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2 changed files with 50 additions and 20 deletions
12
db.py
12
db.py
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@ -1249,10 +1249,14 @@ class Match(Base):
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plist = f"Giocatori{minimum}:\n"
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ignore_count = 0
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for player in player_list:
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if player.status == MatchmakingStatus.WAIT_FOR_ME:
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icon = "🕒"
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elif player.status == MatchmakingStatus.READY:
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if player.status == MatchmakingStatus.READY:
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icon = "🔵"
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elif player.status == MatchmakingStatus.WAIT_FOR_ME:
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icon = "🕒"
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elif player.status == MatchmakingStatus.MAYBE:
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icon = "❔"
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elif player.status == MatchmakingStatus.SOMEONE_ELSE:
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icon = "💬"
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elif player.status == MatchmakingStatus.IGNORED:
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ignore_count += 1
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continue
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@ -1282,6 +1286,8 @@ class Match(Base):
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class MatchmakingStatus(enum.IntEnum):
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WAIT_FOR_ME = 1
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READY = 2
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MAYBE = 3
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SOMEONE_ELSE = 4
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IGNORED = -1
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@ -313,10 +313,20 @@ def cmd_mm(bot: Bot, update: Update):
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creator=user)
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session.add(db_match)
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session.flush()
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inline_keyboard = InlineKeyboardMarkup([[InlineKeyboardButton("🔵 Ci sono!", callback_data="match_ready")],
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[InlineKeyboardButton("🕒 Sto arrivando, aspettatemi!", callback_data="match_wait_for_me")],
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[InlineKeyboardButton("❌ Non vengo.", callback_data="match_ignore")],
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[InlineKeyboardButton("🚩 [termina la ricerca]", callback_data="match_close")]])
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inline_keyboard = InlineKeyboardMarkup([[InlineKeyboardButton("🔵 Possiamo iniziare!",
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callback_data="match_ready")],
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[InlineKeyboardButton("🕒 Ci sarò, aspettatemi!",
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callback_data="match_wait_for_me")],
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[InlineKeyboardButton("❔ Forse vengo, se non ci sono fate senza di me.",
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callback_data="match_maybe")],
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[InlineKeyboardButton("💬 Solo se viene anche qualcun altro...",
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callback_data="match_someone_else")],
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[InlineKeyboardButton("❌ Non ci sarò.",
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callback_data="match_ignore")],
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[InlineKeyboardButton("🗑 [annulla la partita]",
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callback_data="match_delete")],
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[InlineKeyboardButton("🚩 [avvia la partita]",
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callback_data="match_close")]])
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message = bot.send_message(config["Telegram"]["announcement_group"], db_match.generate_text(session=session),
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parse_mode="HTML",
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reply_markup=inline_keyboard)
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@ -398,11 +408,18 @@ def on_callback_query(bot: Bot, update: Update):
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elif update.callback_query.data == "match_ignore":
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status = db.MatchmakingStatus.IGNORED
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text = "❌ Non ti interessa questa partita."
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elif update.callback_query.data == "match_close":
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elif update.callback_query.data == "match_maybe":
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status = db.MatchmakingStatus.MAYBE
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text = "❔ Hai detto che forse ci sarai."
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elif update.callback_query.data == "match_someone_else":
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status = db.MatchmakingStatus.SOMEONE_ELSE
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text = "💬 Hai detto che vuoi aspettare che venga qualcun altro."
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elif update.callback_query.data == "match_close" or update.callback_query.data == "match_delete":
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status = None
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if match.creator == user:
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match.closed = True
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text = "🚩 Matchmaking chiuso!"
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if update.callback_query.data == "match_close":
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for player in match.players:
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if player.status == db.MatchmakingStatus.READY or player.status == db.MatchmakingStatus.WAIT_FOR_ME:
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try:
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@ -435,12 +452,19 @@ def on_callback_query(bot: Bot, update: Update):
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session.commit()
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bot.answer_callback_query(update.callback_query.id, text=text, cache_time=1)
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if not match.closed:
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inline_keyboard = InlineKeyboardMarkup([[InlineKeyboardButton("🔵 Ci sono!", callback_data="match_ready")],
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[InlineKeyboardButton("🕒 Sto arrivando, aspettatemi!",
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inline_keyboard = InlineKeyboardMarkup([[InlineKeyboardButton("🔵 Possiamo iniziare!",
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callback_data="match_ready")],
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[InlineKeyboardButton("🕒 Ci sarò, aspettatemi!",
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callback_data="match_wait_for_me")],
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[InlineKeyboardButton("❌ Non vengo.",
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[InlineKeyboardButton("❔ Forse vengo, se non ci sono fate senza di me.",
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callback_data="match_maybe")],
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[InlineKeyboardButton("💬 Solo se viene anche qualcun altro...",
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callback_data="match_someone_else")],
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[InlineKeyboardButton("❌ Non ci sarò.",
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callback_data="match_ignore")],
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[InlineKeyboardButton("🚩 [termina la ricerca]",
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[InlineKeyboardButton("🗑 [annulla la partita]",
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callback_data="match_delete")],
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[InlineKeyboardButton("🚩 [avvia la partita]",
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callback_data="match_close")]])
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else:
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inline_keyboard = None
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