starshard/peafowl
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Even more fixes

This commit is contained in:
Steffo 2024-11-05 14:00:54 +01:00
parent 97cba372e6
commit e1adf72372
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
4 changed files with 21 additions and 20 deletions

View file

@ -289,8 +289,8 @@ cms.collection(
label: "Started: you have started the anime, but not reached its end.", label: "Started: you have started the anime, but not reached its end.",
}, },
{ {
value: "complete", value: "completed",
label: "Complete: you have watched the anime to its end.", label: "Completed: you have watched the anime to its end.",
}, },
{ {
value: "mastered", value: "mastered",

View file

@ -230,12 +230,13 @@ export default function (data: GlobalData, helpers: Lume.Helpers) {
</div> </div>
</section> </section>
) )
: null; : null;
return ( return (
<main id={"index-main"} className={"flex flex-v"}> <main id={"index-main"} className={"flex flex-v"}>
{intro_section} {intro_section}
{games_cols} {games_cols}
{anime_cols}
</main> </main>
); );
} }

View file

@ -237,37 +237,37 @@ tr.priority-rating.rating-perfect, .priority-mixed.rating-perfect td:is(.review-
--color-current-over: var(--color-perfect-over); --color-current-over: var(--color-perfect-over);
} }
tr.priority-progress.progress-unset, .priority-mixed.progress-unset td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-unset, .priority-mixed.progress-unset td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-unset); --color-current: var(--color-unset);
--color-current-over: var(--color-unset-over); --color-current-over: var(--color-unset-over);
} }
tr.priority-progress.progress-new, .priority-mixed.progress-new td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-new, .priority-mixed.progress-new td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-new); --color-current: var(--color-new);
--color-current-over: var(--color-new-over); --color-current-over: var(--color-new-over);
} }
tr.priority-progress.progress-started, .priority-mixed.progress-started td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-started, .priority-mixed.progress-started td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-started); --color-current: var(--color-started);
--color-current-over: var(--color-started-over); --color-current-over: var(--color-started-over);
} }
tr.priority-progress.progress-beaten, .priority-mixed.progress-beaten td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-beaten, .priority-mixed.progress-beaten td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-beaten); --color-current: var(--color-beaten);
--color-current-over: var(--color-beaten-over); --color-current-over: var(--color-beaten-over);
} }
tr.priority-progress.progress-completed, .priority-mixed.progress-completed td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-completed, .priority-mixed.progress-completed td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-completed); --color-current: var(--color-completed);
--color-current-over: var(--color-completed-over); --color-current-over: var(--color-completed-over);
} }
tr.priority-progress.progress-mastered, .priority-mixed.progress-mastered td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-mastered, .priority-mixed.progress-mastered td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-mastered); --color-current: var(--color-mastered);
--color-current-over: var(--color-mastered-over); --color-current-over: var(--color-mastered-over);
} }
tr.priority-progress.progress-notapplicable, .priority-mixed.progress-notapplicable td:is(.game-progress, .game-hoursplayed) { tr.priority-progress.progress-notapplicable, .priority-mixed.progress-notapplicable td:is(.game-progress, .game-hoursplayed, .anime-progress) {
--color-current: var(--color-notapplicable); --color-current: var(--color-notapplicable);
--color-current-over: var(--color-notapplicable-over); --color-current-over: var(--color-notapplicable-over);
} }
@ -286,7 +286,7 @@ tbody th {
font-weight: 700; font-weight: 700;
} }
td.review-rating, td.game-progress { td.review-rating, td.game-progress, td.anime-progress {
border-bottom: 0; border-bottom: 0;
font-family: var(--font-title), serif; font-family: var(--font-title), serif;
@ -318,49 +318,49 @@ td.rating-perfect {
color: var(--color-perfect-over); color: var(--color-perfect-over);
} }
td.progress-unset, .reviewinfo-metadata-content.game-progress.progress-unset .reviewinfo-metadata-icon { td.progress-unset, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-unset .reviewinfo-metadata-icon {
background-image: var(--image-unset); background-image: var(--image-unset);
background-color: var(--color-unset); background-color: var(--color-unset);
color: var(--color-unset-over); color: var(--color-unset-over);
} }
td.progress-new, .reviewinfo-metadata-content.game-progress.progress-new .reviewinfo-metadata-icon { td.progress-new, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-new .reviewinfo-metadata-icon {
background-image: var(--image-new); background-image: var(--image-new);
background-color: var(--color-new); background-color: var(--color-new);
color: var(--color-new-over); color: var(--color-new-over);
} }
td.progress-started, .reviewinfo-metadata-content.game-progress.progress-started .reviewinfo-metadata-icon { td.progress-started, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-started .reviewinfo-metadata-icon {
background-image: var(--gradient-started); background-image: var(--gradient-started);
background-color: var(--color-started); background-color: var(--color-started);
color: var(--color-started-over); color: var(--color-started-over);
} }
td.progress-beaten, .reviewinfo-metadata-content.game-progress.progress-beaten .reviewinfo-metadata-icon { td.progress-beaten, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-beaten .reviewinfo-metadata-icon {
background-image: var(--gradient-beaten); background-image: var(--gradient-beaten);
background-color: var(--color-beaten); background-color: var(--color-beaten);
color: var(--color-beaten-over); color: var(--color-beaten-over);
} }
td.progress-completed, .reviewinfo-metadata-content.game-progress.progress-completed .reviewinfo-metadata-icon { td.progress-completed, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-completed .reviewinfo-metadata-icon {
background-image: var(--gradient-completed); background-image: var(--gradient-completed);
background-color: var(--color-completed); background-color: var(--color-completed);
color: var(--color-completed-over); color: var(--color-completed-over);
} }
td.progress-mastered, .reviewinfo-metadata-content.game-progress.progress-mastered .reviewinfo-metadata-icon { td.progress-mastered, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-mastered .reviewinfo-metadata-icon {
background-image: var(--gradient-mastered); background-image: var(--gradient-mastered);
background-color: var(--color-mastered); background-color: var(--color-mastered);
color: var(--color-mastered-over); color: var(--color-mastered-over);
} }
td.progress-notapplicable, .reviewinfo-metadata-content.game-progress.progress-notapplicable .reviewinfo-metadata-icon { td.progress-notapplicable, .reviewinfo-metadata-content:is(.game-progress, .anime-progress).progress-notapplicable .reviewinfo-metadata-icon {
background-image: var(--gradient-notapplicable); background-image: var(--gradient-notapplicable);
background-color: var(--color-notapplicable); background-color: var(--color-notapplicable);
color: var(--color-notapplicable-over); color: var(--color-notapplicable-over);
} }
td.review-rating, td.game-progress { td.review-rating, td.game-progress, td.anime-progress {
width: 38px; width: 38px;
height: 38px; height: 38px;
min-width: 38px; min-width: 38px;

View file

@ -3,6 +3,6 @@ name: Neon Genesis Evangelion
name_original: Shinseiki Evangelion name_original: Shinseiki Evangelion
active: false active: false
rating: 0 rating: 0
progress: complete progress: completed
--- ---