import {formatDateIso} from "../_utils/date.ts" import {GameData, GameIdentifier} from "../_utils/game.ts" import {Progress, progressToClassName, progressToIconDef, progressToTitle} from "../_utils/progress.ts" import {ReviewInfo} from "../_components/ReviewInfo.tsx" export const layout = "base.tsx" export default function(data: GameData, helpers: Lume.Helpers) { const dateRow = ( {formatDateIso(data.date)} ) const dateSeparator = (data.progress || data.hours_played) ?
: null const progressRow = data.progress ? ( } > {progressToTitle(data.progress)} {data.active && <> ,  now playing } ) : null const hoursPlayedRow = data.hours_played ? ( {data.hours_played}   h ) : null const playedSeparator = (data.purchased_on || data.started_on || data.beaten_on || data.completed_on || data.mastered_on) ?
: null const purchasedOnValue = formatDateIso(data.purchased_on) const purchasedOnRow = purchasedOnValue ? ( } > ) : null const startedOnValue = formatDateIso(data.started_on) const startedOnRow = startedOnValue ? ( } > ) : null const beatenOnValue = formatDateIso(data.beaten_on) const beatenOnRow = beatenOnValue ? ( } > ) : null const completedOnValue = formatDateIso(data.completed_on) const completedOnRow = completedOnValue ? ( } > ) : null const masteredOnValue = formatDateIso(data.mastered_on) const masteredOnRow = masteredOnValue ? ( } > ) : null const milestonesSeparator = ((data.identifiers?.length ?? 0) > 0) ?
: null const identifiersRows = data.identifiers?.map((identifier: GameIdentifier, index: number) => { switch(identifier.type) { case "steam": return (  Steam} > {identifier.name ?? identifier.appid} ) } }) return (
{dateRow} {dateSeparator} {progressRow} {hoursPlayedRow} {playedSeparator} {purchasedOnRow} {startedOnRow} {beatenOnRow} {completedOnRow} {masteredOnRow} {milestonesSeparator} {identifiersRows} } > {data.children}
) }