import aiohttp import sortedcontainers import logging from royalnet.commands import * from royalnet.utils import ordinalformat, andformat, sentry_exc from ..utils import parse_5etools_entry log = logging.getLogger(__name__) class DndspellCommand(Command): name: str = "dndspell" aliases = ["spell"] description: str = "Ottieni informazioni su una magia di D&D5e." syntax = "{nomemagia}" _dnddata: sortedcontainers.SortedKeyList = None def __init__(self, interface: CommandInterface): super().__init__(interface) interface.loop.create_task(self._fetch_dnddata()) async def _fetch_dnddata(self): self._dnddata = self._dnddata = sortedcontainers.SortedKeyList([], key=lambda i: i["name"].lower()) async with aiohttp.ClientSession() as session: for url in [ "https://5e.tools/data/spells/spells-ai.json", "https://5e.tools/data/spells/spells-ggr.json", "https://5e.tools/data/spells/spells-phb.json", "https://5e.tools/data/spells/spells-scag.json", "https://5e.tools/data/spells/spells-xge.json", "https://5e.tools/data/spells/spells-ua-frw.json", "https://5e.tools/data/spells/spells-stream.json", "https://5e.tools/data/spells/spells-llk.json", "https://5e.tools/data/spells/spells-ua-saw.json", "https://5e.tools/data/spells/spells-ua-mm.json", "https://5e.tools/data/spells/spells-ua-ss.json", "https://5e.tools/data/spells/spells-ua-tobm.json", "https://5e.tools/data/spells/spells-ua-ar.json", ]: async with session.get(url) as response: j = await response.json() for spell in j["spell"]: self._dnddata.add(spell) self._test_all() @staticmethod def _parse_spell(spell: dict) -> str: string = [f'✨ [b]{spell["name"]}[/b]\n'] # Source (manual, page) if "source" in spell: if "page" in spell: string.append(f'[i]{spell["source"]}, page {spell["page"]}[/i]\n') else: string.append(f'[i]{spell["source"]}[/i]\n') string.append("\n") # Level string.append({ 0: "0️⃣ [b]Cantrip[/b]\n", 1: "1️⃣ [b]1st[/b] level\n", 2: "2️⃣ [b]2nd[/b] level\n", 3: "3️⃣ [b]3rd[/b] level\n", 4: "4️⃣ [b]4th[/b] level\n", 5: "5️⃣ [b]5th[/b] level\n", 6: "6️⃣ [b]6th[/b] level\n", 7: "7️⃣ [b]7th[/b] level\n", 8: "8️⃣ [b]8th[/b] level\n", 9: "9️⃣ [b]9th[/b] level\n", }[spell["level"]]) # School string.append({ "A": "Abjuration", "C": "Conjuration", "D": "Divination", "E": "Enchantment", "V": "Evocation", "I": "Illusion", "N": "Necromancy", "P": "Psionic", "T": "Transmutation", }[spell["school"]]) string.append("\n\n") # Cast time for time in spell.get("time", []): string.append(f'Cast time: ⌛️ [b]{time["number"]} {time["unit"]}[/b]\n') # Cast range range = spell.get("range") if range: if range["type"] == "point": distance = range["distance"] if distance["type"] == "touch": string.append("Range: 👉 [b]Touch[/b]\n") elif distance["type"] == "self": string.append("Range: 👤 [b]Self[/b]\n") elif distance["type"] == "sight": string.append("Range: 👁 [b]Sight[/b]\n") elif distance["type"] == "unlimited": string.append("Range: ♾ [b]Unlimited[/b]\n") else: string.append(f'Range: 🏹 [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (point)\n') elif range["type"] == "radius": string.append(f'Range: ⭕️ [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (radius)\n') elif range["type"] == "sphere": string.append(f'Range: 🌕 [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (sphere)\n') elif range["type"] == "cone": string.append(f'Range: 🍦 [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (cone)\n') elif range["type"] == "line": string.append(f'Range: ➖ [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (line)\n') elif range["type"] == "hemisphere": string.append(f'Range: 🌗 [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (hemisphere)\n') elif range["type"] == "cube": string.append(f'Range: ⬜️ [b]{spell["range"]["distance"]["amount"]}' f' {spell["range"]["distance"]["type"]}[/b] (cube)\n') elif range["type"] == "special": string.append("Range: ⭐️ Special") else: string.append('Range: ⚠️[b]UNKNOWN[/b]') # Components components = spell.get("components") if components: string.append(f'Components: ') if components.get("v", False): string.append("👄 [b]Verbal[/b] | ") if components.get("s", False): string.append("🤙 [b]Somatic[/b] | ") if components.get("r", False): string.append("©️ [b]Royalty[/b] | ") if components.get("m", False): if isinstance(components["m"], dict): string.append(f'💎 [b]Material[/b] ([i]{spell["components"]["m"]["text"]}[/i]) | ') elif isinstance(components["m"], str): string.append(f'💎 [b]Material[/b] ([i]{spell["components"]["m"]}[/i]) | ') string[-1] = string[-1].replace(" | ", "\n") string.append("\n") # Durations for duration in spell.get("duration", []): if duration["type"] == "timed": string.append(f'Duration: 🕒 [b]{duration["duration"]["amount"]} {duration["duration"]["type"]}[/b]') elif duration["type"] == "instant": string.append('Duration: ☁️ [b]Instantaneous[/b]') elif duration["type"] == "special": string.append('Duration: ⭐️ [b]Special[/b]') elif duration["type"] == "permanent": string.append(f"Duration: ♾ [b]Permanent[/b] (ends on {andformat(duration['ends'], final=' or ')})") else: string.append(f'Duration: ⚠️[b]UNKNOWN[/b]') if duration.get("concentration", False): string.append(" (requires 🧠 Concentration)") string.append("\n") # Extra data meta = spell.get("meta") if meta: if meta.get("ritual", False): string.append("🔮 Can be casted as ritual\n") string.append("\n") # Text entries for entry in spell.get("entries", []): string.append(parse_5etools_entry(entry)) string.append("\n\n") # At an higher level... text entries for entry in spell.get("entriesHigherLevel", []): string.append(parse_5etools_entry(entry)) string.append("\n\n") return "".join(string) async def run(self, args: CommandArgs, data: CommandData) -> None: if self._dnddata is None: await data.reply("⚠️ Il database degli oggetti di D&D non è ancora stato scaricato.") return search = args.joined().lower() result = self._dnddata[self._dnddata.bisect_key_left(search)] await data.reply(self._parse_spell(result)) def _test_all(self): for spell in self._dnddata: try: log.debug(f"Testing: {spell['name']}") self._parse_spell(spell) except Exception as e: log.error(f"Failed: {spell['name']}") sentry_exc(e) log.info(f"All spell tests complete!")