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Stuff i forgot about

This commit is contained in:
Steffo 2019-10-17 17:35:37 +02:00
parent 7f023ff60b
commit f1486b7f70
4 changed files with 38 additions and 25 deletions

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@ -1,5 +1,5 @@
bcrypt>=3.1.7
discord.py>=1.2.2
git+https://github.com/Rapptz/discord.py@master#egg=discord.py[voice]
python-telegram-bot>=11.1.0
websockets>=6.0
pytest>=4.3.1

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@ -1,6 +1,7 @@
import discord
import sentry_sdk
import logging as _logging
import asyncio
from .generic import GenericBot
from ..utils import *
from ..error import *
@ -14,6 +15,12 @@ if not discord.opus.is_loaded():
log.error("Opus is not loaded. Weird behaviour might emerge.")
class MusicData:
def __init__(self):
self.playmode: playmodes.PlayMode = playmodes.Playlist()
self.voice_client: typing.Optional[discord.VoiceClient] = None
class DiscordBot(GenericBot):
"""A bot that connects to `Discord <https://discordapp.com/>`_."""
interface_name = "discord"
@ -21,7 +28,7 @@ class DiscordBot(GenericBot):
def _init_voice(self):
"""Initialize the variables needed for the connection to voice chat."""
log.debug(f"Creating music_data dict")
self.music_data: typing.Dict[discord.Guild, playmodes.PlayMode] = {}
self.music_data: typing.Dict[discord.Guild, MusicData] = {}
def _interface_factory(self) -> typing.Type[CommandInterface]:
# noinspection PyPep8Naming
@ -67,24 +74,30 @@ class DiscordBot(GenericBot):
# noinspection PyMethodParameters
class DiscordClient(discord.Client):
async def vc_connect_or_move(cli, channel: discord.VoiceChannel):
# Connect to voice chat
try:
music_data = self.music_data.get(channel.guild)
if music_data is None:
# Create a MusicData object
music_data = MusicData()
self.music_data[channel.guild] = music_data
# Connect to voice
log.debug(f"Connecting to Voice in {channel}")
await channel.connect()
log.debug(f"Connected to Voice in {channel}")
except discord.errors.ClientException:
# Move to the selected channel, instead of connecting
# noinspection PyUnusedLocal
for voice_client in cli.voice_clients:
voice_client: discord.VoiceClient
if voice_client.guild != channel.guild:
continue
await voice_client.move_to(channel)
log.debug(f"Moved {voice_client} to {channel}")
# Create a music_data entry, if it doesn't exist; default is a Playlist
if not self.music_data.get(channel.guild):
log.debug(f"Creating music_data for {channel.guild}")
self.music_data[channel.guild] = playmodes.Playlist()
try:
music_data.voice_client = await channel.connect(reconnect=False, timeout=10)
except Exception:
log.warning(f"Failed to connect to Voice in {channel}")
del self.music_data[channel.guild]
raise
else:
log.debug(f"Connected to Voice in {channel}")
else:
if music_data.voice_client is None:
# TODO: change exception type
raise Exception("Another connection attempt is already in progress.")
# Try to move to a different channel
voice_client = music_data.voice_client
log.debug(f"Moving {voice_client} to {channel}")
await voice_client.move_to(channel)
log.debug(f"Moved {voice_client} to {channel}")
async def on_message(cli, message: discord.Message):
self.loop.create_task(cli._handle_message(message))
@ -204,15 +217,15 @@ class DiscordBot(GenericBot):
for dfile in dfiles:
log.debug(f"Adding {dfile} to music_data")
await asyncify(dfile.ready_up)
guild_music_data.add(dfile)
if guild_music_data.now_playing is None:
guild_music_data.playmode.add(dfile)
if guild_music_data.playmode.now_playing is None:
await self.advance_music_data(guild)
async def advance_music_data(self, guild: discord.Guild):
"""Try to play the next song, while it exists. Otherwise, just return."""
guild_music_data = self.music_data[guild]
voice_client: discord.VoiceClient = self.client.find_voice_client_by_guild(guild)
next_source: discord.AudioSource = await guild_music_data.next()
next_source: discord.AudioSource = await guild_music_data.playmode.next()
await self.update_activity_with_source_title()
if next_source is None:
log.debug(f"Ending playback chain")
@ -237,7 +250,7 @@ class DiscordBot(GenericBot):
log.debug(f"Updating current Activity: setting to None, as multiple guilds are using the bot")
await self.client.change_presence(status=discord.Status.online)
return
play_mode: playmodes.PlayMode = self.music_data[list(self.music_data)[0]]
play_mode: playmodes.PlayMode = self.music_data[list(self.music_data)[0]].playmode
now_playing = play_mode.now_playing
if now_playing is None:
# No songs are playing now

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@ -203,7 +203,7 @@ class GenericBot:
def run_blocking(self, verbose=False):
if verbose:
core_logger = logging.getLogger("royalnet")
core_logger = logging.root
core_logger.setLevel(logging.DEBUG)
stream_handler = logging.StreamHandler()
stream_handler.formatter = logging.Formatter("{asctime}\t{name}\t{levelname}\t{message}", style="{")

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@ -1 +1 @@
semantic = "5.0a66"
semantic = "5.0a67"