from flask import Flask, render_template, request, abort, redirect, url_for from flask import session as fl_session import db import bcrypt import configparser app = Flask(__name__) app.jinja_env.trim_blocks = True app.jinja_env.lstrip_blocks = True config = configparser.ConfigParser() config.read("config.ini") app.secret_key = config["Flask"]["secret_key"] @app.route("/") def page_main(): if fl_session.get("user_id"): db_session = db.Session() royals = db_session.query(db.Royal).all() db_session.close() return render_template("main.html", royals=royals) return redirect(url_for("page_login")) @app.route("/profile/") def page_profile(name: str): db_session = db.Session() user = db_session.query(db.Royal).filter_by(username=name).one_or_none() if user is None: db_session.close() abort(404) return css = db_session.query(db.CustomCSS).filter_by(royal=user).one_or_none() steam = db_session.query(db.Steam).filter_by(royal=user).one_or_none() osu = db_session.query(db.Osu).filter_by(royal=user).one_or_none() rl = db_session.query(db.RocketLeague).join(db.Steam).filter_by(royal=user).one_or_none() dota = db_session.query(db.Dota).join(db.Steam).filter_by(royal=user).one_or_none() lol = db_session.query(db.LeagueOfLegends).filter_by(royal=user).one_or_none() ow = db_session.query(db.Overwatch).filter_by(royal=user).one_or_none() db_session.close() return render_template("profile.html", royal=user, css=css, osu=osu, rl=rl, dota=dota, lol=lol, steam=steam, ow=ow) @app.route("/login") def page_login(): return render_template("login.html") @app.route("/loggedin", methods=["POST"]) def page_loggedin(): username = request.form.get("username", "") password = request.form.get("password", "") db_session = db.Session() user = db_session.query(db.Royal).filter_by(username=username).one_or_none() db_session.close() if user is None: abort(403) return if user.password is None: fl_session["user_id"] = user.id return redirect(url_for("page_password")) if bcrypt.checkpw(bytes(password, encoding="utf8"), user.password): fl_session["user_id"] = user.id return redirect(url_for("page_main")) else: abort(403) return @app.route("/password", methods=["GET", "POST"]) def page_password(): user_id = fl_session.get("user_id") if request.method == "GET": if user_id is None: abort(403) return return render_template("password.html") elif request.method == "POST": new_password = request.form.get("new", "") db_session = db.Session() user = db_session.query(db.Royal).filter_by(id=user_id).one() if user.password is None: user.password = bcrypt.hashpw(bytes(new_password, encoding="utf8"), bcrypt.gensalt()) db_session.commit() db_session.close() return redirect(url_for("page_main")) else: db_session.close() abort(403) return @app.route("/setcss", methods=["GET", "POST"]) def page_setcss(): user_id = fl_session.get("user_id") db_session = db.Session() ccss = db_session.query(db.CustomCSS).filter_by(royal_id=user_id).one_or_none() if request.method == "GET": db_session.close() if user_id is None: abort(403) return return render_template("setcss.html", css=ccss.css) elif request.method == "POST": if user_id is None: abort(403) return css = request.form.get("css", "") if "") def page_game(name: str): db_session = db.Session() if name == "rl": game_name = "Rocket League" query = db_session.query(db.RocketLeague).join(db.Steam).all() elif name == "dota": game_name = "Dota 2" query = db_session.query(db.Dota).join(db.Steam).all() elif name == "lol": game_name = "League of Legends" query = db_session.query(db.LeagueOfLegends).all() elif name == "osu": game_name = "osu!" query = db_session.query(db.Osu).all() elif name == "ow": game_name = "Overwatch" query = db_session.query(db.Overwatch).all() elif name == "steam": game_name = "Steam" query = db_session.query(db.Steam).all() elif name == "ryg": game_name = "Royalnet" query = db_session.query(db.Royal).all() db_session.close() return render_template("game.html", minis=query, game_name=game_name, game_short_name=name) if __name__ == "__main__": try: app.run(host="0.0.0.0", port=1234, debug=__debug__) except KeyboardInterrupt: pass