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Basic Example
This is a bare bones example of a running game with Network Manager and UI prefab players:
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Remove all scenes from Build Settings, then add the Example scene alone.
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Open the Example scene and build the project.
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In the editor, click Play, and LAN Host or LAN Server...it will be listening on port 7777.
- If you clicked LAN Host, the host player will appear as Player 00.
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Run one or more instances (up to 16 total players) of the built application.
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Click LAN Client on each instance.
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Now you will see all players in the editor and the clients, all with data being updated and synchronized.