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Prevent sending 90000 events to Sentry
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parent
092d286a56
commit
565bbf68e3
1 changed files with 4 additions and 2 deletions
6
db.py
6
db.py
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@ -160,7 +160,7 @@ class Steam(Base):
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else:
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else:
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return f"{int(steam_id) - 76561197960265728}"
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return f"{int(steam_id) - 76561197960265728}"
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def update(self):
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def update(self, raise_if_private: bool=False):
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r = requests.get(f"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={config['Steam']['api_key']}&steamids={self.steam_id}")
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r = requests.get(f"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={config['Steam']['api_key']}&steamids={self.steam_id}")
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if r.status_code != 200:
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if r.status_code != 200:
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raise RequestError(f"Steam returned {r.status_code}")
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raise RequestError(f"Steam returned {r.status_code}")
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@ -174,7 +174,9 @@ class Steam(Base):
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if "response" not in j \
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if "response" not in j \
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or "games" not in j["response"] \
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or "games" not in j["response"] \
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or len(j["response"]["games"]) < 1:
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or len(j["response"]["games"]) < 1:
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raise RequestError(f"Game data is private")
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if raise_if_private:
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raise RequestError(f"Game data is private")
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return
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self.most_played_game_id = j["response"]["games"][0]["appid"]
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self.most_played_game_id = j["response"]["games"][0]["appid"]
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