2024-11-29 11:56:23 +00:00
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use axum::http::StatusCode;
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2024-11-30 13:07:23 +00:00
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use axum::{Extension, Json};
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2024-11-29 11:56:23 +00:00
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use diesel::{Connection, PgConnection};
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2024-11-30 13:07:23 +00:00
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use serde::Deserialize;
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use skillratings::weng_lin::WengLinConfig;
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use teloxide::Bot;
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use teloxide::requests::Requester;
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2024-11-30 13:39:46 +00:00
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use teloxide::types::{ChatId, MessageId, ParseMode, ThreadId};
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2024-11-29 11:56:23 +00:00
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use crate::config;
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2024-11-30 13:07:23 +00:00
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use crate::database::model::{Match, MatchI, Outcome, Player, WengLinRating};
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2024-11-29 11:56:23 +00:00
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#[axum::debug_handler]
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pub async fn get_all()
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-> Result<Json<Vec<Match>>, StatusCode>
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{
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let mut conn = PgConnection::establish(config::DATABASE_URL())
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
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let matches = Match::all(&mut conn)
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
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Ok(Json(matches))
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}
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2024-11-30 13:07:23 +00:00
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#[derive(Debug, Clone, Deserialize)]
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pub struct MatchII {
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name: Option<String>,
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player_a: i32,
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player_b: i32,
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outcome: Outcome,
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}
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fn player_to_text(player: &Player, before: &WengLinRating, after: &WengLinRating) -> String {
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let name = &player.username;
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let competitive = &player.competitive;
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let telegram_id = &player.telegram_id;
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match competitive {
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false => {
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format!("{name}")
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},
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true => {
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let before = before.human_score();
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let after = after.human_score();
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let change = after - before;
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2024-11-30 13:39:46 +00:00
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format!(r#"<b><a href="tg://user?id={telegram_id}">{name}</a></b> <i>({change:+})</i>"#)
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2024-11-30 13:07:23 +00:00
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},
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}
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}
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fn match_to_text(r#match: &Match, player_a: &Player, player_b: &Player) -> String {
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let player_a = player_to_text(player_a, &r#match.player_a_wenglin_before, &r#match.player_a_wenglin_after);
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let player_b = player_to_text(player_b, &r#match.player_b_wenglin_before, &r#match.player_b_wenglin_after);
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match r#match.outcome {
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Outcome::AWins => match &r#match.name {
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Some(name) => format!("🔵 {player_a} ha trionfato su {player_b} in <b>{name}</b>!"),
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None => format!("🔵 {player_a} ha trionfato su {player_b}!"),
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},
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Outcome::BWins => match &r#match.name {
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Some(name) => format!("🟠 {player_a} è stato sconfitto da {player_b} in <b>{name}</b>!"),
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None => format!("🟠 {player_a} è stato sconfitto da {player_b}!"),
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},
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Outcome::Tie => match &r#match.name {
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Some(name) => format!("⚪️ {player_a} e {player_b} hanno pareggiato in <b>{name}</b>!"),
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None => format!("⚪️ {player_a} e {player_b} hanno pareggiato!"),
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},
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}
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}
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pub async fn post_match(
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Extension(bot): Extension<Bot>,
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Json(matchii): Json<MatchII>,
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)
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-> Result<Json<Match>, StatusCode>
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{
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log::debug!("New MatchII just dropped: {matchii:#?}");
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let name = matchii.name;
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let outcome = matchii.outcome;
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log::trace!("Establishing database connection...");
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let mut conn = PgConnection::establish(config::DATABASE_URL())
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
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log::trace!("Finding player A's info...");
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let player_a = Player::get_by_id(&mut conn, matchii.player_a)
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?
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.ok_or_else(|| StatusCode::NOT_FOUND)?;
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let player_a_id = player_a.id;
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let player_a_wenglin_before = player_a.wenglin.clone();
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log::trace!("Finding player B's info...");
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let player_b = Player::get_by_id(&mut conn, matchii.player_b)
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?
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.ok_or_else(|| StatusCode::NOT_FOUND)?;
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let player_b_id = player_b.id;
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let player_b_wenglin_before = player_b.wenglin.clone();
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log::trace!("Calculating rating changes...");
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let (player_a_wenglin_after, player_b_wenglin_after) = skillratings::weng_lin::weng_lin(
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&player_a_wenglin_before.0,
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&player_b_wenglin_before.0,
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&outcome.into(),
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&WengLinConfig::default(),
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);
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let player_a_wenglin_after = WengLinRating(player_a_wenglin_after);
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log::trace!("A's new rating is: {player_a_wenglin_after:?}");
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let player_b_wenglin_after = WengLinRating(player_b_wenglin_after);
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log::trace!("B's new rating is: {player_b_wenglin_after:?}");
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log::trace!("Starting database transaction...");
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let (r#match, player_a, player_b) = conn.transaction(|tx| {
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log::trace!("Updating A's rating...");
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let player_a = player_a.update_wenglin(tx, &player_a_wenglin_after)
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.map_err(|_| diesel::result::Error::RollbackTransaction)?;
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log::trace!("Updating B's rating...");
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let player_b = player_b.update_wenglin(tx, &player_b_wenglin_after)
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.map_err(|_| diesel::result::Error::RollbackTransaction)?;
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log::trace!("Inserting match...");
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let matchi = MatchI {
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name,
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player_a_id,
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player_a_wenglin_before,
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player_a_wenglin_after,
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player_b_id,
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player_b_wenglin_before,
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player_b_wenglin_after,
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outcome,
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};
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let r#match = matchi.insert(tx)
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.map_err(|_| diesel::result::Error::RollbackTransaction)?;
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Ok::<(Match, Player, Player), anyhow::Error>((r#match, player_a, player_b))
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})
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
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log::trace!("Preparing send message future...");
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let chat = config::TELEGRAM_NOTIFICATION_CHAT_ID();
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let chat = ChatId(*chat);
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let mut send_message_future = bot.send_message(chat, match_to_text(&r#match, &player_a, &player_b));
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send_message_future.parse_mode = Some(ParseMode::Html);
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let topic = config::TELEGRAM_NOTIFICATION_TOPIC_ID();
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if let Some(topic) = topic {
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let topic = MessageId(*topic);
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let topic = ThreadId(topic);
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send_message_future.message_thread_id = Some(topic);
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}
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log::trace!("Sending message...");
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let _message = send_message_future.await
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
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Ok(Json(r#match))
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}
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