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https://github.com/RYGhub/royalnet.git
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sdifjsif
This commit is contained in:
parent
c5e45621f2
commit
3e5afe17aa
4 changed files with 63 additions and 42 deletions
14
db.py
14
db.py
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@ -251,12 +251,16 @@ class Dota(Base):
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steam_id = Column(String, ForeignKey("steam.steam_id"), primary_key=True)
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steam_id = Column(String, ForeignKey("steam.steam_id"), primary_key=True)
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steam = relationship("Steam")
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steam = relationship("Steam")
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solo_mmr = Column(Integer)
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rank_tier = Column(Integer)
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party_mmr = Column(Integer)
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wins = Column(Integer, nullable=False)
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wins = Column(Integer, nullable=False)
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losses = Column(Integer, nullable=False)
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losses = Column(Integer, nullable=False)
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def get_rank_icon_url(self):
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if self.rank_tier is None or self.rank_tier < 10:
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f"https://www.opendota.com/assets/images/dota2/rank_icons/rank_icon_0.png"
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return f"https://www.opendota.com/assets/images/dota2/rank_icons/rank_icon_{self.rank_tier - 10 // 6}.png"
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@staticmethod
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@staticmethod
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def create(session: Session, steam_id: int):
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def create(session: Session, steam_id: int):
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d = session.query(Dota).get(steam_id)
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d = session.query(Dota).get(steam_id)
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@ -273,8 +277,7 @@ class Dota(Base):
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raise RequestError("OpenDota returned {r.status_code}")
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raise RequestError("OpenDota returned {r.status_code}")
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wl = r.json()
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wl = r.json()
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new_record = Dota(steam_id=steam_id,
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new_record = Dota(steam_id=steam_id,
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solo_mmr=data["solo_competitive_rank"],
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rank_tier=data["rank_tier"],
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party_mmr=data["competitive_rank"],
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wins=wl["win"],
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wins=wl["win"],
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losses=wl["lose"])
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losses=wl["lose"])
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return new_record
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return new_record
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@ -288,8 +291,7 @@ class Dota(Base):
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if r.status_code != 200:
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if r.status_code != 200:
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raise RequestError("OpenDota returned {r.status_code}")
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raise RequestError("OpenDota returned {r.status_code}")
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wl = r.json()
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wl = r.json()
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self.solo_mmr = data["solo_competitive_rank"]
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self.rank_tier = data["rank_tier"]
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self.party_mmr = data["competitive_rank"]
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self.wins = wl["win"]
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self.wins = wl["win"]
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self.losses = wl["lose"]
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self.losses = wl["lose"]
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@ -289,7 +289,7 @@ async def on_message(message: discord.Message):
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if voice_player is None:
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if voice_player is None:
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await client.send_message(message.channel, f"ℹ Non c'è nulla in riproduzione al momento.")
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await client.send_message(message.channel, f"ℹ Non c'è nulla in riproduzione al momento.")
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return
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return
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await client.send_message(message.channel, f"ℹ Ora in riproduzione in <#{voice_client.channel.id}>:", embed=voice_playing.create_embed())
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await client.send_message(message.channel, f"▶️ Ora in riproduzione in <#{voice_client.channel.id}>:", embed=voice_playing.create_embed())
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elif message.content.startswith("!queue"):
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elif message.content.startswith("!queue"):
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if voice_player is None:
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if voice_player is None:
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await client.send_message(message.channel, f"ℹ Non c'è nulla in riproduzione al momento.")
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await client.send_message(message.channel, f"ℹ Non c'è nulla in riproduzione al momento.")
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@ -51,41 +51,62 @@ def cmd_register(bot: Bot, update: Update):
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def cmd_discord(bot: Bot, update: Update):
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def cmd_discord(bot: Bot, update: Update):
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discord_connection.send("/cv")
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discord_connection.send("/cv")
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server_members = discord_connection.recv()
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server_members = discord_connection.recv()
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channels = {0:None}
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members_in_channels = {0:[]}
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message = ""
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message = ""
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# Find all the channels
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for member in server_members:
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for member in server_members:
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if member.status == DiscordStatus.offline and member.voice.voice_channel is None:
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continue
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if member.bot:
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continue
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# Online status emoji
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if member.status == DiscordStatus.online:
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message += "🔵 "
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elif member.status == DiscordStatus.idle:
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message += "⚫️ "
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elif member.status == DiscordStatus.dnd:
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message += "🔴 "
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elif member.status == DiscordStatus.offline:
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message += "⚪️ "
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# Nickname
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if member.nick is not None:
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message += member.nick
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else:
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message += member.name
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# Voice
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if member.voice.voice_channel is not None:
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if member.voice.voice_channel is not None:
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# Voice status
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channel = members_in_channels.get(member.voice.voice_channel.id)
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if member.voice.self_deaf:
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if channel is None:
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message += f" | 🔇 {member.voice.voice_channel.name}"
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members_in_channels[member.voice.voice_channel.id] = list()
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elif member.voice.self_mute:
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channel = members_in_channels[member.voice.voice_channel.id]
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message += f" | 🔈 {member.voice.voice_channel.name}"
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channels[member.voice.voice_channel.id] = member.voice.voice_channel
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channel.append(member)
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else:
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members_in_channels[0].append(member)
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# Edit the message, sorted by channel
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for channel in channels:
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members_in_channels[channel].sort(key=lambda x: x.nick if x.nick is not None else x.name)
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if channel == 0:
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message += "Non in chat vocale:\n"
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else:
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message += f"In #{channels[channel].name}:\n"
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for member in members_in_channels[channel]:
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if member.status == DiscordStatus.offline and member.voice.voice_channel is None:
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continue
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if member.bot:
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continue
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# Online status emoji
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if member.status == DiscordStatus.online:
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message += "🔵 "
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elif member.status == DiscordStatus.idle:
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message += "⚫️ "
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elif member.status == DiscordStatus.dnd:
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message += "🔴 "
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elif member.status == DiscordStatus.offline:
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message += "⚪️ "
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# Voice
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if channel != 0:
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# Voice status
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if member.voice.self_deaf:
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message += f"🔇 "
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elif member.voice.self_mute:
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message += f"🔈 "
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else:
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message += f"🔊 "
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# Nickname
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if member.nick is not None:
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message += member.nick
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else:
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else:
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message += f" | 🔊 {member.voice.voice_channel.name}"
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message += member.name
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# Game or stream
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# Game or stream
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if member.game is not None:
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if member.game is not None:
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if member.game.type == 0:
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if member.game.type == 0:
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message += f" | 🎮 {member.game.name}"
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message += f" | 🎮 {member.game.name}"
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elif member.game.type == 1:
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elif member.game.type == 1:
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message += f" | 📡 [{member.game.name}]({member.game.url})"
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message += f" | 📡 [{member.game.name}]({member.game.url})"
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message += "\n"
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message += "\n"
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message += "\n"
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bot.send_message(update.message.chat.id, message, disable_web_page_preview=True, parse_mode="Markdown")
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bot.send_message(update.message.chat.id, message, disable_web_page_preview=True, parse_mode="Markdown")
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@ -23,8 +23,7 @@
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<th>Royal</th>
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<th>Royal</th>
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<th>Steam</th>
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<th>Steam</th>
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<th>Wins</th>
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<th>Wins</th>
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<th>Solo MMR</th>
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<th>Rank</th>
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<th>Party MMR</th>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody>
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<tbody>
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@ -33,8 +32,7 @@
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<td>{{ record.steam.royal.username }}</td>
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<td>{{ record.steam.royal.username }}</td>
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<td><a href="http://steamcommunity.com/profiles/{{ record.steam.steam_id }}"><img src="{{ record.steam.avatar_url() }}"> {{ record.steam.persona_name }}</a></td>
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<td><a href="http://steamcommunity.com/profiles/{{ record.steam.steam_id }}"><img src="{{ record.steam.avatar_url() }}"> {{ record.steam.persona_name }}</a></td>
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<td>{{ record.wins }}</td>
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<td>{{ record.wins }}</td>
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<td>{{ record.solo_mmr if record.solo_mmr is not none}}</td>
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<td><img src="{{ record.get_rank_icon_url() }}"</td>
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<td>{{ record.party_mmr if record.party_mmr is not none}}</td>
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</tr>
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</tr>
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{% endfor %}
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{% endfor %}
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</tbody>
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</tbody>
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