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better-tee/Assets/Code/Player/Submit.cs

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2019-09-19 10:28:02 +00:00
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace BetterTee.Player
{
public class Submit : MonoBehaviour
{
public InputField inputField;
public TypingController typingController;
protected EventSystem eventSystem;
protected void Start() {
eventSystem = GameObject.FindGameObjectWithTag("EventSystem").GetComponent<EventSystem>();
}
public void OnClick() {
typingController.Submit(inputField.text);
inputField.text = "";
eventSystem.SetSelectedGameObject(inputField.gameObject);
}
}
}