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30 lines
778 B
C#
30 lines
778 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Mirror.Examples.NetworkLobby
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{
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public class OfflineGUI : MonoBehaviour
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{
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[Scene]
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public string LobbyScene;
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void Start()
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{
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// Ensure main camera is enabled because it will be disabled by PlayerController
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Camera.main.enabled = true;
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}
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void OnGUI()
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{
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GUILayout.BeginArea(new Rect(10, 10, 200, 130));
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GUILayout.Box("OFFLINE SCENE");
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GUILayout.Box("WASDQE keys to move & turn\nTouch the spheres for points\nLighter colors score higher");
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if (GUILayout.Button("Join Game"))
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SceneManager.LoadScene(LobbyScene);
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GUILayout.EndArea();
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}
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}
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}
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