mirror of
https://github.com/Steffo99/better-tee.git
synced 2024-11-22 15:24:18 +00:00
308 lines
9.7 KiB
C#
308 lines
9.7 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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namespace Mirror
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{
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[EditorBrowsable(EditorBrowsableState.Never)]
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public abstract class SyncDictionary<TKey, TValue> : IDictionary<TKey, TValue>, SyncObject
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{
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public delegate void SyncDictionaryChanged(Operation op, TKey key, TValue item);
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readonly IDictionary<TKey, TValue> objects;
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public int Count => objects.Count;
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public bool IsReadOnly { get; private set; }
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public event SyncDictionaryChanged Callback;
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public enum Operation : byte
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{
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OP_ADD,
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OP_CLEAR,
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OP_REMOVE,
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OP_SET,
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OP_DIRTY
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}
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struct Change
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{
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internal Operation operation;
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internal TKey key;
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internal TValue item;
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}
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readonly List<Change> changes = new List<Change>();
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// how many changes we need to ignore
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// this is needed because when we initialize the list,
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// we might later receive changes that have already been applied
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// so we need to skip them
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int changesAhead;
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protected virtual void SerializeKey(NetworkWriter writer, TKey item) { }
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protected virtual void SerializeItem(NetworkWriter writer, TValue item) { }
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protected virtual TKey DeserializeKey(NetworkReader reader) => default;
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protected virtual TValue DeserializeItem(NetworkReader reader) => default;
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public bool IsDirty => changes.Count > 0;
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public ICollection<TKey> Keys => objects.Keys;
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public ICollection<TValue> Values => objects.Values;
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// throw away all the changes
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// this should be called after a successfull sync
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public void Flush() => changes.Clear();
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protected SyncDictionary()
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{
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objects = new Dictionary<TKey, TValue>();
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}
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protected SyncDictionary(IEqualityComparer<TKey> eq)
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{
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objects = new Dictionary<TKey, TValue>(eq);
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}
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protected SyncDictionary(IDictionary<TKey, TValue> objects)
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{
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this.objects = objects;
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}
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void AddOperation(Operation op, TKey key, TValue item)
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{
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if (IsReadOnly)
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{
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throw new System.InvalidOperationException("SyncDictionaries can only be modified by the server");
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}
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Change change = new Change
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{
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operation = op,
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key = key,
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item = item
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};
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changes.Add(change);
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Callback?.Invoke(op, key, item);
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}
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public void OnSerializeAll(NetworkWriter writer)
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{
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// if init, write the full list content
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writer.WritePackedUInt32((uint)objects.Count);
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foreach (KeyValuePair<TKey, TValue> syncItem in objects)
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{
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SerializeKey(writer, syncItem.Key);
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SerializeItem(writer, syncItem.Value);
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}
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// all changes have been applied already
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// thus the client will need to skip all the pending changes
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// or they would be applied again.
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// So we write how many changes are pending
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writer.WritePackedUInt32((uint)changes.Count);
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}
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public void OnSerializeDelta(NetworkWriter writer)
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{
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// write all the queued up changes
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writer.WritePackedUInt32((uint)changes.Count);
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for (int i = 0; i < changes.Count; i++)
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{
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Change change = changes[i];
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writer.WriteByte((byte)change.operation);
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switch (change.operation)
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{
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case Operation.OP_ADD:
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case Operation.OP_REMOVE:
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case Operation.OP_SET:
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case Operation.OP_DIRTY:
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SerializeKey(writer, change.key);
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SerializeItem(writer, change.item);
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break;
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case Operation.OP_CLEAR:
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break;
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}
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}
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}
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public void OnDeserializeAll(NetworkReader reader)
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{
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// This list can now only be modified by synchronization
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IsReadOnly = true;
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// if init, write the full list content
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int count = (int)reader.ReadPackedUInt32();
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objects.Clear();
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changes.Clear();
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for (int i = 0; i < count; i++)
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{
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TKey key = DeserializeKey(reader);
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TValue obj = DeserializeItem(reader);
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objects.Add(key, obj);
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}
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// We will need to skip all these changes
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// the next time the list is synchronized
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// because they have already been applied
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changesAhead = (int)reader.ReadPackedUInt32();
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}
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public void OnDeserializeDelta(NetworkReader reader)
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{
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// This list can now only be modified by synchronization
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IsReadOnly = true;
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int changesCount = (int)reader.ReadPackedUInt32();
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for (int i = 0; i < changesCount; i++)
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{
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Operation operation = (Operation)reader.ReadByte();
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// apply the operation only if it is a new change
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// that we have not applied yet
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bool apply = changesAhead == 0;
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TKey key = default;
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TValue item = default;
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switch (operation)
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{
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case Operation.OP_ADD:
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case Operation.OP_SET:
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case Operation.OP_DIRTY:
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key = DeserializeKey(reader);
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item = DeserializeItem(reader);
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if (apply)
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{
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objects[key] = item;
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}
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break;
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case Operation.OP_CLEAR:
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if (apply)
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{
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objects.Clear();
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}
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break;
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case Operation.OP_REMOVE:
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key = DeserializeKey(reader);
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item = DeserializeItem(reader);
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if (apply)
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{
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objects.Remove(key);
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}
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break;
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}
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if (apply)
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{
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Callback?.Invoke(operation, key, item);
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}
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// we just skipped this change
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else
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{
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changesAhead--;
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}
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}
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}
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public void Clear()
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{
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objects.Clear();
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AddOperation(Operation.OP_CLEAR, default, default);
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}
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public bool ContainsKey(TKey key) => objects.ContainsKey(key);
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public bool Remove(TKey key)
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{
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if (objects.TryGetValue(key, out TValue item) && objects.Remove(key))
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{
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AddOperation(Operation.OP_REMOVE, key, item);
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return true;
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}
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return false;
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}
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public void Dirty(TKey index)
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{
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AddOperation(Operation.OP_DIRTY, index, objects[index]);
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}
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public TValue this[TKey i]
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{
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get => objects[i];
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set
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{
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if (ContainsKey(i))
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{
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AddOperation(Operation.OP_SET, i, value);
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}
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else
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{
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AddOperation(Operation.OP_ADD, i, value);
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}
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objects[i] = value;
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}
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}
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public bool TryGetValue(TKey key, out TValue value) => objects.TryGetValue(key, out value);
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public void Add(TKey key, TValue value)
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{
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objects.Add(key, value);
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AddOperation(Operation.OP_ADD, key, value);
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}
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public void Add(KeyValuePair<TKey, TValue> item) => Add(item.Key, item.Value);
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public bool Contains(KeyValuePair<TKey, TValue> item)
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{
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return TryGetValue(item.Key, out TValue val) && EqualityComparer<TValue>.Default.Equals(val, item.Value);
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}
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public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
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{
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if (array == null)
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{
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throw new System.ArgumentNullException("Array Is Null");
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}
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if (arrayIndex < 0 || arrayIndex > array.Length)
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{
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throw new System.ArgumentOutOfRangeException("Array Index Out of Range");
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}
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if (array.Length - arrayIndex < Count)
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{
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throw new System.ArgumentException("The number of items in the SyncDictionary is greater than the available space from arrayIndex to the end of the destination array");
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}
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int i = arrayIndex;
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foreach (KeyValuePair<TKey, TValue> item in objects)
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{
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array[i] = item;
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i++;
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}
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}
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public bool Remove(KeyValuePair<TKey, TValue> item)
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{
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bool result = objects.Remove(item.Key);
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if (result)
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{
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AddOperation(Operation.OP_REMOVE, item.Key, item.Value);
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}
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return result;
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}
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public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() => ((IDictionary<TKey, TValue>)objects).GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => ((IDictionary<TKey, TValue>)objects).GetEnumerator();
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}
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}
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