1
Fork 0
mirror of https://github.com/RYGhub/royalnet.git synced 2024-11-24 03:54:20 +00:00
royalnet/royalpack/commands/dota.py

150 lines
5.7 KiB
Python
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

import asyncio
import logging
import sentry_sdk
import aiohttp
from typing import *
from royalnet.commands import *
from royalnet.utils import *
from royalnet.serf.telegram.escape import escape as tg_escape
from ..tables import Steam, Dota
from ..types import DotaRank
log = logging.getLogger(__name__)
class DotaCommand(Command):
name: str = "dota"
aliases = ["dota2", "doto", "doto2", "dotka", "dotka2"]
description: str = "Visualizza le tue statistiche di Dota!"
syntax: str = ""
def __init__(self, interface: CommandInterface):
super().__init__(interface)
if self.interface.name == "telegram":
self.loop.create_task(self._updater(7200))
async def _send(self, message):
client = self.serf.client
await self.serf.api_call(client.send_message,
chat_id=self.config["Telegram"]["main_group_id"],
text=tg_escape(message),
parse_mode="HTML",
disable_webpage_preview=True)
@staticmethod
def _display(dota: Dota) -> str:
string = f" [b]{dota.steam.persona_name}[/b]\n"
if dota.rank:
string += f"{dota.rank}\n"
string += f"\n" \
f"Wins: [b]{dota.wins}[/b]\n" \
f"Losses: [b]{dota.losses}[/b]\n" \
f"\n"
return string
async def _notify(self,
obj: Dota,
attribute_name: str,
old_value: Any,
new_value: Any):
if attribute_name == "wins":
if old_value is None:
message = f"↔️ Account {obj} connesso a {obj.steam.user}!"
await self._send(message)
elif attribute_name == "rank":
old_rank: Optional[DotaRank] = old_value
new_rank: Optional[DotaRank] = new_value
if new_rank > old_rank:
message = f"📈 [b]{obj.steam.user}[/b] è salito a [b]{new_value}[/b] su Dota 2! Congratulazioni!"
elif new_rank < old_rank:
message = f"📉 [b]{obj.steam.user}[/b] è sceso a [b]{new_value}[/b] su Dota 2."
else:
return
await self._send(message)
@staticmethod
async def _change(obj: Dota,
attribute_name: str,
new_value: Any,
callback: Callable[[Dota, str, Any, Any], Awaitable[None]]):
old_value = obj.__getattribute__(attribute_name)
if old_value != new_value:
await callback(obj, attribute_name, old_value, new_value)
obj.__setattr__(attribute_name, new_value)
async def _update(self, steam: Steam, db_session):
log.info(f"Updating: {steam}")
log.debug(f"Getting player data from OpenDota...")
async with aiohttp.ClientSession() as session:
# Get profile data
async with session.get(f"https://api.opendota.com/api/players/{steam.steamid.as_32}/") as response:
if response.status != 200:
raise ExternalError(f"OpenDota / returned {response.status}!")
p = await response.json()
# No such user
if "profile" not in p:
log.debug(f"Not found: {steam}")
return
# Get win/loss data
async with session.get(f"https://api.opendota.com/api/players/{steam.steamid.as_32}/wl") as response:
if response.status != 200:
raise ExternalError(f"OpenDota /wl returned {response.status}!")
wl = await response.json()
# No such user
if wl["win"] == 0 and wl["lose"] == 0:
log.debug(f"Not found: {steam}")
return
# Find the Dota record, if it exists
dota: Dota = steam.dota
if dota is None:
dota = self.alchemy.get(Dota)(steam=steam)
db_session.add(dota)
db_session.flush()
await self._change(dota, "wins", wl["win"], self._notify)
await self._change(dota, "losses", wl["lose"], self._notify)
if p["rank_tier"]:
await self._change(dota, "rank", DotaRank(rank_tier=p["rank_tier"]), self._notify)
else:
await self._change(dota, "rank", None, self._notify)
async def _updater(self, period: int):
log.info(f"Started updater with {period}s period")
while True:
log.info(f"Updating...")
session = self.alchemy.Session()
log.info("")
steams = session.query(self.alchemy.get(Steam)).all()
for steam in steams:
try:
await self._update(steam, session)
except Exception as e:
sentry_sdk.capture_exception(e)
log.error(f"Error while updating {steam.user.username}: {e}")
await asyncio.sleep(1)
await asyncify(session.commit)
session.close()
log.info(f"Sleeping for {period}s")
await asyncio.sleep(period)
async def run(self, args: CommandArgs, data: CommandData) -> None:
author = await data.get_author(error_if_none=True)
found_something = False
message = ""
for steam in author.steam:
await self._update(steam, data.session)
if steam.dota is None:
continue
found_something = True
message += self._display(steam.dota)
message += "\n"
if not found_something:
raise UserError("Nessun account di Dota 2 trovato.")
await data.reply(message)