mirror of
https://github.com/RYGhub/royalnet.git
synced 2024-11-23 19:44:20 +00:00
start progress on lel
This commit is contained in:
parent
abc4bab947
commit
d49f1f39eb
2 changed files with 95 additions and 37 deletions
|
@ -1,6 +1,7 @@
|
|||
import typing
|
||||
import riotwatcher
|
||||
import logging
|
||||
import asyncio
|
||||
from royalnet.commands import *
|
||||
from royalnet.utils import *
|
||||
from ..tables import LeagueOfLegends
|
||||
|
@ -23,21 +24,51 @@ class LeagueoflegendsCommand(Command):
|
|||
|
||||
_region = "euw1"
|
||||
|
||||
_telegram_group_id = -1001153723135
|
||||
|
||||
def __init__(self, interface: CommandInterface):
|
||||
super().__init__(interface)
|
||||
self._riotwatcher = riotwatcher.RiotWatcher(api_key=self.interface.bot.get_secret("leagueoflegends"))
|
||||
...
|
||||
|
||||
def _notify(self,
|
||||
obj: LeagueOfLegends,
|
||||
attribute_name: str,
|
||||
old_value: typing.Any,
|
||||
new_value: typing.Any):
|
||||
if self.interface.name == "telegram":
|
||||
if isinstance(old_value, LeagueLeague):
|
||||
# This is a rank change!
|
||||
# Don't send messages for every rank change, send messages just if the TIER or RANK changes!
|
||||
if old_value.tier == new_value.tier and old_value.rank == new_value.rank:
|
||||
return
|
||||
# Prepare the message
|
||||
if new_value > old_value:
|
||||
message = f"📈 [b]{obj.user}[/b] è salito a {new_value} su League of Legends!"
|
||||
else:
|
||||
message = "📉 [b]{obj.user}[/b] è sceso a {new_value} su League of Legends."
|
||||
# Send the message
|
||||
|
||||
@staticmethod
|
||||
def _change(obj: LeagueOfLegends,
|
||||
attribute_name: str,
|
||||
new_value: typing.Any,
|
||||
callback: typing.Callable[[LeagueOfLegends, str, typing.Any, typing.Any], None]):
|
||||
old_value = obj.__getattribute__(attribute_name)
|
||||
if old_value != new_value:
|
||||
callback(obj, attribute_name, old_value, new_value)
|
||||
obj.__setattr__(attribute_name, new_value)
|
||||
|
||||
async def _update(self, lol: LeagueOfLegends):
|
||||
log.info(f"Updating: {lol}")
|
||||
log.debug(f"Getting summoner data: {lol}")
|
||||
summoner = self._riotwatcher.summoner.by_id(region=self._region, encrypted_summoner_id=lol.summoner_id)
|
||||
lol.profile_icon_id = summoner["profileIconId"]
|
||||
lol.summoner_name = summoner["name"]
|
||||
lol.puuid = summoner["puuid"]
|
||||
lol.summoner_level = summoner["summonerLevel"]
|
||||
lol.summoner_id = summoner["id"]
|
||||
lol.account_id = summoner["accountId"]
|
||||
self._change(lol, "profile_icon_id", summoner["profileIconId"], self._notify)
|
||||
self._change(lol, "summoner_name", summoner["name"], self._notify)
|
||||
self._change(lol, "puuid", summoner["puuid"], self._notify)
|
||||
self._change(lol, "summoner_level", summoner["summonerLevel"], self._notify)
|
||||
self._change(lol, "summoner_id", summoner["id"], self._notify)
|
||||
self._change(lol, "account_id", summoner["accountId"], self._notify)
|
||||
log.debug(f"Getting leagues data: {lol}")
|
||||
leagues = self._riotwatcher.league.by_summoner(region=self._region, encrypted_summoner_id=lol.summoner_id)
|
||||
soloq = None
|
||||
|
@ -53,13 +84,21 @@ class LeagueoflegendsCommand(Command):
|
|||
twtrq = LeagueLeague.from_dict(league)
|
||||
if league["queueType"] == "RANKED_TFT":
|
||||
tftq = LeagueLeague.from_dict(league)
|
||||
lol.rank_soloq = soloq
|
||||
lol.rank_flexq = flexq
|
||||
lol.rank_twtrq = twtrq
|
||||
lol.rank_tftq = tftq
|
||||
self._change(lol, "rank_soloq", soloq, self._notify)
|
||||
self._change(lol, "rank_flexq", flexq, self._notify)
|
||||
self._change(lol, "rank_twtrq", twtrq, self._notify)
|
||||
self._change(lol, "rank_tftq", tftq, self._notify)
|
||||
log.debug(f"Getting mastery data: {lol}")
|
||||
mastery = self._riotwatcher.champion_mastery.scores_by_summoner(region=self._region, encrypted_summoner_id=lol.summoner_id)
|
||||
lol.mastery_score = mastery
|
||||
self._change(lol, "mastery_score", mastery, self._notify)
|
||||
|
||||
async def _updater(self, period: int):
|
||||
while True:
|
||||
session = self.alchemy.Session()
|
||||
lols = session.query(self.alchemy.LeagueOfLegends).all()
|
||||
for lol in lols:
|
||||
await self._update(lol)
|
||||
await asyncio.sleep(period)
|
||||
|
||||
def _display(self, lol: LeagueOfLegends):
|
||||
string = f"ℹ️ [b]{lol.summoner_name}[/b]\n" \
|
||||
|
|
|
@ -23,7 +23,7 @@ class LeagueLeague:
|
|||
self.fresh_blood: bool = fresh_blood
|
||||
self.veteran: bool = veteran
|
||||
|
||||
def __str__(self):
|
||||
def __str__(self) -> str:
|
||||
emojis = ""
|
||||
if self.veteran:
|
||||
emojis += "🏆"
|
||||
|
@ -33,11 +33,12 @@ class LeagueLeague:
|
|||
emojis += "⭐️"
|
||||
return f"[b]{self.tier} {self.rank}[/b] ({self.points} LP) {emojis}"
|
||||
|
||||
def __repr__(self):
|
||||
def __repr__(self) -> str:
|
||||
return f"<{self.__class__.__qualname__} {self}>"
|
||||
|
||||
def __eq__(self, other):
|
||||
if isinstance(other, LeagueLeague):
|
||||
def __eq__(self, other) -> bool:
|
||||
if not isinstance(other, LeagueLeague):
|
||||
raise TypeError(f"Can't compare {self.__class__.__qualname__} with {other.__class__.__qualname__}")
|
||||
equal = True
|
||||
if other.veteran:
|
||||
equal &= self.veteran == other.veteran
|
||||
|
@ -58,12 +59,30 @@ class LeagueLeague:
|
|||
if other.tier:
|
||||
equal &= self.tier == other.tier
|
||||
return equal
|
||||
else:
|
||||
raise TypeError(f"Can't compare {self.__class__.__qualname__} with {other.__class__.__qualname__}")
|
||||
|
||||
def __ne__(self, other):
|
||||
def __ne__(self, other) -> bool:
|
||||
return not self.__eq__(other)
|
||||
|
||||
def __gt__(self, other) -> bool:
|
||||
if not isinstance(other, LeagueLeague):
|
||||
raise TypeError(f"Can't compare {self.__class__.__qualname__} with {other.__class__.__qualname__}")
|
||||
if not (bool(self) and bool(other)):
|
||||
raise ValueError("Can't compare partial LeagueLeagues.")
|
||||
if self.tier != other.tier:
|
||||
# Silver is better than Bronze
|
||||
return self.tier > other.tier
|
||||
elif self.rank != other.rank:
|
||||
# Silver I is better than Silver IV
|
||||
return self.rank < other.rank
|
||||
elif self.points != other.points:
|
||||
# Silver I (100 LP) is better than Silver I (0 LP)
|
||||
return self.points > other.points
|
||||
elif self.winrate != other.winrate:
|
||||
# Silver I (100 LP with 60% winrate) is better than Silver I (100 LP with 40% winrate)
|
||||
return self.winrate > other.winrate
|
||||
else:
|
||||
return False
|
||||
|
||||
def __bool__(self):
|
||||
result = True
|
||||
result &= self.veteran is not None
|
||||
|
|
Loading…
Reference in a new issue