import asyncio import discord import json import overwatch import strings as s loop = asyncio.get_event_loop() d_client = discord.Client() # Get player database from the db.json file file = open("db.json") db = json.load(file) file.close() # Get the discord bot token from "discordtoken.txt" file = open("discordtoken.txt", "r") token = file.read() file.close() # Every 300 seconds, update player status and check for levelups async def overwatch_level_up(timeout): while True: # Update data for every player in list for player in db: if db[player]["overwatch"] is not None: r = await overwatch.get_player_data(**db[player]["overwatch"]) if r["data"]["level"] > db[player]["overwatch"]["level"]: # Convert user ID into a mention user = "<@" + player + ">" # Prepare the message to send msg = s.overwatch_level_up.format(player=user, level=r["data"]["level"]) # Send the message to the discord channel loop.create_task(d_client.send_message(d_client.get_channel("213655027842154508"), msg)) db[player]["overwatch"]["level"] = r["data"]["level"] # Update database f = open("db.json", "w") json.dump(db, f) f.close() # Wait for the timeout await asyncio.sleep(timeout) loop.create_task(overwatch_level_up(30)) d_client.run(token)