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Add anime functions

This commit is contained in:
Steffo 2024-11-05 13:19:36 +01:00
parent ef52a09787
commit e1f407eee6
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

96
_utils/anime.ts Normal file
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import { ReviewData } from "./review.ts";
export interface GameData extends ReviewData {
name_original: string;
active?: boolean;
progress?: AnimeProgress;
started_on?: Date;
completed_on?: Date;
mastered_on?: Date;
}
export type AnimePage = Lume.Page<GameData>;
export enum AnimeProgress {
Unset = "",
New = "new",
Started = "started",
Completed = "completed",
Mastered = "mastered",
}
export function animeProgressToIconDef(progress?: AnimeProgress): string {
switch (progress) {
case undefined:
return "";
case AnimeProgress.Unset:
return "";
case AnimeProgress.New:
return "fa-ellipsis";
case AnimeProgress.Started:
return "fa-play";
case AnimeProgress.Completed:
return "fa-circle-check";
case AnimeProgress.Mastered:
return "fa-heart";
}
}
export function animeProgressToClassName(progress?: AnimeProgress): string {
switch (progress) {
case undefined:
return "progress-unset";
case AnimeProgress.Unset:
return "progress-unset";
case AnimeProgress.New:
return "progress-new";
case AnimeProgress.Started:
return "progress-started";
case AnimeProgress.Completed:
return "progress-completed";
case AnimeProgress.Mastered:
return "progress-mastered";
}
}
export function animeProgressToTitle(progress?: AnimeProgress): string {
switch (progress) {
case undefined:
return "";
case AnimeProgress.Unset:
return "";
case AnimeProgress.New:
return "New";
case AnimeProgress.Started:
return "Started";
case AnimeProgress.Completed:
return "Completed";
case AnimeProgress.Mastered:
return "Mastered";
}
}
// Duplicated in _static/scripting/sort.js
export function animeProgressToNumber(progress?: AnimeProgress): number {
switch (progress) {
case undefined:
return 0;
case AnimeProgress.Unset:
return 0;
case AnimeProgress.New:
return 10;
case AnimeProgress.Started:
return 20;
case AnimeProgress.Completed:
return 35;
case AnimeProgress.Mastered:
return 50;
}
}
export function compareAnimeProgress(a: GameData, b: GameData): number {
return animeProgressToNumber(a.progress) - animeProgressToNumber(b.progress);
}