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18 lines
395 B
C#
18 lines
395 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameController : MonoBehaviour
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{
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public void NextAct() {
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//Get act data
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string jsonData = "";
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ActController.ActSettings unknownSettings = JsonUtility.FromJson<ActController.ActSettings>(jsonData);
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}
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public void SendActResults() {
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}
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}
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