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Some improvements
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parent
ac6644a49e
commit
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4 changed files with 9 additions and 7 deletions
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@ -1,11 +1,10 @@
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import asyncio
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import asyncio
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import requests
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import requests
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import bs4
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loop = asyncio.get_event_loop()
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loop = asyncio.get_event_loop()
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# Get ladder page for a player
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# Get ladder page for a player
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async def get_leaderboard_for(name: str):
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async def get_leaderboard_for(name: str):
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print("[Brawlhalla] Getting leaderboards page for {name}".format(name=name))
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print("[Brawlhalla] Getting leaderboards page for: {name}".format(name=name))
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# Get leaderboards page for that name
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# Get leaderboards page for that name
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r = await loop.run_in_executor(None, requests.get,
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r = await loop.run_in_executor(None, requests.get,
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"http://www.brawlhalla.com/rankings/1v1/eu/?p={name}".format(name=name))
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"http://www.brawlhalla.com/rankings/1v1/eu/?p={name}".format(name=name))
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7
main.py
7
main.py
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@ -94,7 +94,9 @@ async def league_rank_change(timeout):
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loop.create_task(send_event(eventmsg=s.league_rank_up,
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loop.create_task(send_event(eventmsg=s.league_rank_up,
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player=player,
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player=player,
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tier=s.league_tier_list[tier_number],
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tier=s.league_tier_list[tier_number],
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division=r["entries"][0]["division"]))
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division=r["entries"][0]["division"],
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oldtier=db[player]["league"]["tier"],
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olddivision=db[player]["league"]["division"]))
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# Update database
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# Update database
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db[player]["league"]["tier"] = tier_number
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db[player]["league"]["tier"] = tier_number
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db[player]["league"]["division"] = roman_number
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db[player]["league"]["division"] = roman_number
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@ -185,7 +187,8 @@ async def brawlhalla_update_mmr(timeout):
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# Compare the mmr with the value saved in the database
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# Compare the mmr with the value saved in the database
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if mmr != db[player]["brawlhalla"]["mmr"]:
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if mmr != db[player]["brawlhalla"]["mmr"]:
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# Send a message
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# Send a message
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loop.create_task(send_event(s.brawlhalla_new_mmr, player, mmr=mmr))
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loop.create_task(send_event(s.brawlhalla_new_mmr, player, mmr=mmr,
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oldmmr=db[player]["brawlhalla"]["mmr"])
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# Update database
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# Update database
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db[player]["brawlhalla"]["mmr"] = mmr
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db[player]["brawlhalla"]["mmr"] = mmr
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f = open("db.json", "w")
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f = open("db.json", "w")
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@ -4,7 +4,7 @@
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overwatch_level_up = "{player} è salito al livello **{level}** su _Overwatch_!"
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overwatch_level_up = "{player} è salito al livello **{level}** su _Overwatch_!"
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# League of Legends: Rank up!
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# League of Legends: Rank up!
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league_rank_up = "{player} è salito alla divisione **{tier} {division}** su _League of Legends_!"
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league_rank_up = "{player} è passato da {oldtier} {olddivision} a **{tier} {division}** su _League of Legends_!"
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# League of Legends: Tier list
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# League of Legends: Tier list
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league_tier_list = ["Bronzo",
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league_tier_list = ["Bronzo",
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@ -19,4 +19,4 @@ league_tier_list = ["Bronzo",
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league_level_up = "{player} è salito al livello **{level}** su _League of Legends_!"
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league_level_up = "{player} è salito al livello **{level}** su _League of Legends_!"
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# Brawlhalla: new MMR
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# Brawlhalla: new MMR
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brawlhalla_new_mmr = "{player} ora ha **{mmr}** MMR su _Brawlhalla_!"
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brawlhalla_new_mmr = "{player} è passato da {oldmmr} MMR a **{mmr}** MMR su _Brawlhalla_!"
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@ -22,4 +22,4 @@ async def send_message(msg: str, to: int):
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if r.status_code == 200:
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if r.status_code == 200:
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return
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return
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else:
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else:
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raise Exception("Qualcosa è andato storto su Telegram. Ops.")
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raise Exception("Something went wrong in the Telegram request.")
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