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Steffo 2017-10-25 11:09:06 +02:00
parent e42885308c
commit 397bdb4cba
WARNING! Although there is a key with this ID in the database it does not verify this commit! This commit is SUSPICIOUS.
GPG key ID: C27544372FBB445D
35 changed files with 858 additions and 62 deletions

10
db.py
View file

@ -21,7 +21,6 @@ Session = sessionmaker(bind=engine)
# Create a new default session # Create a new default session
session = Session() session = Session()
class Royal(Base): class Royal(Base):
__tablename__ = "royals" __tablename__ = "royals"
@ -82,6 +81,9 @@ class Steam(Base):
else: else:
return self.steam_id return self.steam_id
def avatar_url(self):
return f"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/{self.avatar_hex[0:2]}/{self.avatar_hex}.jpg"
@staticmethod @staticmethod
def get_or_create(royal_id, steam_id): def get_or_create(royal_id, steam_id):
s = session.query(Steam).get(steam_id) s = session.query(Steam).get(steam_id)
@ -505,6 +507,9 @@ class Overwatch(Base):
rank=j["comprank"]) rank=j["comprank"])
return o return o
def icon_url(self):
return f"https://d1u1mce87gyfbn.cloudfront.net/game/unlocks/{self.icon}.png"
def update(self): def update(self):
r = requests.get(f"https://owapi.net/api/v3/u/{self.battletag}-{self.discriminator}/stats", headers={ r = requests.get(f"https://owapi.net/api/v3/u/{self.battletag}-{self.discriminator}/stats", headers={
"User-Agent": "Royal-Bot/4.0", "User-Agent": "Royal-Bot/4.0",
@ -558,4 +563,5 @@ class Diario(Base):
# If run as script, create all the tables in the db # If run as script, create all the tables in the db
if __name__ == "__main__": if __name__ == "__main__":
Base.metadata.create_all(bind=engine) Base.metadata.create_all(bind=engine)
session.close()

View file

@ -1,45 +1,43 @@
import db import db
session = db.Session() user = db.Royal.get_or_create(input("Nome account: "))
db.session.add(user)
while True: db.session.commit()
user = db.Royal.get_or_create(input("Nome account: ")) try:
session.add(user) steam = db.Steam.get_or_create(user.id, input("Steam ID 1: "))
session.commit() except KeyboardInterrupt:
try: pass
steam = db.Steam.get_or_create(user.id, input("Steam ID 1: ")) else:
except KeyboardInterrupt: db.session.add(steam)
pass try:
else: dota = db.Dota.get_or_create(steam.steam_id)
session.add(steam) except KeyboardInterrupt:
try: pass
dota = db.Dota.get_or_create(steam.steam_id) else:
except KeyboardInterrupt: db.session.add(dota)
pass try:
else: rl = db.RocketLeague.get_or_create(steam.steam_id)
session.add(dota) except KeyboardInterrupt:
try: pass
rl = db.RocketLeague.get_or_create(steam.steam_id) else:
except KeyboardInterrupt: db.session.add(rl)
pass try:
else: osu = db.Osu.get_or_create(user.id, input("Osu! username: "))
session.add(rl) except KeyboardInterrupt:
try: pass
osu = db.Osu.get_or_create(user.id, input("Osu! username: ")) else:
except KeyboardInterrupt: db.session.add(osu)
pass try:
else: overwatch = db.Overwatch.get_or_create(user.id, input("Battle.net battletag: "))
session.add(osu) except KeyboardInterrupt:
try: pass
overwatch = db.Overwatch.get_or_create(user.id, input("Battle.net battletag: ")) else:
except KeyboardInterrupt: db.session.add(overwatch)
pass try:
else: lol = db.LeagueOfLegends.get_or_create(user.id, input("League summoner name: "))
session.add(overwatch) except KeyboardInterrupt:
try: pass
lol = db.LeagueOfLegends.get_or_create(user.id, input("League summoner name: ")) else:
except KeyboardInterrupt: db.session.add(lol)
pass db.session.commit()
else: db.session.close()
session.add(lol)
session.commit()

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55
static/royal.css Normal file
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@ -0,0 +1,55 @@
body {
background-color: #ff7f00;
color: black;
}
table {
background-color: #fff2cd !important;
border-radius: 5px;
}
.table td, .table th {
border: none !important;
}
table.rl {
background: linear-gradient(to bottom,rgba(35,91,139,.5),rgba(16,54,84,.5)),linear-gradient(to right,rgba(35,91,139,.7),rgba(16,54,84,.7)) !important;
border-radius: 6px !important;
border: none !important;
padding: 12px !important;
color: white !important;
}
.rl-rank-hidden {
display: none;
}
.rl-rank-text {
display: inline-block;
vertical-align: middle;
}
.rl-rank-division {
font-size: 9px;
}
.thirtytwo {
width: 32px;
height: 32px;
}
.round {
border-radius: 16px;
}
.slightly-round {
border-radius: 2px;
}
.rl-rank-number {
line-height: 14px;
}
.rl-unranked {
color: grey;
}

495
static/sorttable.js Normal file
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@ -0,0 +1,495 @@
/*
SortTable
version 2
7th April 2007
Stuart Langridge, http://www.kryogenix.org/code/browser/sorttable/
Instructions:
Download this file
Add <script src="sorttable.js"></script> to your HTML
Add class="sortable" to any table you'd like to make sortable
Click on the headers to sort
Thanks to many, many people for contributions and suggestions.
Licenced as X11: http://www.kryogenix.org/code/browser/licence.html
This basically means: do what you want with it.
*/
var stIsIE = /*@cc_on!@*/false;
sorttable = {
init: function() {
// quit if this function has already been called
if (arguments.callee.done) return;
// flag this function so we don't do the same thing twice
arguments.callee.done = true;
// kill the timer
if (_timer) clearInterval(_timer);
if (!document.createElement || !document.getElementsByTagName) return;
sorttable.DATE_RE = /^(\d\d?)[\/\.-](\d\d?)[\/\.-]((\d\d)?\d\d)$/;
forEach(document.getElementsByTagName('table'), function(table) {
if (table.className.search(/\bsortable\b/) != -1) {
sorttable.makeSortable(table);
}
});
},
makeSortable: function(table) {
if (table.getElementsByTagName('thead').length == 0) {
// table doesn't have a tHead. Since it should have, create one and
// put the first table row in it.
the = document.createElement('thead');
the.appendChild(table.rows[0]);
table.insertBefore(the,table.firstChild);
}
// Safari doesn't support table.tHead, sigh
if (table.tHead == null) table.tHead = table.getElementsByTagName('thead')[0];
if (table.tHead.rows.length != 1) return; // can't cope with two header rows
// Sorttable v1 put rows with a class of "sortbottom" at the bottom (as
// "total" rows, for example). This is B&R, since what you're supposed
// to do is put them in a tfoot. So, if there are sortbottom rows,
// for backwards compatibility, move them to tfoot (creating it if needed).
sortbottomrows = [];
for (var i=0; i<table.rows.length; i++) {
if (table.rows[i].className.search(/\bsortbottom\b/) != -1) {
sortbottomrows[sortbottomrows.length] = table.rows[i];
}
}
if (sortbottomrows) {
if (table.tFoot == null) {
// table doesn't have a tfoot. Create one.
tfo = document.createElement('tfoot');
table.appendChild(tfo);
}
for (var i=0; i<sortbottomrows.length; i++) {
tfo.appendChild(sortbottomrows[i]);
}
delete sortbottomrows;
}
// work through each column and calculate its type
headrow = table.tHead.rows[0].cells;
for (var i=0; i<headrow.length; i++) {
// manually override the type with a sorttable_type attribute
if (!headrow[i].className.match(/\bsorttable_nosort\b/)) { // skip this col
mtch = headrow[i].className.match(/\bsorttable_([a-z0-9]+)\b/);
if (mtch) { override = mtch[1]; }
if (mtch && typeof sorttable["sort_"+override] == 'function') {
headrow[i].sorttable_sortfunction = sorttable["sort_"+override];
} else {
headrow[i].sorttable_sortfunction = sorttable.guessType(table,i);
}
// make it clickable to sort
headrow[i].sorttable_columnindex = i;
headrow[i].sorttable_tbody = table.tBodies[0];
dean_addEvent(headrow[i],"click", sorttable.innerSortFunction = function(e) {
if (this.className.search(/\bsorttable_sorted\b/) != -1) {
// if we're already sorted by this column, just
// reverse the table, which is quicker
sorttable.reverse(this.sorttable_tbody);
this.className = this.className.replace('sorttable_sorted',
'sorttable_sorted_reverse');
this.removeChild(document.getElementById('sorttable_sortfwdind'));
sortrevind = document.createElement('span');
sortrevind.id = "sorttable_sortrevind";
sortrevind.innerHTML = stIsIE ? '&nbsp<font face="webdings">5</font>' : '&nbsp;&#x25B4;';
this.appendChild(sortrevind);
return;
}
if (this.className.search(/\bsorttable_sorted_reverse\b/) != -1) {
// if we're already sorted by this column in reverse, just
// re-reverse the table, which is quicker
sorttable.reverse(this.sorttable_tbody);
this.className = this.className.replace('sorttable_sorted_reverse',
'sorttable_sorted');
this.removeChild(document.getElementById('sorttable_sortrevind'));
sortfwdind = document.createElement('span');
sortfwdind.id = "sorttable_sortfwdind";
sortfwdind.innerHTML = stIsIE ? '&nbsp<font face="webdings">6</font>' : '&nbsp;&#x25BE;';
this.appendChild(sortfwdind);
return;
}
// remove sorttable_sorted classes
theadrow = this.parentNode;
forEach(theadrow.childNodes, function(cell) {
if (cell.nodeType == 1) { // an element
cell.className = cell.className.replace('sorttable_sorted_reverse','');
cell.className = cell.className.replace('sorttable_sorted','');
}
});
sortfwdind = document.getElementById('sorttable_sortfwdind');
if (sortfwdind) { sortfwdind.parentNode.removeChild(sortfwdind); }
sortrevind = document.getElementById('sorttable_sortrevind');
if (sortrevind) { sortrevind.parentNode.removeChild(sortrevind); }
this.className += ' sorttable_sorted';
sortfwdind = document.createElement('span');
sortfwdind.id = "sorttable_sortfwdind";
sortfwdind.innerHTML = stIsIE ? '&nbsp<font face="webdings">6</font>' : '&nbsp;&#x25BE;';
this.appendChild(sortfwdind);
// build an array to sort. This is a Schwartzian transform thing,
// i.e., we "decorate" each row with the actual sort key,
// sort based on the sort keys, and then put the rows back in order
// which is a lot faster because you only do getInnerText once per row
row_array = [];
col = this.sorttable_columnindex;
rows = this.sorttable_tbody.rows;
for (var j=0; j<rows.length; j++) {
row_array[row_array.length] = [sorttable.getInnerText(rows[j].cells[col]), rows[j]];
}
/* If you want a stable sort, uncomment the following line */
//sorttable.shaker_sort(row_array, this.sorttable_sortfunction);
/* and comment out this one */
row_array.sort(this.sorttable_sortfunction);
tb = this.sorttable_tbody;
for (var j=0; j<row_array.length; j++) {
tb.appendChild(row_array[j][1]);
}
delete row_array;
});
}
}
},
guessType: function(table, column) {
// guess the type of a column based on its first non-blank row
sortfn = sorttable.sort_alpha;
for (var i=0; i<table.tBodies[0].rows.length; i++) {
text = sorttable.getInnerText(table.tBodies[0].rows[i].cells[column]);
if (text != '') {
if (text.match(/^-?[£$¤]?[\d,.]+%?$/)) {
return sorttable.sort_numeric;
}
// check for a date: dd/mm/yyyy or dd/mm/yy
// can have / or . or - as separator
// can be mm/dd as well
possdate = text.match(sorttable.DATE_RE)
if (possdate) {
// looks like a date
first = parseInt(possdate[1]);
second = parseInt(possdate[2]);
if (first > 12) {
// definitely dd/mm
return sorttable.sort_ddmm;
} else if (second > 12) {
return sorttable.sort_mmdd;
} else {
// looks like a date, but we can't tell which, so assume
// that it's dd/mm (English imperialism!) and keep looking
sortfn = sorttable.sort_ddmm;
}
}
}
}
return sortfn;
},
getInnerText: function(node) {
// gets the text we want to use for sorting for a cell.
// strips leading and trailing whitespace.
// this is *not* a generic getInnerText function; it's special to sorttable.
// for example, you can override the cell text with a customkey attribute.
// it also gets .value for <input> fields.
if (!node) return "";
hasInputs = (typeof node.getElementsByTagName == 'function') &&
node.getElementsByTagName('input').length;
if (node.getAttribute("sorttable_customkey") != null) {
return node.getAttribute("sorttable_customkey");
}
else if (typeof node.textContent != 'undefined' && !hasInputs) {
return node.textContent.replace(/^\s+|\s+$/g, '');
}
else if (typeof node.innerText != 'undefined' && !hasInputs) {
return node.innerText.replace(/^\s+|\s+$/g, '');
}
else if (typeof node.text != 'undefined' && !hasInputs) {
return node.text.replace(/^\s+|\s+$/g, '');
}
else {
switch (node.nodeType) {
case 3:
if (node.nodeName.toLowerCase() == 'input') {
return node.value.replace(/^\s+|\s+$/g, '');
}
case 4:
return node.nodeValue.replace(/^\s+|\s+$/g, '');
break;
case 1:
case 11:
var innerText = '';
for (var i = 0; i < node.childNodes.length; i++) {
innerText += sorttable.getInnerText(node.childNodes[i]);
}
return innerText.replace(/^\s+|\s+$/g, '');
break;
default:
return '';
}
}
},
reverse: function(tbody) {
// reverse the rows in a tbody
newrows = [];
for (var i=0; i<tbody.rows.length; i++) {
newrows[newrows.length] = tbody.rows[i];
}
for (var i=newrows.length-1; i>=0; i--) {
tbody.appendChild(newrows[i]);
}
delete newrows;
},
/* sort functions
each sort function takes two parameters, a and b
you are comparing a[0] and b[0] */
sort_numeric: function(a,b) {
aa = parseFloat(a[0].replace(/[^0-9.-]/g,''));
if (isNaN(aa)) aa = 0;
bb = parseFloat(b[0].replace(/[^0-9.-]/g,''));
if (isNaN(bb)) bb = 0;
return aa-bb;
},
sort_alpha: function(a,b) {
if (a[0]==b[0]) return 0;
if (a[0]<b[0]) return -1;
return 1;
},
sort_ddmm: function(a,b) {
mtch = a[0].match(sorttable.DATE_RE);
y = mtch[3]; m = mtch[2]; d = mtch[1];
if (m.length == 1) m = '0'+m;
if (d.length == 1) d = '0'+d;
dt1 = y+m+d;
mtch = b[0].match(sorttable.DATE_RE);
y = mtch[3]; m = mtch[2]; d = mtch[1];
if (m.length == 1) m = '0'+m;
if (d.length == 1) d = '0'+d;
dt2 = y+m+d;
if (dt1==dt2) return 0;
if (dt1<dt2) return -1;
return 1;
},
sort_mmdd: function(a,b) {
mtch = a[0].match(sorttable.DATE_RE);
y = mtch[3]; d = mtch[2]; m = mtch[1];
if (m.length == 1) m = '0'+m;
if (d.length == 1) d = '0'+d;
dt1 = y+m+d;
mtch = b[0].match(sorttable.DATE_RE);
y = mtch[3]; d = mtch[2]; m = mtch[1];
if (m.length == 1) m = '0'+m;
if (d.length == 1) d = '0'+d;
dt2 = y+m+d;
if (dt1==dt2) return 0;
if (dt1<dt2) return -1;
return 1;
},
shaker_sort: function(list, comp_func) {
// A stable sort function to allow multi-level sorting of data
// see: http://en.wikipedia.org/wiki/Cocktail_sort
// thanks to Joseph Nahmias
var b = 0;
var t = list.length - 1;
var swap = true;
while(swap) {
swap = false;
for(var i = b; i < t; ++i) {
if ( comp_func(list[i], list[i+1]) > 0 ) {
var q = list[i]; list[i] = list[i+1]; list[i+1] = q;
swap = true;
}
} // for
t--;
if (!swap) break;
for(var i = t; i > b; --i) {
if ( comp_func(list[i], list[i-1]) < 0 ) {
var q = list[i]; list[i] = list[i-1]; list[i-1] = q;
swap = true;
}
} // for
b++;
} // while(swap)
}
}
/* ******************************************************************
Supporting functions: bundled here to avoid depending on a library
****************************************************************** */
// Dean Edwards/Matthias Miller/John Resig
/* for Mozilla/Opera9 */
if (document.addEventListener) {
document.addEventListener("DOMContentLoaded", sorttable.init, false);
}
/* for Internet Explorer */
/*@cc_on @*/
/*@if (@_win32)
document.write("<script id=__ie_onload defer src=javascript:void(0)><\/script>");
var script = document.getElementById("__ie_onload");
script.onreadystatechange = function() {
if (this.readyState == "complete") {
sorttable.init(); // call the onload handler
}
};
/*@end @*/
/* for Safari */
if (/WebKit/i.test(navigator.userAgent)) { // sniff
var _timer = setInterval(function() {
if (/loaded|complete/.test(document.readyState)) {
sorttable.init(); // call the onload handler
}
}, 10);
}
/* for other browsers */
window.onload = sorttable.init;
// written by Dean Edwards, 2005
// with input from Tino Zijdel, Matthias Miller, Diego Perini
// http://dean.edwards.name/weblog/2005/10/add-event/
function dean_addEvent(element, type, handler) {
if (element.addEventListener) {
element.addEventListener(type, handler, false);
} else {
// assign each event handler a unique ID
if (!handler.$$guid) handler.$$guid = dean_addEvent.guid++;
// create a hash table of event types for the element
if (!element.events) element.events = {};
// create a hash table of event handlers for each element/event pair
var handlers = element.events[type];
if (!handlers) {
handlers = element.events[type] = {};
// store the existing event handler (if there is one)
if (element["on" + type]) {
handlers[0] = element["on" + type];
}
}
// store the event handler in the hash table
handlers[handler.$$guid] = handler;
// assign a global event handler to do all the work
element["on" + type] = handleEvent;
}
};
// a counter used to create unique IDs
dean_addEvent.guid = 1;
function removeEvent(element, type, handler) {
if (element.removeEventListener) {
element.removeEventListener(type, handler, false);
} else {
// delete the event handler from the hash table
if (element.events && element.events[type]) {
delete element.events[type][handler.$$guid];
}
}
};
function handleEvent(event) {
var returnValue = true;
// grab the event object (IE uses a global event object)
event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event);
// get a reference to the hash table of event handlers
var handlers = this.events[event.type];
// execute each event handler
for (var i in handlers) {
this.$$handleEvent = handlers[i];
if (this.$$handleEvent(event) === false) {
returnValue = false;
}
}
return returnValue;
};
function fixEvent(event) {
// add W3C standard event methods
event.preventDefault = fixEvent.preventDefault;
event.stopPropagation = fixEvent.stopPropagation;
return event;
};
fixEvent.preventDefault = function() {
this.returnValue = false;
};
fixEvent.stopPropagation = function() {
this.cancelBubble = true;
}
// Dean's forEach: http://dean.edwards.name/base/forEach.js
/*
forEach, version 1.0
Copyright 2006, Dean Edwards
License: http://www.opensource.org/licenses/mit-license.php
*/
// array-like enumeration
if (!Array.forEach) { // mozilla already supports this
Array.forEach = function(array, block, context) {
for (var i = 0; i < array.length; i++) {
block.call(context, array[i], i, array);
}
};
}
// generic enumeration
Function.prototype.forEach = function(object, block, context) {
for (var key in object) {
if (typeof this.prototype[key] == "undefined") {
block.call(context, object[key], key, object);
}
}
};
// character enumeration
String.forEach = function(string, block, context) {
Array.forEach(string.split(""), function(chr, index) {
block.call(context, chr, index, string);
});
};
// globally resolve forEach enumeration
var forEach = function(object, block, context) {
if (object) {
var resolve = Object; // default
if (object instanceof Function) {
// functions have a "length" property
resolve = Function;
} else if (object.forEach instanceof Function) {
// the object implements a custom forEach method so use that
object.forEach(block, context);
return;
} else if (typeof object == "string") {
// the object is a string
resolve = String;
} else if (typeof object.length == "number") {
// the object is array-like
resolve = Array;
}
resolve.forEach(object, block, context);
}
};

224
templates/leaderboards.html Normal file
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@ -0,0 +1,224 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Leaderboards - RYG</title>
<script src="{{ url_for('static', filename='sorttable.js') }}"></script>
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0-beta.2/css/bootstrap.min.css"
integrity="sha384-PsH8R72JQ3SOdhVi3uxftmaW6Vc51MKb0q5P2rRUpPvrszuE4W1povHYgTpBfshb" crossorigin="anonymous">
<link rel="stylesheet" href="{{ url_for('static', filename='royal.css') }}">
</head>
<body>
<div class="container">
<h1>
Dota 2
</h1>
<table class="table table-hover sortable">
<thead>
<tr>
<th>Royal</th>
<th>Steam</th>
<th>Wins</th>
<th>Solo MMR</th>
<th>Party MMR</th>
</tr>
</thead>
<tbody>
{% for record in dota_data %}
<tr>
<td>{{ record.steam.royal.username }}</td>
<td><img src="{{ record.steam.avatar_url() }}"> {{ record.steam.persona_name }}</td>
<td>{{ record.wins }}</td>
<td>{{ record.solo_mmr if record.solo_mmr is not none}}</td>
<td>{{ record.party_mmr if record.party_mmr is not none}}</td>
</tr>
{% endfor %}
</tbody>
</table>
<h1>
Rocket League
</h1>
<table class="table table-hover sortable rl">
<thead>
<tr>
<th>Royal</th>
<th>Steam</th>
<th>Singolo <small>1v1</small></th>
<th>Doppio <small>2v2</small></th>
<th>Standard <small>3v3</small></th>
<th>Solo Standard <small>SoloQ</small></th>
</tr>
</thead>
<tbody>
{% for record in rl_data %}
<tr>
<td>{{ record.steam.royal.username }}</td>
<td><img src="{{ record.steam.avatar_url() }}"> {{ record.steam.persona_name }}</td>
<td class="rl-rank" sorttable_customkey="{{ record.single_mmr if record.single_mmr is not none }}">
{% if record.single_rank is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/{{ record.single_rank }}.png">
<div class="rl-rank-text">
<div class="rl-rank-number">{{ record.single_mmr }}</div>
<div class="rl-rank-division">Div {{ record.single_div + 1 }}</div>
</div>
{% elif record.single_mmr is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/0.png">
<div class="rl-rank-text rl-unranked">
<div class="rl-rank-number">{{ record.single_mmr }}</div>
<div class="rl-rank-division">Inattivo</div>
</div>
{% endif %}
</td>
<td class="rl-rank" sorttable_customkey="{{ record.doubles_mmr if record.doubles_mmr is not none }}">
{% if record.doubles_rank is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/{{ record.doubles_rank }}.png">
<div class="rl-rank-text">
<div class="rl-rank-number">{{ record.doubles_mmr }}</div>
<div class="rl-rank-division">Div {{ record.doubles_div + 1 }}</div>
</div>
{% elif record.doubles_mmr is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/0.png">
<div class="rl-rank-text rl-unranked">
<div class="rl-rank-number">{{ record.doubles_mmr }}</div>
<div class="rl-rank-division">Inattivo</div>
</div>
{% endif %}
</td>
<td class="rl-rank" sorttable_customkey="{{ record.standard_mmr if record.standard_mmr is not none }}">
{% if record.standard_rank is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/{{ record.standard_rank }}.png">
<div class="rl-rank-text">
<div class="rl-rank-number">{{ record.standard_mmr }}</div>
<div class="rl-rank-division">Div {{ record.standard_div + 1 }}</div>
</div>
{% elif record.standard_mmr is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/0.png">
<div class="rl-rank-text rl-unranked">
<div class="rl-rank-number">{{ record.standard_mmr }}</div>
<div class="rl-rank-division">Inattivo</div>
</div>
{% endif %}
</td>
<td class="rl-rank" sorttable_customkey="{{ record.solo_std_mmr if record.solo_std_mmr is not none }}">
{% if record.solo_std_rank is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/{{ record.solo_std_rank }}.png">
<div class="rl-rank-text">
<div class="rl-rank-number">{{ record.solo_std_mmr }}</div>
<div class="rl-rank-division">Div {{ record.solo_std_div + 1 }}</div>
</div>
{% elif record.solo_std_mmr is not none %}
<img class="thirtytwo" src="https://rocketleaguestats.com/assets/img/rocket_league/ranked/season_four/0.png">
<div class="rl-rank-text rl-unranked">
<div class="rl-rank-number">{{ record.solo_std_mmr }}</div>
<div class="rl-rank-division">Inattivo</div>
</div>
{% endif %}
</td>
</tr>
{% endfor %}
</tbody>
</table>
<h1>
Overwatch
</h1>
<table class="table table-hover sortable">
<thead>
<tr>
<th>Royal</th>
<th>Battletag</th>
<th>Livello</th>
<th>Rank</th>
</tr>
</thead>
<tbody>
{% for record in ow_data %}
<tr>
<td>{{ record.royal.username }}</td>
<td><a href="https://playoverwatch.com/en-us/career/pc/eu/{{ record.__str__(separator='-') }}"><img class="thirtytwo slightly-round" src="{{ record.icon_url() }}"> {{ record }}</a></td>
<td>{{ record.level }}</td>
<td>
{% if record.rank is not none %}
<img class="thirtytwo" src="https://d1u1mce87gyfbn.cloudfront.net/game/rank-icons/season-2/rank-
{% if record.rank < 1500 %}1
{% elif record.rank < 2000 %}2
{% elif record.rank < 2500 %}3
{% elif record.rank < 3000 %}4
{% elif record.rank < 3500 %}5
{% elif record.rank < 4000 %}6
{% endif %}.png">
{{ record.rank }}
{% endif %}
</td>
</tr>
{% endfor %}
</tbody>
</table>
<h1>
Osu!
</h1>
<table class="table table-hover sortable">
<thead>
<tr>
<th>Royal</th>
<th>Username</th>
<th>osu!</th>
<th>osu!taiko</th>
<th>osu!catch</th>
<th>osu!mania</th>
</tr>
</thead>
<tbody>
{% for record in osu_data %}
<tr>
<td>{{ record.royal.username }}</td>
<td><a href="https://osu.ppy.sh/users/{{ record.osu_id }}"><img class="thirtytwo" src="https://a.ppy.sh/{{ record.osu_id }}"> {{ record.osu_name }}</a></td>
<td sorttable_customkey="{{ record.std_pp }}">{{ record.std_pp|round(0, "floor")|int if record.std_pp is not none and record.std_pp >= 1 }}</td>
<td sorttable_customkey="{{ record.taiko_pp }}">{{ record.taiko_pp|round(0, "floor")|int if record.taiko_pp is not none and record.taiko_pp >= 1 }}</td>
<td sorttable_customkey="{{ record.catch_pp }}">{{ record.catch_pp|round(0, "floor")|int if record.catch_pp is not none and record.catch_pp >= 1 }}</td>
<td sorttable_customkey="{{ record.mania_pp }}">{{ record.mania_pp|round(0, "floor")|int if record.mania_pp is not none and record.mania_pp >= 1 }}</td>
</tr>
{% endfor %}
</tbody>
</table>
<h1>
League of Legends
</h1>
<table class="table table-hover sortable">
<thead>
<tr>
<th>Royal</th>
<th>Summoner</th>
<th>Livello</th>
<th>Solo <small>SR</small></th>
<th>Flex <small>SR</small></th>
<th>Flex <small>TT</small></th>
</tr>
</thead>
<tbody>
{% for record in lol_data %}
<tr>
<td>{{ record.royal.username }}</td>
<td><img class="thirtytwo round" src="http://avatar.leagueoflegends.com/EUW1/{{ record.summoner_name }}.png"> {{ record.summoner_name }}</td>
<td>{{ record.level }}</td>
{% if record.solo_division is not none %}
<td sorttable_customkey="{{ (record.solo_division.value + 1) * 6 - record.solo_rank.value }}"><img class="thirtytwo" src="{{ url_for('static', filename='lol-rank-icons/' + record.solo_division.name|lower + "_" + record.solo_rank.name|lower + ".png") }}"> {{ record.solo_division.name|capitalize }} {{ record.solo_rank.name }}</td>
{% else %}
<td></td>
{% endif %}
{% if record.flex_division is not none %}
<td sorttable_customkey="{{ (record.flex_division.value + 1) * 6 - record.flex_rank.value }}"><img class="thirtytwo" src="{{ url_for('static', filename='lol-rank-icons/' + record.flex_division.name|lower + "_" + record.flex_rank.name|lower + ".png") }}"> {{ record.flex_division.name|capitalize }} {{ record.flex_rank.name }}</td>
{% else %}
<td></td>
{% endif %}
{% if record.twtr_division is not none %}
<td sorttable_customkey="{{ (record.twtr_division.value + 1) * 6 - record.twtr_rank.value }}"><img class="thirtytwo" src="{{ url_for('static', filename='lol-rank-icons/' + record.twtr_division.name|lower + "_" + record.twtr_rank.name|lower + ".png") }}"> {{ record.twtr_division.name|capitalize }} {{ record.twtr_rank.name }}</td>
{% else %}
<td></td>
{% endif %}
</tr>
{% endfor %}
</tbody>
</table>
</div>
</body>
</html>

View file

@ -2,14 +2,11 @@ import db
import errors import errors
import time import time
# Create a new database session
session = db.Session()
# Stop updating if Ctrl-C is pressed # Stop updating if Ctrl-C is pressed
try: try:
# Update Steam # Update Steam
print("STEAM") print("STEAM")
for user in session.query(db.Steam).all(): for user in db.session.query(db.Steam).all():
print(f"Updating {user.royal.username}", end="\t\t", flush=True) print(f"Updating {user.royal.username}", end="\t\t", flush=True)
try: try:
user.update() user.update()
@ -20,10 +17,10 @@ try:
else: else:
print("OK") print("OK")
finally: finally:
time.sleep(1) time.sleep(0.5)
# Update Rocket League # Update Rocket League
print("ROCKET LEAGUE") print("ROCKET LEAGUE")
for user in session.query(db.RocketLeague).all(): for user in db.session.query(db.RocketLeague).all():
print(f"Updating {user.steam.royal.username}", end="\t\t", flush=True) print(f"Updating {user.steam.royal.username}", end="\t\t", flush=True)
try: try:
user.update() user.update()
@ -34,10 +31,10 @@ try:
else: else:
print("OK") print("OK")
finally: finally:
time.sleep(1) time.sleep(0.5)
# Update Dota 2 # Update Dota 2
print("DOTA 2") print("DOTA 2")
for user in session.query(db.Dota).all(): for user in db.session.query(db.Dota).all():
print(f"Updating {user.steam.royal.username}", end="\t\t", flush=True) print(f"Updating {user.steam.royal.username}", end="\t\t", flush=True)
try: try:
user.update() user.update()
@ -48,10 +45,10 @@ try:
else: else:
print("OK") print("OK")
finally: finally:
time.sleep(1) time.sleep(0.5)
# Update League of Legends # Update League of Legends
print("LEAGUE OF LEGENDS") print("LEAGUE OF LEGENDS")
for user in session.query(db.LeagueOfLegends).all(): for user in db.session.query(db.LeagueOfLegends).all():
print(f"Updating {user.royal.username}", end="\t\t", flush=True) print(f"Updating {user.royal.username}", end="\t\t", flush=True)
try: try:
user.update() user.update()
@ -62,10 +59,10 @@ try:
else: else:
print("OK") print("OK")
finally: finally:
time.sleep(1) time.sleep(0.5)
# Update Osu! # Update Osu!
print("OSU!") print("OSU!")
for user in session.query(db.Osu).all(): for user in db.session.query(db.Osu).all():
print(f"Updating {user.royal.username}", end="\t\t", flush=True) print(f"Updating {user.royal.username}", end="\t\t", flush=True)
try: try:
user.update() user.update()
@ -76,10 +73,10 @@ try:
else: else:
print("OK") print("OK")
finally: finally:
time.sleep(1) time.sleep(0.5)
# Update Overwatch # Update Overwatch
print("OVERWATCH") print("OVERWATCH")
for user in session.query(db.Overwatch).all(): for user in db.session.query(db.Overwatch).all():
print(f"Updating {user.royal.username}", end="\t\t", flush=True) print(f"Updating {user.royal.username}", end="\t\t", flush=True)
try: try:
user.update() user.update()
@ -90,10 +87,11 @@ try:
else: else:
print("OK") print("OK")
finally: finally:
time.sleep(1) time.sleep(0.5)
except KeyboardInterrupt: except KeyboardInterrupt:
pass pass
finally: finally:
print("Committing...\t\t") print("Committing...\t\t")
session.commit() db.session.commit()
print("OK") print("OK")
db.session.close()

20
webserver.py Normal file
View file

@ -0,0 +1,20 @@
from flask import Flask, render_template
from db import session, Session, Royal, Steam, RocketLeague, Dota, Osu, Overwatch, LeagueOfLegends
app = Flask(__name__)
app.jinja_env.trim_blocks = True
app.jinja_env.lstrip_blocks = True
@app.route("/leaderboards")
def page_leaderboards():
dota_data = session.query(Dota).join(Steam).join(Royal).all()
rl_data = session.query(RocketLeague).join(Steam).join(Royal).all()
ow_data = session.query(Overwatch).join(Royal).all()
osu_data = session.query(Osu).join(Royal).all()
lol_data = session.query(LeagueOfLegends).join(Royal).all()
return render_template("leaderboards.html", dota_data=dota_data, rl_data=rl_data, ow_data=ow_data, osu_data=osu_data, lol_data=lol_data)
if __name__ == "__main__":
app.run(host="0.0.0.0", port=1234, debug=True)
session.close()