from sqlalchemy.ext.declarative import declarative_base from sqlalchemy.orm import sessionmaker, relationship from sqlalchemy import Column, BigInteger, Integer, String, Numeric, DateTime, ForeignKey, Float, create_engine import requests from errors import RequestError import re # Init the config reader import configparser config = configparser.ConfigParser() config.read("config.ini") # Init the sqlalchemy engine engine = create_engine(config["Database"]["database_uri"]) Base = declarative_base(bind=engine) Session = sessionmaker(bind=engine) # Create a new default session session = Session() class Royal(Base): __tablename__ = "royals" id = Column(Integer, primary_key=True) username = Column(String, unique=True, nullable=False) def __repr__(self): return f"" class Telegram(Base): __tablename__ = "telegram" royal_id = Column(Integer, ForeignKey("royals.id")) royal = relationship("Royal") telegram_id = Column(BigInteger, primary_key=True) first_name = Column(String, nullable=False) last_name = Column(String) username = Column(String) def __repr__(self): return f"" def __str__(self): if self.username is not None: return f"@{self.username}" elif self.last_name is not None: return f"{self.first_name} {self.last_name}" else: return self.first_name class Steam(Base): __tablename__ = "steam" royal_id = Column(Integer, ForeignKey("royals.id")) royal = relationship("Royal") steam_id = Column(String, primary_key=True) persona_name = Column(String) avatar_hex = Column(String) trade_token = Column(String) def __repr__(self): return f"" def __str__(self): if self.persona_name is not None: return self.persona_name else: return self.steam_id def update(self): r = requests.get(f"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={config['Steam']['api_key']}&steamids={self.steam_id}") if r.status_code != 200: raise RequestError(f"Steam returned {r.status_code}") j = r.json() self.persona_name = j["response"]["players"][0]["personaname"] self.avatar_hex = re.search("https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/../(.+).jpg", j["response"]["players"][0]["avatar"]).group(1) class RocketLeague(Base): __tablename__ = "rocketleague" steam_id = Column(String, ForeignKey("steam.steam_id"), primary_key=True) steam = relationship("Steam") season = Column(Integer) single_rank = Column(Integer) single_div = Column(Integer) single_mmr = Column(Integer) doubles_rank = Column(Integer) doubles_div = Column(Integer) doubles_mmr = Column(Integer) standard_rank = Column(Integer) standard_div = Column(Integer) standard_mmr = Column(Integer) solo_std_rank = Column(Integer) solo_std_div = Column(Integer) solo_std_mmr = Column(Integer) wins = Column(Integer) def __repr__(self): return f"" @staticmethod def check_and_create(steam_id): rl = session.query(RocketLeague).filter(RocketLeague.steam_id == steam_id).first() if rl is not None: return None r = requests.get(f"https://api.rocketleaguestats.com/v1/player?apikey={config['Rocket League']['rlstats_api_key']}&unique_id={str(steam_id)}&platform_id=1") if r.status_code == 404: return None elif r.status_code == 500: raise RequestError("Rocket League Stats returned {r.status_code}") new_record = RocketLeague(steam_id=steam_id) new_record.update() return new_record def update(self): r = requests.get(f"https://api.rocketleaguestats.com/v1/player?apikey={config['Rocket League']['rlstats_api_key']}&unique_id={self.steam_id}&platform_id=1") if r.status_code != 200: raise RequestError(f"Rocket League Stats returned {r.status_code}") j = r.json() # Get current season current_season = 0 for season in j["rankedSeasons"]: if int(season) > current_season: current_season = int(season) self.season = current_season if current_season == 0: return current_season = str(current_season) # Get ranked data # Single 1v1 if "10" in j["rankedSeasons"][current_season]: self.single_mmr = j["rankedSeasons"][current_season]["10"]["rankPoints"] if j["rankedSeasons"][current_season]["10"]["matchesPlayed"] >= 10: self.single_rank = j["rankedSeasons"][current_season]["10"]["tier"] self.single_div = j["rankedSeasons"][current_season]["10"]["division"] else: self.single_rank = None self.single_div = None # Doubles 2v2 if "11" in j["rankedSeasons"][current_season]: self.doubles_mmr = j["rankedSeasons"][current_season]["11"]["rankPoints"] if j["rankedSeasons"][current_season]["11"]["matchesPlayed"] >= 10: self.doubles_rank = j["rankedSeasons"][current_season]["11"]["tier"] self.doubles_div = j["rankedSeasons"][current_season]["11"]["division"] else: self.doubles_rank = None self.doubles_div = None # Standard 3v3 if "13" in j["rankedSeasons"][current_season]: self.standard_mmr = j["rankedSeasons"][current_season]["13"]["rankPoints"] if j["rankedSeasons"][current_season]["13"]["matchesPlayed"] >= 10: self.standard_rank = j["rankedSeasons"][current_season]["13"]["tier"] self.standard_div = j["rankedSeasons"][current_season]["13"]["division"] else: self.standard_rank = None self.standard_div = None # Solo Standard 3v3 if "12" in j["rankedSeasons"][current_season]: self.solo_std_mmr = j["rankedSeasons"][current_season]["12"]["rankPoints"] if j["rankedSeasons"][current_season]["12"]["matchesPlayed"] >= 10: self.solo_std_rank = j["rankedSeasons"][current_season]["12"]["tier"] self.solo_std_div = j["rankedSeasons"][current_season]["12"]["division"] else: self.solo_std_rank = None self.solo_std_div = None # If run as script, create all the tables in the db if __name__ == "__main__": Base.metadata.create_all(bind=engine)