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Add save_db() function
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parent
e06dc9a5e8
commit
5dffe99f99
1 changed files with 15 additions and 22 deletions
37
main.py
37
main.py
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@ -32,6 +32,14 @@ file = open("discordtoken.txt", "r")
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token = file.read()
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file.close()
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# Save the db
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def save_db():
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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del f
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# Every timeout seconds, update player status and check for levelups
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async def overwatch_status_change(timeout):
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while True:
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@ -59,9 +67,6 @@ async def overwatch_status_change(timeout):
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loop.create_task(send_event(eventmsg=s.overwatch_level_up, player=player, level=level))
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# Update database
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db[player]["overwatch"]["level"] = level
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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# Check for rank changes
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rank = r["data"]["competitive"]["rank"]
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if rank is not None:
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@ -77,9 +82,7 @@ async def overwatch_status_change(timeout):
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rank=rank, medal=overwatch.url_to_medal(r["data"]["competitive"]["rank_img"])))
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# Update database
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db[player]["overwatch"]["rank"] = rank
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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save_db()
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finally:
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asyncio.sleep(1)
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print("[Overwatch] Check completed successfully.")
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@ -126,9 +129,7 @@ async def league_rank_change(timeout):
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# Update database
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db[player]["league"]["tier"] = tier_number
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db[player]["league"]["division"] = roman_number
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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save_db()
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finally:
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# Prevent getting ratelimited by Riot
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await asyncio.sleep(2)
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@ -166,9 +167,7 @@ async def league_level_up(timeout):
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loop.create_task(send_event(eventmsg=s.league_level_up, player=player, level=level))
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# Update database
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db[player]["league"]["level"] = level
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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save_db()
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finally:
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# Prevent getting ratelimited by Riot
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await asyncio.sleep(2)
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@ -223,9 +222,7 @@ async def brawlhalla_update_mmr(timeout):
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loop.create_task(send_event(s.brawlhalla_new_mmr, player=player, mmr=mmr, oldmmr=old_mmr))
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# Update database
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db[player]["brawlhalla"]["mmr"] = mmr
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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save_db()
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break
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finally:
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await asyncio.sleep(1)
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@ -277,9 +274,7 @@ async def opendota_last_match(timeout):
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db[player]["dota"] = {
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"lastmatch": last
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}
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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save_db()
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finally:
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await asyncio.sleep(2)
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print("[OpenDota] Check successful.")
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@ -319,9 +314,7 @@ async def osu_pp(timeout):
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loop.create_task(send_event(s.osu_pp_change, **f))
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else:
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db[player]["osu"][str(mode)] = 0.0
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f = open("db.json", "w")
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json.dump(db, f)
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f.close()
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save_db()
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finally:
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await asyncio.sleep(5)
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print("[Osu!] Check successful.")
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@ -371,10 +364,10 @@ print("[League] Added level change check to the queue.")
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loop.create_task(osu_pp(1800))
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print("[Osu!] Added pp change check to the queue.")
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# Run until ^C
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try:
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loop.run_until_complete(d_client.start(token))
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except KeyboardInterrupt:
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loop.run_until_complete(d_client.logout())
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# cancel all tasks lingering
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finally:
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loop.close()
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