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302 lines
9.9 KiB
Python
302 lines
9.9 KiB
Python
import math
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from sqlalchemy import *
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from sqlalchemy.orm import *
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from sqlalchemy.ext.declarative import *
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from ..utils import DndProficiencyType
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class DndCharacter:
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__tablename__ = "dndcharacters"
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@declared_attr
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def character_id(self):
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return Column(Integer, primary_key=True)
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@declared_attr
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def creator_id(self):
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return Column(Integer, ForeignKey("users.uid"))
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@declared_attr
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def creator(self):
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return relationship("User", foreign_keys=self.creator_id, backref="dndcharacters_created")
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@declared_attr
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def name(self):
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return Column(String, nullable=False)
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@declared_attr
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def strength_score(self):
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return Column(Integer, nullable=False)
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@property
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def strength(self):
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return (self.strength_score - 10) // 2
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@declared_attr
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def dexterity_score(self):
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return Column(Integer, nullable=False)
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@property
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def dexterity(self):
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return (self.dexterity_score - 10) // 2
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@declared_attr
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def constitution_score(self):
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return Column(Integer, nullable=False)
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@property
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def constitution(self):
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return (self.constitution_score - 10) // 2
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@declared_attr
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def intelligence_score(self):
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return Column(Integer, nullable=False)
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@property
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def intelligence(self):
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return (self.intelligence_score - 10) // 2
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@declared_attr
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def wisdom_score(self):
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return Column(Integer, nullable=False)
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@property
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def wisdom(self):
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return (self.wisdom_score - 10) // 2
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@declared_attr
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def charisma_score(self):
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return Column(Integer, nullable=False)
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@property
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def charisma(self):
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return (self.charisma_score - 10) // 2
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@declared_attr
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def level(self):
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return Column(Integer, nullable=False)
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@property
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def proficiency_bonus(self):
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return ((self.level - 1) // 4) + 2
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@declared_attr
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def current_hp(self):
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return Column(Integer, nullable=False)
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@declared_attr
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def max_hp(self):
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return Column(Integer, nullable=False)
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@declared_attr
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def armor_class(self):
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return Column(Integer, nullable=False)
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@declared_attr
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def strength_save_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def dexterity_save_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def constitution_save_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def intelligence_save_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def wisdom_save_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def charisma_save_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def acrobatics_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def animal_handling_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def arcana_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def athletics_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def deception_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def history_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def insight_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def intimidation_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def investigation_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def medicine_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def nature_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def perception_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def performance_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def persuasion_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def religion_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def sleight_of_hand_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def stealth_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@declared_attr
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def survival_proficiency(self):
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return Column(Enum(DndProficiencyType), nullable=False, default=DndProficiencyType.NONE)
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@property
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def strength_save(self):
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return self.strength + math.floor(self.proficiency_bonus * self.strength_save_proficiency.value)
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@property
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def dexterity_save(self):
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return self.dexterity + math.floor(self.proficiency_bonus * self.dexterity_save_proficiency.value)
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@property
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def constitution_save(self):
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return self.constitution + math.floor(self.proficiency_bonus * self.constitution_save_proficiency.value)
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@property
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def intelligence_save(self):
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return self.intelligence + math.floor(self.proficiency_bonus * self.intelligence_save_proficiency.value)
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@property
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def wisdom_save(self):
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return self.wisdom + math.floor(self.proficiency_bonus * self.wisdom_save_proficiency.value)
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@property
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def charisma_save(self):
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return self.charisma + math.floor(self.proficiency_bonus * self.charisma_save_proficiency.value)
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@property
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def acrobatics(self):
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return self.dexterity + math.floor(self.proficiency_bonus * self.acrobatics_proficiency.value)
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@property
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def animal_handling(self):
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return self.wisdom + math.floor(self.proficiency_bonus * self.animal_handling_proficiency.value)
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@property
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def arcana(self):
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return self.intelligence + math.floor(self.proficiency_bonus * self.arcana_proficiency.value)
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@property
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def athletics(self):
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return self.strength + math.floor(self.proficiency_bonus * self.athletics_proficiency.value)
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@property
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def deception(self):
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return self.charisma + math.floor(self.proficiency_bonus * self.deception_proficiency.value)
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@property
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def history(self):
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return self.intelligence + math.floor(self.proficiency_bonus * self.history_proficiency.value)
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@property
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def insight(self):
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return self.wisdom + math.floor(self.proficiency_bonus * self.insight_proficiency.value)
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@property
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def intimidation(self):
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return self.charisma + math.floor(self.proficiency_bonus * self.intimidation_proficiency.value)
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@property
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def investigation(self):
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return self.intelligence + math.floor(self.proficiency_bonus * self.investigation_proficiency.value)
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@property
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def medicine(self):
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return self.wisdom + math.floor(self.proficiency_bonus * self.medicine_proficiency.value)
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@property
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def nature(self):
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return self.intelligence + math.floor(self.proficiency_bonus * self.nature_proficiency.value)
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@property
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def perception(self):
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return self.wisdom + math.floor(self.proficiency_bonus * self.perception_proficiency.value)
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@property
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def performance(self):
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return self.charisma + math.floor(self.proficiency_bonus * self.performance_proficiency.value)
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@property
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def persuasion(self):
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return self.charisma + math.floor(self.proficiency_bonus * self.persuasion_proficiency.value)
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@property
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def religion(self):
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return self.intelligence + math.floor(self.proficiency_bonus * self.religion_proficiency.value)
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@property
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def sleight_of_hand(self):
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return self.dexterity + math.floor(self.proficiency_bonus * self.sleight_of_hand_proficiency.value)
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@property
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def stealth(self):
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return self.dexterity + math.floor(self.proficiency_bonus * self.stealth_proficiency.value)
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@property
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def survival(self):
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return self.wisdom + math.floor(self.proficiency_bonus * self.survival_proficiency.value)
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def __repr__(self):
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return f"<{self.__class__.__qualname__} {self.name}>"
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def __str__(self):
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return f"{self.name}"
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def character_sheet(self) -> str:
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columns = list(self.__class__.__table__.columns)
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column_names = [column.name for column in columns if (not column.primary_key and
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not column.foreign_keys and
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column.name != "name")]
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message = f"[b]{self.name}[/b]\n"
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for column_name in column_names:
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value = self.__getattribute__(column_name)
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message += f"{column_name} {value}\n"
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return message
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