import {GameData} from "../_utils/game.ts" import {GameRow, GameRowColumnKind, gameRowColumnKindDefault, GameRowColumnPriority} from "./GameRow.tsx" export type GameTableProps = { games: GameData[], columns?: GameRowColumnKind[] priority?: GameRowColumnPriority } export function GameTable({games, columns = gameRowColumnKindDefault, priority}: GameTableProps) { const colElements = columns.map((column, index) => { switch(column) { case "rating": return ( ) case "progress": return ( ) case "name": return ( ) case "hascontent": return ( ) case "date": return ( ) case "hoursplayed": return ( ) } }) const thElements = columns.map((column, index) => { switch(column) { case "rating": return ( ) case "progress": return ( ) case "name": return ( Title ) case "hascontent": return ( ) case "date": return ( Date ) case "hoursplayed": return ( Playtime ) } }) const trTdElements = games.map((game: GameData) => ( )) return ( {colElements} {thElements} {trTdElements}
) }