mirror of
https://github.com/RYGhub/royalnet.git
synced 2024-11-23 19:44:20 +00:00
84 lines
No EOL
3.1 KiB
Python
84 lines
No EOL
3.1 KiB
Python
import db
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import errors
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from telegram import Bot, Update, Message
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from telegram.ext import Updater, CommandHandler
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from discord import Status as DiscordStatus
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# Init the config reader
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import configparser
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config = configparser.ConfigParser()
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config.read("config.ini")
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users_connection = None
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def cmd_register(bot: Bot, update: Update):
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session = db.Session()
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try:
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username = update.message.text.split(" ", 1)[1]
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except IndexError:
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bot.send_message(update.message.chat.id, "⚠️ Non hai specificato un username!")
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return
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try:
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t = db.Telegram.create(session,
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royal_username=username,
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telegram_user=update.message.from_user)
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except errors.AlreadyExistingError:
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bot.send_message(update.message.chat.id, "⚠ Il tuo account Telegram è già collegato a un account RYG o l'account RYG che hai specificato è già collegato a un account Telegram.")
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return
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session.add(t)
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session.commit()
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bot.send_message(update.message.chat.id, "✅ Sincronizzazione completata!")
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session.close()
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def cmd_discord(bot: Bot, update: Update):
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users_connection.send("/cv")
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server_members = users_connection.recv()
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message = ""
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for member in server_members:
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if member.status == DiscordStatus.offline and member.voice.voice_channel is None:
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continue
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if member.bot:
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continue
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# Online status emoji
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if member.status == DiscordStatus.online:
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message += "🔵 "
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elif member.status == DiscordStatus.idle:
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message += "⚫️ "
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elif member.status == DiscordStatus.dnd:
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message += "🔴 "
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elif member.status == DiscordStatus.offline:
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message += "⚪️ "
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# Nickname
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if member.nick is not None:
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message += member.nick
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else:
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message += member.name
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# Voice
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if member.voice.voice_channel is not None:
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# Voice status
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if member.voice.self_deaf:
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message += f" | 🔇 {member.voice.voice_channel.name}"
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elif member.voice.self_mute:
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message += f" | 🔈 {member.voice.voice_channel.name}"
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else:
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message += f" | 🔊 {member.voice.voice_channel.name}"
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# Game or stream
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if member.game is not None:
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if member.game.type == 0:
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message += f" | 🎮 {member.game.name}"
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elif member.game.type == 1:
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message += f" | 📡 [{member.game.name}]({member.game.url})"
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message += "\n"
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bot.send_message(update.message.chat.id, message, disable_web_page_preview=True, parse_mode="Markdown")
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def process(discord_users_connection):
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print("Telegrambot starting...")
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global users_connection
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users_connection = discord_users_connection
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u = Updater(config["Telegram"]["bot_token"])
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u.dispatcher.add_handler(CommandHandler("register", cmd_register))
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u.dispatcher.add_handler(CommandHandler("discord", cmd_discord))
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u.start_polling()
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u.idle() |