mirror of
https://github.com/RYGhub/royalnet.git
synced 2024-11-27 13:34:28 +00:00
Add save_db() function
This commit is contained in:
parent
e06dc9a5e8
commit
5dffe99f99
1 changed files with 15 additions and 22 deletions
37
main.py
37
main.py
|
@ -32,6 +32,14 @@ file = open("discordtoken.txt", "r")
|
||||||
token = file.read()
|
token = file.read()
|
||||||
file.close()
|
file.close()
|
||||||
|
|
||||||
|
# Save the db
|
||||||
|
def save_db():
|
||||||
|
f = open("db.json", "w")
|
||||||
|
json.dump(db, f)
|
||||||
|
f.close()
|
||||||
|
del f
|
||||||
|
|
||||||
|
|
||||||
# Every timeout seconds, update player status and check for levelups
|
# Every timeout seconds, update player status and check for levelups
|
||||||
async def overwatch_status_change(timeout):
|
async def overwatch_status_change(timeout):
|
||||||
while True:
|
while True:
|
||||||
|
@ -59,9 +67,6 @@ async def overwatch_status_change(timeout):
|
||||||
loop.create_task(send_event(eventmsg=s.overwatch_level_up, player=player, level=level))
|
loop.create_task(send_event(eventmsg=s.overwatch_level_up, player=player, level=level))
|
||||||
# Update database
|
# Update database
|
||||||
db[player]["overwatch"]["level"] = level
|
db[player]["overwatch"]["level"] = level
|
||||||
f = open("db.json", "w")
|
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
# Check for rank changes
|
# Check for rank changes
|
||||||
rank = r["data"]["competitive"]["rank"]
|
rank = r["data"]["competitive"]["rank"]
|
||||||
if rank is not None:
|
if rank is not None:
|
||||||
|
@ -77,9 +82,7 @@ async def overwatch_status_change(timeout):
|
||||||
rank=rank, medal=overwatch.url_to_medal(r["data"]["competitive"]["rank_img"])))
|
rank=rank, medal=overwatch.url_to_medal(r["data"]["competitive"]["rank_img"])))
|
||||||
# Update database
|
# Update database
|
||||||
db[player]["overwatch"]["rank"] = rank
|
db[player]["overwatch"]["rank"] = rank
|
||||||
f = open("db.json", "w")
|
save_db()
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
finally:
|
finally:
|
||||||
asyncio.sleep(1)
|
asyncio.sleep(1)
|
||||||
print("[Overwatch] Check completed successfully.")
|
print("[Overwatch] Check completed successfully.")
|
||||||
|
@ -126,9 +129,7 @@ async def league_rank_change(timeout):
|
||||||
# Update database
|
# Update database
|
||||||
db[player]["league"]["tier"] = tier_number
|
db[player]["league"]["tier"] = tier_number
|
||||||
db[player]["league"]["division"] = roman_number
|
db[player]["league"]["division"] = roman_number
|
||||||
f = open("db.json", "w")
|
save_db()
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
finally:
|
finally:
|
||||||
# Prevent getting ratelimited by Riot
|
# Prevent getting ratelimited by Riot
|
||||||
await asyncio.sleep(2)
|
await asyncio.sleep(2)
|
||||||
|
@ -166,9 +167,7 @@ async def league_level_up(timeout):
|
||||||
loop.create_task(send_event(eventmsg=s.league_level_up, player=player, level=level))
|
loop.create_task(send_event(eventmsg=s.league_level_up, player=player, level=level))
|
||||||
# Update database
|
# Update database
|
||||||
db[player]["league"]["level"] = level
|
db[player]["league"]["level"] = level
|
||||||
f = open("db.json", "w")
|
save_db()
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
finally:
|
finally:
|
||||||
# Prevent getting ratelimited by Riot
|
# Prevent getting ratelimited by Riot
|
||||||
await asyncio.sleep(2)
|
await asyncio.sleep(2)
|
||||||
|
@ -223,9 +222,7 @@ async def brawlhalla_update_mmr(timeout):
|
||||||
loop.create_task(send_event(s.brawlhalla_new_mmr, player=player, mmr=mmr, oldmmr=old_mmr))
|
loop.create_task(send_event(s.brawlhalla_new_mmr, player=player, mmr=mmr, oldmmr=old_mmr))
|
||||||
# Update database
|
# Update database
|
||||||
db[player]["brawlhalla"]["mmr"] = mmr
|
db[player]["brawlhalla"]["mmr"] = mmr
|
||||||
f = open("db.json", "w")
|
save_db()
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
break
|
break
|
||||||
finally:
|
finally:
|
||||||
await asyncio.sleep(1)
|
await asyncio.sleep(1)
|
||||||
|
@ -277,9 +274,7 @@ async def opendota_last_match(timeout):
|
||||||
db[player]["dota"] = {
|
db[player]["dota"] = {
|
||||||
"lastmatch": last
|
"lastmatch": last
|
||||||
}
|
}
|
||||||
f = open("db.json", "w")
|
save_db()
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
finally:
|
finally:
|
||||||
await asyncio.sleep(2)
|
await asyncio.sleep(2)
|
||||||
print("[OpenDota] Check successful.")
|
print("[OpenDota] Check successful.")
|
||||||
|
@ -319,9 +314,7 @@ async def osu_pp(timeout):
|
||||||
loop.create_task(send_event(s.osu_pp_change, **f))
|
loop.create_task(send_event(s.osu_pp_change, **f))
|
||||||
else:
|
else:
|
||||||
db[player]["osu"][str(mode)] = 0.0
|
db[player]["osu"][str(mode)] = 0.0
|
||||||
f = open("db.json", "w")
|
save_db()
|
||||||
json.dump(db, f)
|
|
||||||
f.close()
|
|
||||||
finally:
|
finally:
|
||||||
await asyncio.sleep(5)
|
await asyncio.sleep(5)
|
||||||
print("[Osu!] Check successful.")
|
print("[Osu!] Check successful.")
|
||||||
|
@ -371,10 +364,10 @@ print("[League] Added level change check to the queue.")
|
||||||
loop.create_task(osu_pp(1800))
|
loop.create_task(osu_pp(1800))
|
||||||
print("[Osu!] Added pp change check to the queue.")
|
print("[Osu!] Added pp change check to the queue.")
|
||||||
|
|
||||||
|
# Run until ^C
|
||||||
try:
|
try:
|
||||||
loop.run_until_complete(d_client.start(token))
|
loop.run_until_complete(d_client.start(token))
|
||||||
except KeyboardInterrupt:
|
except KeyboardInterrupt:
|
||||||
loop.run_until_complete(d_client.logout())
|
loop.run_until_complete(d_client.logout())
|
||||||
# cancel all tasks lingering
|
|
||||||
finally:
|
finally:
|
||||||
loop.close()
|
loop.close()
|
||||||
|
|
Loading…
Reference in a new issue