lol.user.username}: {e}")
|
||||
await asyncio.sleep(1)
|
||||
await ru.asyncify(session.commit)
|
||||
session.close()
|
||||
log.info(f"Sleeping for {period}s")
|
||||
await asyncio.sleep(period)
|
||||
async def on_increase(self, session, obj: LeagueOfLegends, attribute: str, old: Any, new: Any) -> None:
|
||||
if attribute in self.queue_names.keys():
|
||||
await self.notify(f"📈 [b]{obj.user}[/b] è salito a {new} su League of Legends ({self.queue_names[attribute]})! Congratulazioni!")
|
||||
|
||||
@staticmethod
|
||||
def _display(lol: LeagueOfLegends) -> str:
|
||||
string = f"ℹ️ [b]{lol.summoner_name}[/b]\n" \
|
||||
f"Lv. {lol.summoner_level}\n" \
|
||||
f"Mastery score: {lol.mastery_score}\n" \
|
||||
f"\n"
|
||||
if lol.rank_soloq:
|
||||
string += f"Solo: {lol.rank_soloq}\n"
|
||||
if lol.rank_flexq:
|
||||
string += f"Flex: {lol.rank_flexq}\n"
|
||||
if lol.rank_twtrq:
|
||||
string += f"3v3: {lol.rank_twtrq}\n"
|
||||
if lol.rank_tftq:
|
||||
string += f"TFT: {lol.rank_tftq}\n"
|
||||
return string
|
||||
async def on_unchanged(self, session, obj: LeagueOfLegends, attribute: str, old: Any, new: Any) -> None:
|
||||
pass
|
||||
|
||||
async def run(self, args: rc.CommandArgs, data: rc.CommandData) -> None:
|
||||
author = await data.get_author(error_if_none=True)
|
||||
async def on_decrease(self, session, obj: LeagueOfLegends, attribute: str, old: Any, new: Any) -> None:
|
||||
if attribute in self.queue_names.keys():
|
||||
await self.notify(f"📉 [b]{obj.user}[/b] è sceso a {new} su League of Legends ({self.queue_names[attribute]}).")
|
||||
|
||||
name = args.joined()
|
||||
async def on_first(self, session, obj: LeagueOfLegends, attribute: str, old: None, new: Any) -> None:
|
||||
if attribute in self.queue_names.keys():
|
||||
await self.notify(f"🌟 [b]{obj.user}[/b] si è classificato {new} su League of Legends ({self.queue_names[attribute]}!")
|
||||
|
||||
if name:
|
||||
# Connect a new League of Legends account to Royalnet
|
||||
log.debug(f"Searching for: {name}")
|
||||
summoner = self._riotwatcher.summoner.by_name(region=self.config["Lol"]["region"], summoner_name=name)
|
||||
# Ensure the account isn't already connected to something else
|
||||
leagueoflegends = await ru.asyncify(
|
||||
data.session.query(self.alchemy.get(LeagueOfLegends)).filter_by(summoner_id=summoner["id"]).one_or_none)
|
||||
if leagueoflegends:
|
||||
raise rc.CommandError(f"L'account {leagueoflegends} è già registrato su Royalnet.")
|
||||
# Get rank information
|
||||
log.debug(f"Getting leagues data: {name}")
|
||||
leagues = self._riotwatcher.league.by_summoner(region=self.config["Lol"]["region"],
|
||||
encrypted_summoner_id=summoner["id"])
|
||||
soloq = LeagueLeague()
|
||||
flexq = LeagueLeague()
|
||||
twtrq = LeagueLeague()
|
||||
tftq = LeagueLeague()
|
||||
for league in leagues:
|
||||
if league["queueType"] == "RANKED_SOLO_5x5":
|
||||
soloq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_FLEX_SR":
|
||||
flexq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_FLEX_TT":
|
||||
twtrq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_TFT":
|
||||
tftq = LeagueLeague.from_dict(league)
|
||||
# Get mastery score
|
||||
log.debug(f"Getting mastery data: {name}")
|
||||
mastery = self._riotwatcher.champion_mastery.scores_by_summoner(region=self.config["Lol"]["region"],
|
||||
encrypted_summoner_id=summoner["id"])
|
||||
# Create database row
|
||||
leagueoflegends = self.alchemy.get(LeagueOfLegends)(
|
||||
region=self.config["Lol"]["region"],
|
||||
user=author,
|
||||
profile_icon_id=summoner["profileIconId"],
|
||||
summoner_name=summoner["name"],
|
||||
puuid=summoner["puuid"],
|
||||
summoner_level=summoner["summonerLevel"],
|
||||
summoner_id=summoner["id"],
|
||||
account_id=summoner["accountId"],
|
||||
rank_soloq=soloq,
|
||||
rank_flexq=flexq,
|
||||
rank_twtrq=twtrq,
|
||||
rank_tftq=tftq,
|
||||
mastery_score=mastery
|
||||
)
|
||||
log.debug(f"Saving to the DB: {name}")
|
||||
data.session.add(leagueoflegends)
|
||||
await data.session_commit()
|
||||
await data.reply(f"↔️ Account {leagueoflegends} connesso a {author}!")
|
||||
await FiorygiTransaction.spawn_fiorygi(data, author, 1,
|
||||
"aver connesso il proprio account di League of Legends a Royalnet")
|
||||
else:
|
||||
# Update and display the League of Legends stats for the current account
|
||||
if len(author.leagueoflegends) == 0:
|
||||
raise rc.UserError("Nessun account di League of Legends trovato.")
|
||||
message = ""
|
||||
for account in author.leagueoflegends:
|
||||
try:
|
||||
await self._update(account)
|
||||
message += self._display(account)
|
||||
except riotwatcher.ApiError as e:
|
||||
message += f"⚠️ [b]{account.summoner_name}[/b]\n" \
|
||||
f"{e}"
|
||||
message += "\n"
|
||||
await data.session_commit()
|
||||
await data.reply(message)
|
||||
async def on_reset(self, session, obj: LeagueOfLegends, attribute: str, old: Any, new: None) -> None:
|
||||
if attribute in self.queue_names.keys():
|
||||
await self.notify(f"⬜️ [b]{obj.user}[/b] non ha più un rank su League of Legends ({self.queue_names[attribute]}).")
|
||||
|
|
|
@ -2,11 +2,11 @@ from sqlalchemy import *
|
|||
from sqlalchemy.orm import *
|
||||
from sqlalchemy.ext.declarative import declared_attr
|
||||
import steam.steamid
|
||||
from ..types import BrawlhallaRank, BrawlhallaTier, BrawlhallaMetal
|
||||
from ..types import BrawlhallaRank, BrawlhallaTier, BrawlhallaMetal, Updatable
|
||||
|
||||
|
||||
# noinspection PyAttributeOutsideInit
|
||||
class Brawlhalla:
|
||||
class Brawlhalla(Updatable):
|
||||
__tablename__ = "brawlhalla"
|
||||
|
||||
@declared_attr
|
||||
|
|
|
@ -2,11 +2,11 @@ from typing import *
|
|||
from sqlalchemy import *
|
||||
from sqlalchemy.orm import relationship, backref
|
||||
from sqlalchemy.ext.declarative import declared_attr
|
||||
from ..types import DotaMedal, DotaStars, DotaRank
|
||||
from ..types import DotaMedal, DotaStars, DotaRank, Updatable
|
||||
import steam.steamid
|
||||
|
||||
|
||||
class Dota:
|
||||
class Dota(Updatable):
|
||||
__tablename__ = "dota"
|
||||
|
||||
@declared_attr
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
from sqlalchemy import *
|
||||
from sqlalchemy.orm import relationship, composite
|
||||
from sqlalchemy.ext.declarative import declared_attr
|
||||
from ..types import LeagueRank, LeagueTier, LeagueLeague
|
||||
from ..types import LeagueRank, LeagueTier, LeagueLeague, Updatable
|
||||
|
||||
|
||||
class LeagueOfLegends:
|
||||
class LeagueOfLegends(Updatable):
|
||||
__tablename__ = "leagueoflegends"
|
||||
|
||||
@declared_attr
|
||||
|
|
|
@ -10,6 +10,7 @@ from .brawlhallatier import BrawlhallaTier
|
|||
from .brawlhallametal import BrawlhallaMetal
|
||||
from .brawlhallarank import BrawlhallaRank
|
||||
from .pollmood import PollMood
|
||||
from .updatable import Updatable
|
||||
|
||||
|
||||
__all__ = [
|
||||
|
@ -26,4 +27,5 @@ __all__ = [
|
|||
"BrawlhallaRank",
|
||||
"BrawlhallaTier",
|
||||
"PollMood",
|
||||
"Updatable",
|
||||
]
|
||||
|
|
2
royalpack/types/updatable.py
Normal file
2
royalpack/types/updatable.py
Normal file
|
@ -0,0 +1,2 @@
|
|||
class Updatable:
|
||||
pass
|
|
@ -1 +1 @@
|
|||
semantic = "5.11.1"
|
||||
semantic = "5.12.0"
|
||||
|
|
Loading…
Reference in a new issue