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17 lines
555 B
C#
17 lines
555 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SetSpriteFromDrawableFrame : MonoBehaviour
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{
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protected DrawableFrame frame;
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protected SpriteRenderer spriteRenderer;
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void Start()
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{
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frame = GetComponent<DrawableFrame>();
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spriteRenderer = GetComponent<SpriteRenderer>();
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Sprite sprite = Sprite.Create(frame.texture, new Rect(0, 0, frame.resolution.x, frame.resolution.y), new Vector2(0.5f, 0.5f), frame.resolution.x);
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spriteRenderer.sprite = sprite;
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}
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}
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