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better-tee/Assets/Common/GameController.cs

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using System;
using System.Collections;
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using System.Collections.Generic;
using UnityEngine;
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public class GameController : MonoBehaviour
{
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public void NextAct() {
//Get act data
string jsonData = "";
ActController.ActSettings unknownSettings = JsonUtility.FromJson<ActController.ActSettings>(jsonData);
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}
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public void SendActResults() {
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}
}