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royalnet/royalpack/events/discord_playable.py

48 lines
1.6 KiB
Python

import datetime
from typing import *
import discord
import royalnet.commands as rc
import royalnet.serf.discord as rsd
import royalnet.bard.discord as rbd
from ..utils import RoyalQueue, RoyalPool
class DiscordPlaymodeEvent(rc.Event):
name = "discord_playmode"
async def run(self,
playable_string: str,
guild_id: Optional[int] = None,
user: Optional[str] = None,
**kwargs) -> dict:
if not isinstance(self.serf, rsd.DiscordSerf):
raise rc.UnsupportedError()
serf: rsd.DiscordSerf = self.serf
client: discord.Client = self.serf.client
guild: discord.Guild = client.get_guild(guild_id) if guild_id is not None else None
candidate_players: List[rsd.VoicePlayer] = serf.find_voice_players(guild)
if len(candidate_players) == 0:
raise rc.UserError("Il bot non è in nessun canale vocale.\n"
"Evocalo prima con [c]summon[/c]!")
elif len(candidate_players) == 1:
voice_player = candidate_players[0]
else:
raise rc.CommandError("Non so a che Server cambiare Playable...\n"
"Invia il comando su Discord, per favore!")
if playable_string.upper() == "QUEUE":
playable = RoyalQueue()
elif playable_string.upper() == "POOL":
playable = RoyalPool()
else:
raise rc.InvalidInputError(f"Unknown playable '{playable_string.upper()}'")
await voice_player.change_playing(playable)
return {
"name": f"{playable.__class__.__qualname__}"
}