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royalnet/db.py
2017-10-09 13:45:42 +02:00

439 lines
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17 KiB
Python

import time
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import sessionmaker, relationship
from sqlalchemy import Column, BigInteger, Integer, String, Numeric, DateTime, ForeignKey, Float, Enum, create_engine
import requests
from errors import RequestError, NotFoundError
import re
import enum
# Init the config reader
import configparser
config = configparser.ConfigParser()
config.read("config.ini")
# Init the sqlalchemy engine
engine = create_engine(config["Database"]["database_uri"])
Base = declarative_base(bind=engine)
Session = sessionmaker(bind=engine)
# Create a new default session
session = Session()
class Royal(Base):
__tablename__ = "royals"
id = Column(Integer, primary_key=True)
username = Column(String, unique=True, nullable=False)
def __repr__(self):
return f"<Royal {self.username}>"
class Telegram(Base):
__tablename__ = "telegram"
royal_id = Column(Integer, ForeignKey("royals.id"), nullable=False)
royal = relationship("Royal")
telegram_id = Column(BigInteger, primary_key=True)
first_name = Column(String, nullable=False)
last_name = Column(String)
username = Column(String)
def __repr__(self):
return f"<Telegram {self.id}>"
def __str__(self):
if self.username is not None:
return f"@{self.username}"
elif self.last_name is not None:
return f"{self.first_name} {self.last_name}"
else:
return self.first_name
class Steam(Base):
__tablename__ = "steam"
royal_id = Column(Integer, ForeignKey("royals.id"), nullable=False)
royal = relationship("Royal")
steam_id = Column(String, primary_key=True)
persona_name = Column(String)
avatar_hex = Column(String)
trade_token = Column(String)
def __repr__(self):
return f"<Steam {self.steam_id}>"
def __str__(self):
if self.persona_name is not None:
return self.persona_name
else:
return self.steam_id
@staticmethod
def get_or_create(royal_id, steam_id):
s = session.query(Steam).get(steam_id)
if s is not None:
return s
r = requests.get(f"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={config['Steam']['api_key']}&steamids={steam_id}")
if r.status_code != 200:
raise RequestError(f"Steam returned {r.status_code}")
j = r.json()
if len(j) == 0:
raise NotFoundError(f"The steam_id doesn't match any steam account")
s = Steam(royal_id=royal_id,
steam_id=steam_id,
persona_name=j["response"]["players"][0]["personaname"],
avatar_hex=re.search("https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/../(.+).jpg", j["response"]["players"][0]["avatar"]).group(1))
return s
@staticmethod
def find_trade_token(trade_url):
return re.search("https://steamcommunity\.com/tradeoffer/new/\?partner=[0-9]+&token=(.{8})", trade_url).group(1)
@staticmethod
def to_steam_id_2(steam_id):
# Got this code from a random github gist. It could be completely wrong.
z = (int(steam_id) - 76561197960265728) // 2
y = int(steam_id) % 2
return f"STEAM_0:{y}:{z}"
@staticmethod
def to_steam_id_3(steam_id, full=False):
# Got this code from a random github gist. It could be completely wrong.
if full:
return f"[U:1:{int(steam_id) - 76561197960265728}]"
else:
return f"{int(steam_id) - 76561197960265728}"
def update(self):
r = requests.get(f"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key={config['Steam']['api_key']}&steamids={self.steam_id}")
if r.status_code != 200:
raise RequestError(f"Steam returned {r.status_code}")
j = r.json()
self.persona_name = j["response"]["players"][0]["personaname"]
self.avatar_hex = re.search("https://steamcdn-a\.akamaihd\.net/steamcommunity/public/images/avatars/../(.+).jpg", j["response"]["players"][0]["avatar"]).group(1)
class RocketLeague(Base):
__tablename__ = "rocketleague"
steam_id = Column(String, ForeignKey("steam.steam_id"), primary_key=True)
steam = relationship("Steam")
season = Column(Integer)
single_rank = Column(Integer)
single_div = Column(Integer)
single_mmr = Column(Integer)
doubles_rank = Column(Integer)
doubles_div = Column(Integer)
doubles_mmr = Column(Integer)
standard_rank = Column(Integer)
standard_div = Column(Integer)
standard_mmr = Column(Integer)
solo_std_rank = Column(Integer)
solo_std_div = Column(Integer)
solo_std_mmr = Column(Integer)
wins = Column(Integer)
def __repr__(self):
return f"<RocketLeague {self.steam_id}>"
@staticmethod
def get_or_create(steam_id):
rl = session.query(RocketLeague).get(steam_id)
if rl is not None:
return rl
r = requests.get(f"https://api.rocketleaguestats.com/v1/player?apikey={config['Rocket League']['rlstats_api_key']}&unique_id={str(steam_id)}&platform_id=1")
if r.status_code == 404:
raise NotFoundError("The specified user has never played Rocket League")
elif r.status_code != 200:
raise RequestError("Rocket League Stats returned {r.status_code}")
new_record = RocketLeague(steam_id=steam_id)
new_record.update(data=r.json())
return new_record
def update(self, data=None):
if data is None:
r = requests.get(f"https://api.rocketleaguestats.com/v1/player?apikey={config['Rocket League']['rlstats_api_key']}&unique_id={self.steam_id}&platform_id=1")
if r.status_code != 200:
raise RequestError(f"Rocket League Stats returned {r.status_code}")
data = r.json()
# Get current season
current_season = 0
for season in data["rankedSeasons"]:
if int(season) > current_season:
current_season = int(season)
if current_season == 0:
return
self.season = current_season
current_season = str(current_season)
# Get wins
self.wins = data["stats"]["wins"]
# Get ranked data
# Single 1v1
if "10" in data["rankedSeasons"][current_season]:
self.single_mmr = data["rankedSeasons"][current_season]["10"]["rankPoints"]
if data["rankedSeasons"][current_season]["10"]["matchesPlayed"] >= 10:
self.single_rank = data["rankedSeasons"][current_season]["10"]["tier"]
self.single_div = data["rankedSeasons"][current_season]["10"]["division"]
else:
self.single_rank = None
self.single_div = None
# Doubles 2v2
if "11" in data["rankedSeasons"][current_season]:
self.doubles_mmr = data["rankedSeasons"][current_season]["11"]["rankPoints"]
if data["rankedSeasons"][current_season]["11"]["matchesPlayed"] >= 10:
self.doubles_rank = data["rankedSeasons"][current_season]["11"]["tier"]
self.doubles_div = data["rankedSeasons"][current_season]["11"]["division"]
else:
self.doubles_rank = None
self.doubles_div = None
# Standard 3v3
if "13" in data["rankedSeasons"][current_season]:
self.standard_mmr = data["rankedSeasons"][current_season]["13"]["rankPoints"]
if data["rankedSeasons"][current_season]["13"]["matchesPlayed"] >= 10:
self.standard_rank = data["rankedSeasons"][current_season]["13"]["tier"]
self.standard_div = data["rankedSeasons"][current_season]["13"]["division"]
else:
self.standard_rank = None
self.standard_div = None
# Solo Standard 3v3
if "12" in data["rankedSeasons"][current_season]:
self.solo_std_mmr = data["rankedSeasons"][current_season]["12"]["rankPoints"]
if data["rankedSeasons"][current_season]["12"]["matchesPlayed"] >= 10:
self.solo_std_rank = data["rankedSeasons"][current_season]["12"]["tier"]
self.solo_std_div = data["rankedSeasons"][current_season]["12"]["division"]
else:
self.solo_std_rank = None
self.solo_std_div = None
class Dota(Base):
__tablename__ = "dota"
steam_id = Column(String, ForeignKey("steam.steam_id"), primary_key=True)
steam = relationship("Steam")
solo_mmr = Column(Integer)
party_mmr = Column(Integer)
wins = Column(Integer)
losses = Column(Integer)
@staticmethod
def get_or_create(steam_id):
d = session.query(Dota).get(steam_id)
if d is not None:
return d
r = requests.get(f"https://api.opendota.com/api/players/{Steam.to_steam_id_3(steam_id)}")
if r.status_code != 200:
raise RequestError("OpenDota returned {r.status_code}")
data = r.json()
if "profile" not in data:
raise NotFoundError("The specified user has never played Dota or has a private match history")
r = requests.get(f"https://api.opendota.com/api/players/{Steam.to_steam_id_3(steam_id)}/wl")
if r.status_code != 200:
raise RequestError("OpenDota returned {r.status_code}")
wl = r.json()
new_record = Dota(steam_id=steam_id,
solo_mmr=data["solo_competitive_rank"],
party_mmr=data["competitive_rank"],
wins=wl["win"],
losses=wl["lose"])
return new_record
def update(self):
r = requests.get(f"https://api.opendota.com/api/players/{Steam.to_steam_id_3(self.steam_id)}")
if r.status_code != 200:
raise RequestError("OpenDota returned {r.status_code}")
data = r.json()
r = requests.get(f"https://api.opendota.com/api/players/{Steam.to_steam_id_3(steam_id)}/wl")
if r.status_code != 200:
raise RequestError("OpenDota returned {r.status_code}")
wl = r.json()
self.solo_mmr = data["solo_competitive_rank"]
self.party_mmr = data["competitive_rank"]
self.wins = wl["win"]
self.losses = wl["lose"]
class LeagueOfLegendsRanks(enum.Enum):
BRONZE = 0
SILVER = 1
GOLD = 2
PLATINUM = 3
DIAMOND = 4
MASTER = 5
CHALLENGER = 6
class RomanNumerals(enum.Enum):
I = 1
II = 2
III = 3
IV = 4
V = 5
class LeagueOfLegends(Base):
__tablename__ = "leagueoflegends"
royal_id = Column(Integer, ForeignKey("royals.id"), nullable=False)
royal = relationship("Royal")
summoner_id = Column(BigInteger, primary_key=True)
summoner_name = Column(String)
level = Column(Integer, nullable=False)
solo_division = Column(Enum(LeagueOfLegendsRanks))
solo_rank = Column(Enum(RomanNumerals))
flex_division = Column(Enum(LeagueOfLegendsRanks))
flex_rank = Column(Enum(RomanNumerals))
twtr_division = Column(Enum(LeagueOfLegendsRanks))
twtr_rank = Column(Enum(RomanNumerals))
@staticmethod
def get_or_create(royal_id, summoner_name=None, summoner_id=None):
if summoner_name:
lol = session.query(LeagueOfLegends).filter(LeagueOfLegends.summoner_name == summoner_name).first()
elif summoner_id:
lol = session.query(LeagueOfLegends).get(summoner_id)
else:
raise SyntaxError("Neither summoner_name or summoner_id are specified")
if lol is not None:
return lol
# Get the summoner_id
if summoner_name:
r = requests.get(f"https://euw1.api.riotgames.com/lol/summoner/v3/summoners/by-name/{summoner_name}?api_key={config['League of Legends']['riot_api_key']}")
else:
r = requests.get(f"https://euw1.api.riotgames.com/lol/summoner/v3/summoners/{summoner_id}?api_key={config['League of Legends']['riot_api_key']}")
if r.status_code != 200:
return RequestError(f"League of Legends API returned {r.status_code}")
data = r.json()
lol = LeagueOfLegends(royal_id=royal_id,
summoner_id=data["id"],
summoner_name=data["name"],
level=data["summonerLevel"])
lol.update()
return lol
def update(self):
r = requests.get(f"https://euw1.api.riotgames.com/lol/summoner/v3/summoners/{self.summoner_id}?api_key={config['League of Legends']['riot_api_key']}")
if r.status_code != 200:
return RequestError(f"League of Legends API returned {r.status_code}")
data = r.json()
r = requests.get(f"https://euw1.api.riotgames.com/lol/league/v3/positions/by-summoner/{self.summoner_id}?api_key={config['League of Legends']['riot_api_key']}")
if r.status_code != 200:
return RequestError(f"League of Legends API returned {r.status_code}")
rank = r.json()
solo_rank = None
flex_rank = None
twtr_rank = None
for league in rank:
if league["queueType"] == "RANKED_SOLO_5x5":
solo_rank = league
elif league["queueType"] == "RANKED_FLEX_SR":
flex_rank = league
elif league["queueType"] == "RANKED_FLEX_TT":
twtr_rank = league
self.summoner_id = data["id"]
self.summoner_name = data["name"]
self.level = data["summonerLevel"]
if solo_rank is not None:
self.solo_division = LeagueOfLegendsRanks[solo_rank["tier"]]
self.solo_rank = RomanNumerals[solo_rank["rank"]]
else:
self.solo_division = None
self.solo_rank = None
if flex_rank is not None:
self.flex_division = LeagueOfLegendsRanks[flex_rank["tier"]]
self.flex_rank = RomanNumerals[flex_rank["rank"]]
else:
self.flex_division = None
self.flex_rank = None
if twtr_rank is not None:
self.twtr_division = LeagueOfLegendsRanks[twtr_rank["tier"]]
self.twtr_rank = RomanNumerals[twtr_rank["rank"]]
else:
self.twtr_division = None
self.twtr_rank = None
class Osu(Base):
__tablename__ = "osu"
royal_id = Column(Integer, ForeignKey("royals.id"))
royal = relationship("Royal")
osu_id = Column(Integer, primary_key=True)
osu_name = Column(String)
std_pp = Column(Float)
taiko_pp = Column(Float)
catch_pp = Column(Float)
mania_pp = Column(Float)
@staticmethod
def get_or_create(royal_id, osu_name):
o = session.query(Osu).filter(Osu.royal_id == royal_id).first()
if o is not None:
return o
r0 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=0")
r1 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=1")
r2 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=2")
r3 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=3")
if r0.status_code != 200 or r1.status_code != 200 or r2.status_code != 200 or r3.status_code != 200:
raise RequestError(f"Osu! API returned an error ({r0.status_code} {r1.status_code} {r2.status_code} {r3.status_code})")
j0 = r0.json()[0]
j1 = r1.json()[0]
j2 = r2.json()[0]
j3 = r3.json()[0]
new_record = Osu(royal_id=royal_id,
osu_id=j0["user_id"],
osu_name=j0["username"],
std_pp=j0["pp_raw"],
taiko_pp=j1["pp_raw"],
catch_pp=j2["pp_raw"],
mania_pp=j3["pp_raw"])
return new_record
def update(self):
r0 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=0")
r1 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=1")
r2 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=2")
r3 = requests.get(f"https://osu.ppy.sh/api/get_user?k={config['Osu!']['ppy_api_key']}&u={osu_name}&m=3")
if r0.status_code != 200 or r1.status_code != 200 or r2.status_code != 200 or r3.status_code != 200:
raise RequestError(
f"Osu! API returned an error ({r0.status_code} {r1.status_code} {r2.status_code} {r3.status_code})")
j0 = r0.json()[0]
j1 = r1.json()[0]
j2 = r2.json()[0]
j3 = r3.json()[0]
self.osu_name = j0["username"]
self.std_pp = j0["pp_raw"]
self.taiko_pp = j1["pp_raw"]
self.catch_pp = j2["pp_raw"]
self.mania_pp = j3["pp_raw"]
# If run as script, create all the tables in the db
if __name__ == "__main__":
Base.metadata.create_all(bind=engine)
for player in session.query(Royal).all():
name = input(f"{player}: ")
if name == "":
continue
o = Osu.get_or_create(player.id, name)
print(o)
session.add(o)
session.commit()