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https://github.com/Steffo99/better-tee.git
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Update drawing
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parent
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commit
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39 changed files with 1238 additions and 1121 deletions
64
Assets/Drawing/Drawing Manager.prefab
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64
Assets/Drawing/Drawing Manager.prefab
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DrawingSettings {
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}
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{
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80
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m_Text: Long act description, the boring one, where the game tells you things you
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don't care about
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|
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||||||
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|
||||||
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|
||||||
|
m_SizeDelta: {x: 200, y: 200}
|
||||||
|
m_Pivot: {x: 1, y: 1}
|
||||||
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--- !u!222 &8049216009855113646
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7
Assets/Drawing/Prefabs/Timer.prefab.meta
Normal file
7
Assets/Drawing/Prefabs/Timer.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
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|
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externalObjects: {}
|
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userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4d158873290d07d4a9ebb9899dafa96d
|
guid: 186a6e11dc16c5b459e791a437fafd62
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folderAsset: yes
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DefaultImporter:
|
DefaultImporter:
|
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externalObjects: {}
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externalObjects: {}
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|
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|
fileFormatVersion: 2
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|
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|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
|
@ -4,8 +4,15 @@ using UnityEngine;
|
||||||
|
|
||||||
public class DrawableFrame : MonoBehaviour
|
public class DrawableFrame : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
[Header("Configuration")]
|
||||||
public Vector2Int resolution;
|
public Vector2Int resolution;
|
||||||
public Texture2D texture;
|
public Color startingColor = Color.white;
|
||||||
|
|
||||||
|
[Header("References")]
|
||||||
|
public Texture2D texture = null;
|
||||||
|
public Sprite sprite = null;
|
||||||
|
|
||||||
|
private SpriteRenderer spriteRenderer;
|
||||||
|
|
||||||
public Rect Bounds {
|
public Rect Bounds {
|
||||||
get {
|
get {
|
||||||
|
@ -25,6 +32,17 @@ public class DrawableFrame : MonoBehaviour
|
||||||
else {
|
else {
|
||||||
texture.filterMode = FilterMode.Trilinear;
|
texture.filterMode = FilterMode.Trilinear;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Color[] colors = texture.GetPixels();
|
||||||
|
for(int i = 0; i < colors.Length; i++) {
|
||||||
|
colors[i] = startingColor;
|
||||||
|
}
|
||||||
|
texture.SetPixels(colors);
|
||||||
|
texture.Apply();
|
||||||
|
|
||||||
|
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||||
|
sprite = Sprite.Create(texture, new Rect(0, 0, resolution.x, resolution.y), new Vector2(0.5f, 0.5f), resolution.x);
|
||||||
|
spriteRenderer.sprite = sprite;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void OnDrawGizmos()
|
protected void OnDrawGizmos()
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
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externalObjects: {}
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externalObjects: {}
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serializedVersion: 2
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82
Assets/Drawing/Scripts/DrawingManager.cs
Normal file
82
Assets/Drawing/Scripts/DrawingManager.cs
Normal file
|
@ -0,0 +1,82 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class DrawingSettings {
|
||||||
|
public Color startingColor = Color.white;
|
||||||
|
public List<Color> palette = new List<Color>();
|
||||||
|
public float timeLimit = 99f;
|
||||||
|
public string actName = "Untitled";
|
||||||
|
public string actDescription = "This Act is missing a description.";
|
||||||
|
}
|
||||||
|
|
||||||
|
public class DrawingManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Settings")]
|
||||||
|
public string jsonString = "";
|
||||||
|
public DrawingSettings settings = null;
|
||||||
|
|
||||||
|
[Header("Prefabs")]
|
||||||
|
public GameObject drawableFramePrefab;
|
||||||
|
public GameObject paletteButtonPrefab;
|
||||||
|
public GameObject radiusSliderPrefab;
|
||||||
|
public GameObject actNamePrefab;
|
||||||
|
public GameObject actDescriptionPrefab;
|
||||||
|
public GameObject timerPrefab;
|
||||||
|
|
||||||
|
[Header("Objects")]
|
||||||
|
protected Canvas canvas;
|
||||||
|
protected PencilTool pencil;
|
||||||
|
protected DrawableFrame drawableFrame;
|
||||||
|
protected List<PaletteButton> paletteButtons;
|
||||||
|
protected RadiusSlider radiusSlider;
|
||||||
|
protected Text actName;
|
||||||
|
protected Text actDescription;
|
||||||
|
protected Timer timer;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
if(jsonString != "") {
|
||||||
|
JsonUtility.FromJsonOverwrite(jsonString, settings);
|
||||||
|
if(settings == null) {
|
||||||
|
Debug.LogWarning("Invalid settings json string, using defaults.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>();
|
||||||
|
|
||||||
|
drawableFrame = Instantiate(drawableFramePrefab, transform).GetComponent<DrawableFrame>();
|
||||||
|
drawableFrame.startingColor = settings.startingColor;
|
||||||
|
|
||||||
|
pencil = drawableFrame.GetComponent<PencilTool>();
|
||||||
|
try {
|
||||||
|
pencil.selectedColor = settings.palette[0];
|
||||||
|
} catch(ArgumentOutOfRangeException) {
|
||||||
|
pencil.selectedColor = settings.startingColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
paletteButtons = new List<PaletteButton>();
|
||||||
|
for(int i = 0; i < settings.palette.Count; i++) {
|
||||||
|
PaletteButton button = Instantiate(paletteButtonPrefab, canvas.transform).GetComponent<PaletteButton>();
|
||||||
|
RectTransform btnTransform = button.GetComponent<RectTransform>();
|
||||||
|
Image btnImage = button.GetComponent<Image>();
|
||||||
|
button.pencil = pencil;
|
||||||
|
btnImage.color = settings.palette[i];
|
||||||
|
btnTransform.anchoredPosition = new Vector2(-420 + i * 110, 150);
|
||||||
|
paletteButtons.Add(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
radiusSlider = Instantiate(radiusSliderPrefab, canvas.transform).GetComponent<RadiusSlider>();
|
||||||
|
radiusSlider.pencil = pencil;
|
||||||
|
|
||||||
|
actName = Instantiate(actNamePrefab, canvas.transform).GetComponent<Text>();
|
||||||
|
actName.text = settings.actName;
|
||||||
|
|
||||||
|
actDescription = Instantiate(actDescriptionPrefab, canvas.transform).GetComponent<Text>();
|
||||||
|
actDescription.text = settings.actDescription;
|
||||||
|
|
||||||
|
timer = Instantiate(timerPrefab, canvas.transform).GetComponent<Timer>();
|
||||||
|
timer.StartTimer(settings.timeLimit);
|
||||||
|
}
|
||||||
|
}
|
23
Assets/Drawing/Scripts/DrawingManager.cs.meta
Normal file
23
Assets/Drawing/Scripts/DrawingManager.cs.meta
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
fileFormatVersion: 2
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|
guid: 0d10524dc2d96954e90c57e2eaf1fd10
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences:
|
||||||
|
- drawableFramePrefab: {fileID: 6807415978649219547, guid: 3f791bed5834e114495d6160942e2463,
|
||||||
|
type: 3}
|
||||||
|
- paletteButtonPrefab: {fileID: 6296685147594998485, guid: b6078e3d1014e1d4abcb9fb07e6dac68,
|
||||||
|
type: 3}
|
||||||
|
- radiusSliderPrefab: {fileID: 262769963510312142, guid: ab003174e303481428457549f8ca0c3f,
|
||||||
|
type: 3}
|
||||||
|
- actNamePrefab: {fileID: 5201592901269269097, guid: 303cf7d85a1269245a58347705a275b0,
|
||||||
|
type: 3}
|
||||||
|
- actDescriptionPrefab: {fileID: 7083582236406838683, guid: 13cfb8f4345bdcb459f2dd90ac554850,
|
||||||
|
type: 3}
|
||||||
|
- timerPrefab: {fileID: 8049216009855113645, guid: 2ecb10bfea7885e40ad4340fa7eaa265,
|
||||||
|
type: 3}
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class PencilColorFromButtonColor : MonoBehaviour
|
public class PaletteButton : MonoBehaviour
|
||||||
{
|
{
|
||||||
public PencilTool pencil;
|
public PencilTool pencil;
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
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||||||
guid: 0d10524dc2d96954e90c57e2eaf1fd10
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|
||||||
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|
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|
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externalObjects: {}
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externalObjects: {}
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serializedVersion: 2
|
serializedVersion: 2
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
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||||||
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||||||
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|
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|
||||||
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|
serializedVersion: 2
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class PencilSizeFromSlider : MonoBehaviour
|
public class RadiusSlider : MonoBehaviour
|
||||||
{
|
{
|
||||||
public PencilTool pencil;
|
public PencilTool pencil;
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
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|
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||||||
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|
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|
serializedVersion: 2
|
42
Assets/Drawing/Scripts/Timer.cs
Normal file
42
Assets/Drawing/Scripts/Timer.cs
Normal file
|
@ -0,0 +1,42 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class Timer : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float startingTime = 0f;
|
||||||
|
public float time = 0f;
|
||||||
|
public bool isTriggered = false;
|
||||||
|
public bool isRunning = false;
|
||||||
|
|
||||||
|
protected void Update() {
|
||||||
|
if(time >= 0f) {
|
||||||
|
if(isRunning) {
|
||||||
|
time -= Time.deltaTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
time = 0f;
|
||||||
|
if(isTriggered) {
|
||||||
|
OnTimeOut(EventArgs.Empty);
|
||||||
|
isTriggered = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartTimer(float startingTime) {
|
||||||
|
isTriggered = true;
|
||||||
|
isRunning = true;
|
||||||
|
this.startingTime = startingTime;
|
||||||
|
time = startingTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public event EventHandler TimeOut;
|
||||||
|
protected virtual void OnTimeOut(EventArgs e)
|
||||||
|
{
|
||||||
|
EventHandler handler = TimeOut;
|
||||||
|
handler?.Invoke(this, e);
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: bde43f5e03d97d34ca130ffbe42185ae
|
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|
||||||
MonoImporter:
|
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|
||||||
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|
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|
||||||
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|
serializedVersion: 2
|
21
Assets/Drawing/Scripts/TimerToText.cs
Normal file
21
Assets/Drawing/Scripts/TimerToText.cs
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class TimerToText : MonoBehaviour
|
||||||
|
{
|
||||||
|
protected Timer timer;
|
||||||
|
protected Text text;
|
||||||
|
|
||||||
|
protected void Start()
|
||||||
|
{
|
||||||
|
timer = GetComponent<Timer>();
|
||||||
|
text = GetComponent<Text>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
text.text = Mathf.CeilToInt(timer.time).ToString();
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Drawing/Scripts/TimerToText.cs.meta
Normal file
11
Assets/Drawing/Scripts/TimerToText.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 29981655a32a0e643809a1050b09b910
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Plugins.meta
Normal file
8
Assets/Plugins.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: aaf9bd224abbcaf4ea735306b30dab0f
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load diff
|
@ -3,7 +3,8 @@
|
||||||
--- !u!78 &1
|
--- !u!78 &1
|
||||||
TagManager:
|
TagManager:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags: []
|
tags:
|
||||||
|
- Canvas
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|
2
used_licenses.md
Normal file
2
used_licenses.md
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
# Licenses
|
||||||
|
|
Loading…
Reference in a new issue