mirror of
https://github.com/RYGhub/royalnet.git
synced 2024-11-23 19:44:20 +00:00
66 lines
2.7 KiB
Python
66 lines
2.7 KiB
Python
from royalnet.commands import *
|
||
from royalnet.utils import asyncify
|
||
from ..tables import DndCharacter, DndActiveBattle, DndBattle
|
||
from ..utils import get_active_battle, get_interface_data
|
||
import pickle
|
||
|
||
|
||
class DndactivebattleCommand(Command):
|
||
name: str = "dndactivebattle"
|
||
|
||
description: str = "Set a D&D battle as active."
|
||
|
||
aliases = ["dab", "dndab", "activebattle", "dactivebattle"]
|
||
|
||
syntax = "{name|id}"
|
||
|
||
async def run(self, args: CommandArgs, data: CommandData) -> None:
|
||
BattleT = self.alchemy.get(DndBattle)
|
||
ABattleT = self.alchemy.get(DndActiveBattle)
|
||
|
||
async with data.session_acm() as session:
|
||
identifier = args.joined()
|
||
active_battle = await get_active_battle(session=session, data=data)
|
||
|
||
# Display the active character
|
||
if identifier == "":
|
||
if active_battle is None:
|
||
await data.reply("ℹ️ No battles have ever been activated in this chat.")
|
||
else:
|
||
await data.reply(active_battle.battle.create_message())
|
||
return
|
||
|
||
# Find the battle
|
||
try:
|
||
identifier = int(identifier)
|
||
except ValueError:
|
||
# Find the battle by name
|
||
battles = await asyncify(session.query(BattleT).filter_by(name=identifier).all)
|
||
if len(battles) >= 2:
|
||
char_string = "\n".join([f"[c]{battle.id}[/c]" for battle in battles])
|
||
raise CommandError(f"Multiple battles share the name [b]{identifier}[/b], "
|
||
f"please activate one of them by using their id:\n{char_string}")
|
||
elif len(battles) == 1:
|
||
battle = battles[0]
|
||
else:
|
||
battle = None
|
||
else:
|
||
# Find the battle by id
|
||
battle = await asyncify(session.query(BattleT)
|
||
.filter_by(id=identifier)
|
||
.one_or_none)
|
||
if battle is None:
|
||
raise CommandError("No such battle found.")
|
||
# Check if the player already has an active character
|
||
if active_battle is None:
|
||
# Create a new active battle
|
||
active_battle = ABattleT(
|
||
battle=battle,
|
||
interface_name=data.command.serf.__class__.__name__,
|
||
interface_data=pickle.dumps(get_interface_data(data)))
|
||
session.add(active_battle)
|
||
else:
|
||
# Change the active character
|
||
active_battle.battle = battle
|
||
await asyncify(session.commit)
|
||
await data.reply(f"⚔️ [b]{battle}[/b]! Roll initiative!")
|