mirror of
https://github.com/RYGhub/royalnet.git
synced 2024-11-27 13:34:28 +00:00
150 lines
5.7 KiB
Python
150 lines
5.7 KiB
Python
import asyncio
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import logging
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import sentry_sdk
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import aiohttp
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from typing import *
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from royalnet.commands import *
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from royalnet.utils import *
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from royalnet.serf.telegram.escape import escape as tg_escape
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from ..tables import Steam, Dota
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from ..types import DotaRank
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log = logging.getLogger(__name__)
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class DotaCommand(Command):
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name: str = "dota"
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aliases = ["dota2", "doto", "doto2", "dotka", "dotka2"]
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description: str = "Visualizza le tue statistiche di Dota!"
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syntax: str = ""
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def __init__(self, interface: CommandInterface):
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super().__init__(interface)
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if self.interface.name == "telegram":
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self.loop.create_task(self._updater(7200))
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async def _send(self, message):
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client = self.serf.client
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await self.serf.api_call(client.send_message,
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chat_id=self.config["Telegram"]["main_group_id"],
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text=tg_escape(message),
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parse_mode="HTML",
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disable_webpage_preview=True)
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@staticmethod
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def _display(dota: Dota) -> str:
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string = f"ℹ️ [b]{dota.steam.persona_name}[/b]\n"
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if dota.rank:
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string += f"{dota.rank}\n"
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string += f"\n" \
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f"Wins: [b]{dota.wins}[/b]\n" \
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f"Losses: [b]{dota.losses}[/b]\n" \
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f"\n"
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return string
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async def _notify(self,
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obj: Dota,
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attribute_name: str,
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old_value: Any,
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new_value: Any):
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if attribute_name == "wins":
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if old_value is None:
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message = f"↔️ Account {obj} connesso a {obj.steam.user}!"
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await self._send(message)
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elif attribute_name == "rank":
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old_rank: Optional[DotaRank] = old_value
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new_rank: Optional[DotaRank] = new_value
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if new_rank > old_rank:
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message = f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new_value}[/b] su Dota 2! Congratulazioni!"
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elif new_rank < old_rank:
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message = f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new_value}[/b] su Dota 2."
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else:
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return
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await self._send(message)
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@staticmethod
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async def _change(obj: Dota,
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attribute_name: str,
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new_value: Any,
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callback: Callable[[Dota, str, Any, Any], Awaitable[None]]):
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old_value = obj.__getattribute__(attribute_name)
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if old_value != new_value:
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await callback(obj, attribute_name, old_value, new_value)
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obj.__setattr__(attribute_name, new_value)
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async def _update(self, steam: Steam, db_session):
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log.info(f"Updating: {steam}")
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log.debug(f"Getting player data from OpenDota...")
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async with aiohttp.ClientSession() as session:
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# Get profile data
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async with session.get(f"https://api.opendota.com/api/players/{steam.steamid.as_32}/") as response:
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if response.status != 200:
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raise ExternalError(f"OpenDota / returned {response.status}!")
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p = await response.json()
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# No such user
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if "profile" not in p:
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log.debug(f"Not found: {steam}")
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return
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# Get win/loss data
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async with session.get(f"https://api.opendota.com/api/players/{steam.steamid.as_32}/wl") as response:
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if response.status != 200:
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raise ExternalError(f"OpenDota /wl returned {response.status}!")
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wl = await response.json()
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# No such user
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if wl["win"] == 0 and wl["lose"] == 0:
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log.debug(f"Not found: {steam}")
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return
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# Find the Dota record, if it exists
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dota: Dota = steam.dota
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if dota is None:
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dota = self.alchemy.get(Dota)(steam=steam)
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db_session.add(dota)
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db_session.flush()
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await self._change(dota, "wins", wl["win"], self._notify)
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await self._change(dota, "losses", wl["lose"], self._notify)
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if p["rank_tier"]:
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await self._change(dota, "rank", DotaRank(rank_tier=p["rank_tier"]), self._notify)
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else:
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await self._change(dota, "rank", None, self._notify)
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async def _updater(self, period: int):
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log.info(f"Started updater with {period}s period")
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while True:
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log.info(f"Updating...")
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session = self.alchemy.Session()
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log.info("")
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steams = session.query(self.alchemy.get(Steam)).all()
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for steam in steams:
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try:
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await self._update(steam, session)
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except Exception as e:
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sentry_sdk.capture_exception(e)
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log.error(f"Error while updating {steam.user.username}: {e}")
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await asyncio.sleep(1)
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await asyncify(session.commit)
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session.close()
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log.info(f"Sleeping for {period}s")
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await asyncio.sleep(period)
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async def run(self, args: CommandArgs, data: CommandData) -> None:
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author = await data.get_author(error_if_none=True)
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found_something = False
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message = ""
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for steam in author.steam:
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await self._update(steam, data.session)
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if steam.dota is None:
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continue
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found_something = True
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message += self._display(steam.dota)
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message += "\n"
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if not found_something:
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raise UserError("Nessun account di Dota 2 trovato.")
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await data.reply(message)
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