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23 lines
548 B
C#
23 lines
548 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace BetterTee.Form {
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[RequireComponent(typeof(InputField))]
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public class FormItemTextField : FormItem {
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protected InputField inputFieldComponent;
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protected void Start() {
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inputFieldComponent = GetComponent<inputFieldComponent>();
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}
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public override dynamic Value {
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get {
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return inputFieldComponent.text;
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}
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set {
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inputFieldComponent.text = value;
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}
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}
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}
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}
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